Software Engineering at Google
Title | Software Engineering at Google PDF eBook |
Author | Titus Winters |
Publisher | O'Reilly Media |
Pages | 602 |
Release | 2020-02-28 |
Genre | Computers |
ISBN | 1492082767 |
Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions
Software Engineering at Google
Title | Software Engineering at Google PDF eBook |
Author | Titus Winters |
Publisher | |
Pages | 500 |
Release | 2020 |
Genre | |
ISBN | 9781492082781 |
The approach to and understanding of software engineering at Google is unlike any other company. With this book, you'll get a candid and insightful look at how software is constructed and maintained by some of the world's leading practitioners. Titus Winters, Tom Manshreck, and Hyrum K. Wright, software engineers and a technical writer at Google, reframe how software engineering is practiced and taught: from an emphasis on programming to an emphasis on software engineering, which roughly translates to programming over time. You'll learn: Fundamental differences between software engineering and programming How an organization effectively manages a living codebase and efficiently responds to inevitable change Why culture (and recognizing it) is important, and how processes, practices, and tools come into play.
Software Engineering at Google
Title | Software Engineering at Google PDF eBook |
Author | Titus Winters |
Publisher | "O'Reilly Media, Inc." |
Pages | 635 |
Release | 2020-02-28 |
Genre | Computers |
ISBN | 1492082740 |
Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the worldâ??s leading practitioners construct and maintain software. This book covers Googleâ??s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. Youâ??ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions
Software Engineering at Google
Title | Software Engineering at Google PDF eBook |
Author | Laba Gopa |
Publisher | Independently Published |
Pages | 0 |
Release | 2022-08-29 |
Genre | |
ISBN |
Programming, guidelines that instruct a PC. Programming involves the whole arrangement of projects, strategies, and schedules related with the activity of a PC framework. The term was instituted to separate these guidelines from equipment - i.e., the actual parts of a PC framework. A bunch of guidelines that guides a PC's equipment to play out an undertaking is known as a program, or programming program. The two principal sorts of programming are framework programming and application programming. Framework programming controls a PC's inside working, mainly through a working framework, and furthermore controls such peripherals as screens, printers, and capacity gadgets.
Software Engineering - The Soft Parts
Title | Software Engineering - The Soft Parts PDF eBook |
Author | Addy Osmani |
Publisher | Addy Osmani |
Pages | 67 |
Release | 2023-03-10 |
Genre | Computers |
ISBN |
In "Software Engineering - The Soft Parts" Addy Osmani shares lessons from his first 10 years at Google on the "soft skills" that can help engineers become effective and scale their effectiveness. This guidance should help junior, mid-career and even senior developers move forward, deal with changing technology, and navigate building non-trivial systems. Becoming a good engineer is about collecting experience. Each project, even small ones, is a chance to add new techniques and tools to your toolbox. Where this delivers even more value is when you can solve problems by pairing techniques learned on one project with tools learned working on another. This short book tries to capture what the "soft skills" are and how they can all add up.
Good Code, Bad Code
Title | Good Code, Bad Code PDF eBook |
Author | Tom Long |
Publisher | Simon and Schuster |
Pages | 374 |
Release | 2021-09-21 |
Genre | Computers |
ISBN | 163835569X |
Practical techniques for writing code that is robust, reliable, and easy for team members to understand and adapt. Summary In Good Code, Bad Code you’ll learn how to: Think about code like an effective software engineer Write functions that read like well-structured sentences Ensure code is reliable and bug free Effectively unit test code Identify code that can cause problems and improve it Write code that is reusable and adaptable to new requirements Improve your medium and long-term productivity Save yourself and your team time The difference between good code or bad code often comes down to how you apply the established practices of the software development community. In Good Code, Bad Code you’ll learn how to boost your productivity and effectiveness with code development insights normally only learned through careful mentorship and hundreds of code reviews. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Software development is a team sport. For an application to succeed, your code needs to be robust and easy for others to understand, maintain, and adapt. Whether you’re working on an enterprise team, contributing to an open source project, or bootstrapping a startup, it pays to know the difference between good code and bad code. About the book Good Code, Bad Code is a clear, practical introduction to writing code that’s a snap to read, apply, and remember. With dozens of instantly-useful techniques, you’ll find coding insights that normally take years of experience to master. In this fast-paced guide, Google software engineer Tom Long teaches you a host of rules to apply, along with advice on when to break them! What's inside Write functions that read like sentences Ensure your code stays bug-free How to sniff out bad code Save time for yourself and your team About the reader For coders early in their careers who are familiar with an object-oriented language, such as Java or C#. About the author Tom Long is a software engineer at Google where he works as a tech lead. Among other tasks, he regularly mentors new software engineers in professional coding best practices. Table of Contents PART 1 IN THEORY 1 Code quality 2 Layers of abstraction 3 Other engineers and code contracts 4 Errors PART 2 IN PRACTICE 5 Make code readable 6 Avoid surprises 7 Make code hard to misuse 8 Make code modular 9 Make code reusable and generalizable PART 3 UNIT TESTING 10 Unit testing principles 11 Unit testing practices
Google Compute Engine
Title | Google Compute Engine PDF eBook |
Author | Marc Cohen |
Publisher | "O'Reilly Media, Inc." |
Pages | 246 |
Release | 2014-12-15 |
Genre | Computers |
ISBN | 1449361501 |
Today's most advanced computing technology exists in large buildings containing vast arrays of low-cost servers. Enormous computing resources are housed in well-fortified, secure areas, maintained by teams of highly trained technicians. Compute Engine offers many advantages: leading-edge hardware, upgraded regularly and automatically; virtually unlimited capacity to grow or shrink a business on demand; a flexible charging model; an army of experts maintaining computing and networking resources; and the ability to host your resources in a global network engineered for security and performance. This book provides a guided tour of Google Compute Engine, with a focus on solving practical problems. At a high level, Google Compute Engine is about giving you access to the world's most advanced network of data centers--the computing resources that power Google itself. Practically speaking, this means providing APIs, command-line tools and web user interfaces to use Google's computing and networking resources.