Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications

Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications
Title Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications PDF eBook
Author Karacapilidis, Nikos
Publisher IGI Global
Pages 402
Release 2009-02-28
Genre Education
ISBN 1605662399

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"This book covers a wide range of the most current research in the development of innovative web-based learning solutions, specifically facilitating and augmenting learning in diverse contemporary organizational settings"--Provided by publisher.

Novel Developments in Web-Based Learning Technologies: Tools for Modern Teaching

Novel Developments in Web-Based Learning Technologies: Tools for Modern Teaching
Title Novel Developments in Web-Based Learning Technologies: Tools for Modern Teaching PDF eBook
Author Karacapilidis, Nikos
Publisher IGI Global
Pages 430
Release 2010-01-31
Genre Education
ISBN 1605669393

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"This book explores a series of issues related to the current state, objectives and future trends of collaborative learning"--Provided by publisher.

Innovating with Augmented Reality

Innovating with Augmented Reality
Title Innovating with Augmented Reality PDF eBook
Author P Kaliraj
Publisher CRC Press
Pages 209
Release 2021-12-15
Genre Computers
ISBN 1000504239

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Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.

Comparative Blended Learning Practices and Environments

Comparative Blended Learning Practices and Environments
Title Comparative Blended Learning Practices and Environments PDF eBook
Author Ng, Eugenia M. W.
Publisher IGI Global
Pages 464
Release 2009-10-31
Genre Computers
ISBN 1605668532

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Comparative Blended Learning Practices and Environments offers in-depth analysis of new technologies in blended learning that promote creativity, critical thinking, and meaningful learning.

Cognitive and Emotional Processes in Web-Based Education: Integrating Human Factors and Personalization

Cognitive and Emotional Processes in Web-Based Education: Integrating Human Factors and Personalization
Title Cognitive and Emotional Processes in Web-Based Education: Integrating Human Factors and Personalization PDF eBook
Author Mourlas, Constantinos
Publisher IGI Global
Pages 568
Release 2009-05-31
Genre Technology & Engineering
ISBN 160566393X

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"This book presents theories and practical frameworks to assist educators and trainers in developing e-learning applications"--Provided by publisher.

Medical Education and Ethics: Concepts, Methodologies, Tools, and Applications

Medical Education and Ethics: Concepts, Methodologies, Tools, and Applications
Title Medical Education and Ethics: Concepts, Methodologies, Tools, and Applications PDF eBook
Author Management Association, Information Resources
Publisher IGI Global
Pages 1606
Release 2016-09-27
Genre Medical
ISBN 1522509798

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As the healthcare industry continues to expand, a higher volume of new professionals must be integrated into the field. Providing these professionals with a quality education will likewise ensure the further progress and advancements in the medical field. Medical Education and Ethics: Concepts, Methodologies, Tools, and Applications presents a compendium of contemporary research on the educational practices and ethical considerations in the medical industry. This multi-volume work contains pedagogical frameworks, emerging trends, case studies, and technological innovations essential for optimizing medical education initiatives. This comprehensive publication is a pivotal resource for medical professionals, upper-level students, researchers, and practitioners.

Dynamic Advancements in Teaching and Learning Based Technologies: New Concepts

Dynamic Advancements in Teaching and Learning Based Technologies: New Concepts
Title Dynamic Advancements in Teaching and Learning Based Technologies: New Concepts PDF eBook
Author Ng, Eugenia M. W.
Publisher IGI Global
Pages 438
Release 2010-11-30
Genre Education
ISBN 1609601556

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Dynamic Advancements in Teaching and Learning Based Technologies: New Concepts explores the technical, social, cultural, organizational, human, cognitive, and commercial impact of technology. This exciting new publication explores the impact of Web-based technology on the design, implementation and evaluation of the learning and teaching process, as well as the development of new activities, relationships, skills, and competencies for the various actors implied in such processes. It expands on the overall body of knowledge relating to multi-dimensional aspects of Web-based technologies in up to date educational contexts.