Sound Fragments

Sound Fragments
Title Sound Fragments PDF eBook
Author Noel Lobley
Publisher Wesleyan University Press
Pages 345
Release 2022-04-19
Genre Music
ISBN 0819580783

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Winner of IASPM Book Prize, given by IASPM, 2023 This book is an ethnographic study of sound archives and the processes of creative decolonization that form alternative modes of archiving and curating in the 21st century. It explores the histories and afterlives of sound collections and practices at the International Library of African Music. Sound Fragments follows what happens when a colonial sound archive is repurposed and reimagined by local artists in post-apartheid South Africa. The narrative speaks to larger issues in sound studies, curatorial practices, and the reciprocity and ethics of listening to and reclaiming culture. Sound Fragments interrogates how Xhosa arts activism contributes to an expanding notion of what a sound or cultural archive could be, and where it may resonate now and in future.

Springer Handbook of Systematic Musicology

Springer Handbook of Systematic Musicology
Title Springer Handbook of Systematic Musicology PDF eBook
Author Rolf Bader
Publisher Springer
Pages 1089
Release 2018-03-21
Genre Technology & Engineering
ISBN 3662550040

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This unique reference book offers a holistic description of the multifaceted field of systematic musicology, which is the study of music, its production and perception, and its cultural, historical and philosophical background. The seven sections reflect the main topics in this interdisciplinary subject. The first two parts discuss musical acoustics and signal processing, comprehensively describing the mathematical and physical fundamentals of musical sound generation and propagation. The complex interplay of physiology and psychology involved in sound and music perception is covered in the following sections, with a particular focus on psychoacoustics and the recently evolved research on embodied music cognition. In addition, a huge variety of technical applications for professional training, music composition and consumer electronics are presented. A section on music ethnology completes this comprehensive handbook. Music theory and philosophy of music are imbedded throughout. Carefully edited and written by internationally respected experts, it is an invaluable reference resource for professionals and graduate students alike.

ArtsIT, Interactivity and Game Creation

ArtsIT, Interactivity and Game Creation
Title ArtsIT, Interactivity and Game Creation PDF eBook
Author Matthias Wölfel
Publisher Springer Nature
Pages 476
Release 2022-02-09
Genre Technology & Engineering
ISBN 3030955311

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This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.

Sound for Moving Pictures

Sound for Moving Pictures
Title Sound for Moving Pictures PDF eBook
Author Neil Hillman
Publisher CRC Press
Pages 190
Release 2021-04-26
Genre Music
ISBN 1000376281

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Sound for Moving Pictures presents a new and original sound design theory called the Four Sound Areas framework, offering a conceptual template for constructing, deconstructing and communicating all types of motion picture soundtracks; and a way for academics and practitioners to better understand and utilize the deeper, emotive capabilities available to all filmmakers through the thoughtful use of sound design. The Four Sound Areas framework presents a novel approach to sound design that enables the reader to more fully appreciate audience emotions and audience engagement, and provides a flexible, practical model that will allow professionals to more easily create and communicate soundtracks with greater emotional significance and meaning. Of obvious benefit to sound specialists, as well as motion picture professionals such as film producers, directors and picture editors, Sound for Moving Pictures also provides valuable insight for others interested in the subject; such as those involved with teaching soundtrack analysis, or those researching the wider topics of film studies and screen writing.

Human and Machine Hearing

Human and Machine Hearing
Title Human and Machine Hearing PDF eBook
Author Richard F. Lyon
Publisher Cambridge University Press
Pages 591
Release 2017-05-02
Genre Computers
ISBN 1107007534

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This book describes how human hearing works and how to build machines that analyze sounds in the same way that people do.

Bridging People and Sound

Bridging People and Sound
Title Bridging People and Sound PDF eBook
Author Mitsuko Aramaki
Publisher Springer
Pages 373
Release 2017-09-15
Genre Computers
ISBN 3319677381

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This book constitutes the thoroughly refereed post-conference of the 12th International Symposium on Computer Music Modeling and Retrieval, CMMR 2016, held in São Paulo, Brazil, in July 2016. The 22 full papers presented were carefully reviewed and selected from 40 submissions. This year’s conference theme “Bridging People and Sound” aimed at encouraging contributions from artists and listeners on the one side and audio and music technology researchers on the other.

3D Audio

3D Audio
Title 3D Audio PDF eBook
Author Justin Paterson
Publisher Routledge
Pages 321
Release 2021-07-25
Genre Technology & Engineering
ISBN 0429957238

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3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio. Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more. Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.