Simulation and Games for Strategy and Policy Planning

Simulation and Games for Strategy and Policy Planning
Title Simulation and Games for Strategy and Policy Planning PDF eBook
Author Danny Saunders
Publisher Psychology Press
Pages 316
Release 1999
Genre Business & Economics
ISBN 9780749429560

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First Published in 1999. Routledge is an imprint of Taylor & Francis, an informa company.

Policy Games for Strategic Management

Policy Games for Strategic Management
Title Policy Games for Strategic Management PDF eBook
Author Richard D. Duke
Publisher Rozenberg Publishers
Pages 376
Release 2004
Genre Decision-making
ISBN 9036193419

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This book explains why and how gaming-stimulation techniques have been used in Europe and the United States to improve decision quality on a special class of bewildering and threatening strategic problems that are described as strategic volcanoes or 'macr

Simulations and Games for Transition and Change

Simulations and Games for Transition and Change
Title Simulations and Games for Transition and Change PDF eBook
Author Danny Saunders
Publisher Psychology Press
Pages 269
Release 2000
Genre Education
ISBN 0749433973

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First Published in 2000. Routledge is an imprint of Taylor & Francis, an informa company.

The International Simulation & Gaming Research Yearbook

The International Simulation & Gaming Research Yearbook
Title The International Simulation & Gaming Research Yearbook PDF eBook
Author Danny Saunders
Publisher Routledge
Pages 268
Release 2012-10-12
Genre Education
ISBN 1136361642

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The eighth volume in the "Simulation and Gaming Research Yearbook" series brings together topical and authoritative contributions from international professionals involved in the use of games and simulations. There are examples drawn from a wide range of countries.

Learning with Digital Games

Learning with Digital Games
Title Learning with Digital Games PDF eBook
Author Nicola Whitton
Publisher Routledge
Pages 231
Release 2009-09-10
Genre Computers
ISBN 1135215901

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Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in its focus on post-school education and its pragmatic view of the use of computer games with adults. Learning with Digital Games enables readers to quickly grasp practical and technological concepts, using examples that can easily be applied to their own teaching. The book assumes no prior technical knowledge but guides the reader step-by-step through the theoretical, practical and technical considerations of using digital games for learning. Activities throughout guide the reader through the process of designing a game for their own practice, and the book also offers: A toolkit of guidelines, templates and checklists. Concrete examples of different types of game-based learning using six case studies. Examples of games that show active and experiential learning Practical examples of educational game design and development. This professional guide upholds the sound reputation of the Open and Flexible Learning series, is grounded in theory and closely links examples from practice. Higher Education academics, e-learning practitioners, developers and training professionals at all technical skill levels and experience will find this text is the perfect resource for explaining "how to" integrate computer games into their teaching practice. A companion website is available and provides up-to-date technological information, additional resources and further examples.

Change Management During Unprecedented Times

Change Management During Unprecedented Times
Title Change Management During Unprecedented Times PDF eBook
Author Tennin, Kyla Latrice
Publisher IGI Global
Pages 435
Release 2023-04-25
Genre Business & Economics
ISBN 1668475111

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Conclusively, resilience, education, financial inclusion, digital transformation, strategic partnerships, and particularly change management are needed when crises occur in order to save and advance organizational ecosystems and economies. Therefore, it is crucial to know about the ideation and processes of change management to improve companies’ negative circumstances. Change Management During Unprecedented Times examines organizational change management through the lenses of research and innovative practices contained within the fields of leadership and organizational change. The book enlightens communities through the efforts of a research perspective that amplifies practice-based potential in applying theory, models, and frameworks to real-time issues. Covering topics such as technology, ethics, entrepreneurship, and communication, this reference work is ideal for business owners, managers, researchers, scholars, academicians, practitioners, instructors, and students.

Learning & Teaching with Technology

Learning & Teaching with Technology
Title Learning & Teaching with Technology PDF eBook
Author Som Naidu
Publisher Psychology Press
Pages 324
Release 2003
Genre Education
ISBN 9780415346108

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Exploring the creative opportunities opened up by ICT in the modern classroom, this text presents an authoritative survey of ICT's impact upon core teaching functions, and draws from the experiences of leading practitioners in the field.