Simulations and the Future of Learning
Title | Simulations and the Future of Learning PDF eBook |
Author | Clark Aldrich |
Publisher | John Wiley & Sons |
Pages | 301 |
Release | 2003-10-27 |
Genre | Business & Economics |
ISBN | 0787971774 |
Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build, and deploy computer simulations for this generation. Looking back on his recent first-hand experience as lead designer for an advanced leadership development simulation, author Clark Aldrich has created a detailed case study of the creation and deployment of an e-learning simulation that had the development cycle of a modern computer game. With this book Aldrich, a leader in the e-learning field, has created an intriguing roadmap for the future of learning while taking us along on an entertaining rollercoaster ride of trial and error, success and failure. Simulations and the Future of Learning outlines the design principles and critical decisions around any simulation's components— the interface, the physics and animation systems, the artificial intelligence, and sets and figures. Using this accessible resource, readers will learn how to create and evaluate successful simulations that have the following characteristics: authentic and relevant scenarios; applied pressure situations that tap user's emotion and force them to act; a sense of unrestricted options; and replayability.
Games and Simulations in Online Learning
Title | Games and Simulations in Online Learning PDF eBook |
Author | David Gibson |
Publisher | IGI Global |
Pages | 428 |
Release | 2007 |
Genre | Computers |
ISBN |
"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.
Simulations and Student Learning
Title | Simulations and Student Learning PDF eBook |
Author | Matthew Schnurr |
Publisher | University of Toronto Press |
Pages | 315 |
Release | 2020-12-07 |
Genre | Education |
ISBN | 1487536844 |
Simulation-based education (SBE) is a teaching strategy in which students adopt a character as part of the learning process. SBE has become a fixture in the university classroom based on its ability to stimulate student interest and deepen analytical thinking. Simulations and Student Learning is the first piece of scholarship that brings together experts from the social, natural, and health sciences in order to open up new opportunities for learning about different strategies, methods, and practices of immersive learning. This collection advances current scholarly thinking by integrating insights from across a range of disciplines on how to effectively design, execute, and evaluate simulations, leading to a deeper understanding of how SBE can be used to cultivate skills and capabilities that students need to achieve success after graduation.
Learning by Doing
Title | Learning by Doing PDF eBook |
Author | Clark Aldrich |
Publisher | John Wiley & Sons |
Pages | 403 |
Release | 2008-10-07 |
Genre | Business & Economics |
ISBN | 0470464828 |
Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”
Learning Through Simulations
Title | Learning Through Simulations PDF eBook |
Author | M. Laura Angelini |
Publisher | Springer Nature |
Pages | 72 |
Release | 2021-01-15 |
Genre | Education |
ISBN | 3030655407 |
This book is written for teacher educators who are looking for strategies to teach a foreign or second language in a more meaningful way whilst applying active methodologies to develop critical thinking skills. The book is designed to guide the readers through a series of simulations that provide challenging learning opportunities, similar to the ones experienced in real life, whereby each simulation is designed to support participants’ language and critical thinking skills and their abilities as future teachers. The book first introduces the concept of simulations in education. Then it provides examples of fully developed simulations and instructions for their implementation, a template for the readers to create their own simulations, as well as suggestions for peer classroom observation and professional development. Finally, three case studies exploring student learning through simulations are presented. This book is a useful teaching resource for teacher instructors, English as a Second Language/English as a Foreign Language students, secondary school teachers and for language institutions.
Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments
Title | Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments PDF eBook |
Author | Gibson, David |
Publisher | IGI Global |
Pages | 540 |
Release | 2009-04-30 |
Genre | Business & Economics |
ISBN | 1605663239 |
Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.
Learning Online with Games, Simulations, and Virtual Worlds
Title | Learning Online with Games, Simulations, and Virtual Worlds PDF eBook |
Author | Clark Aldrich |
Publisher | John Wiley & Sons |
Pages | 136 |
Release | 2009-09-22 |
Genre | Education |
ISBN | 0470438347 |
Jossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." — Karl Kapp, assistant director, Institute for Interactive Technologies, Bloomsburg University "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." — Katrin Becker, instructor, Department of Computer Science and Information Systems, Mount Royal College, and adjunct professor of education, University of Calgary "I consider this a must-read for anyone engaged in or contemplating using these tools in their classrooms or designing their own tools." — Rick Van Sant, professor of learning and technology, Ferris State University