Splashdown: Individual Student Edition Ruby (Levels 27-28)
Title | Splashdown: Individual Student Edition Ruby (Levels 27-28) PDF eBook |
Author | Rigby |
Publisher | Rigby PM Plus |
Pages | 0 |
Release | 2003-05 |
Genre | Education |
ISBN | 9780757868948 |
There's a Ship Outside My Window
Title | There's a Ship Outside My Window PDF eBook |
Author | Mike Lefroy |
Publisher | Nelson Thornes |
Pages | 38 |
Release | 2001 |
Genre | Juvenile Fiction |
ISBN | 9781869614645 |
Designed to be used by children in their first six months of school PM Starters One and Two
The Work Helicopter
Title | The Work Helicopter PDF eBook |
Author | Annette Smith |
Publisher | Nelson Australia |
Pages | 0 |
Release | 2000-09 |
Genre | Children's stories, New Zealand |
ISBN | 9780170097383 |
Designed to be used by children in their first six months of school PM Starters One and Two
The Five People You Meet In Heaven
Title | The Five People You Meet In Heaven PDF eBook |
Author | Mitch Albom |
Publisher | Hachette UK |
Pages | 240 |
Release | 2009-06-11 |
Genre | Fiction |
ISBN | 0748112634 |
THE INSPIRATIONAL CLASSIC FROM THE MASTER STORYTELLER WHOSE BOOKS HAVE TOUCHED THE HEARTS OF OVER 40 MILLION READERS 'Mitch Albom sees the magical in the ordinary' Cecilia Ahern _________ To his mind, Eddie has lived an uninspiring life. Now an old man, his job is to fix rides at a seaside amusement park. On his eighty-third birthday, Eddie's time on earth comes to an end. When a cart falls from the fairground, he rushes to save a little girl's life and tragically dies in the attempt. When Eddie awakens, he learns that the afterlife is not a destination, but a place where your existence is explained to you by five people - some of whom you knew, others who were ostensibly strangers. One by one, from childhood to soldier to old age, five individuals revisit their connections to Eddie on earth, illuminating the mysteries of his 'meaningless' life and revealing the haunting secret behind the eternal question: 'Why was I here?' __________ WHAT READERS SAY ABOUT THE FIVE PEOPLE YOU MEET IN HEAVEN 'Breathtakingly beautiful. A story that will stay with you forever' 'A beautiful and flawlessly choreographed book . . . No other book may ever compare' 'One of my favourite books . . . Wonderful, inspirational, and heart-warming! To me, it is a MUST READ! 'The book is beyond words . . . Well written, engaging, poignant' 'This really is a wonderful book. You should read it'
Water: Individual Student Edition Ruby (Levels 27-28)
Title | Water: Individual Student Edition Ruby (Levels 27-28) PDF eBook |
Author | Rigby |
Publisher | Rigby PM Plus |
Pages | 0 |
Release | 2003-05 |
Genre | Education |
ISBN | 9780757869150 |
PMP RUBY WATER NF
The Birth of NASA
Title | The Birth of NASA PDF eBook |
Author | Manfred "Dutch" von Ehrenfried |
Publisher | Springer |
Pages | 374 |
Release | 2016-03-23 |
Genre | Science |
ISBN | 3319284282 |
This is the story of the work of the original NASA space pioneers; men and women who were suddenly organized in 1958 from the then National Advisory Committee on Aeronautics (NACA) into the Space Task Group. A relatively small group, they developed the initial mission concept plans and procedures for the U. S. space program. Then they boldly built hardware and facilities to accomplish those missions. The group existed only three years before they were transferred to the Manned Spacecraft Center in Houston, Texas, in 1962, but their organization left a large mark on what would follow.Von Ehrenfried's personal experience with the STG at Langley uniquely positions him to describe the way the group was structured and how it reacted to the new demands of a post-Sputnik era. He artfully analyzes how the growing space program was managed and what techniques enabled it to develop so quickly from an operations perspective. The result is a fascinating window into history, amply backed up by first person documentation and interviews.
This Gaming Life
Title | This Gaming Life PDF eBook |
Author | Jim Rossignol |
Publisher | University of Michigan Press |
Pages | 225 |
Release | 2008-05-29 |
Genre | Games & Activities |
ISBN | 0472116355 |
"In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.