Screenwriting Behind Enemy Lines
Title | Screenwriting Behind Enemy Lines PDF eBook |
Author | John Schimmel |
Publisher | |
Pages | 0 |
Release | 2014 |
Genre | Motion picture authorship |
ISBN | 9781615931675 |
Senior studio executive and producer John Schimmel calls on more than 20 years working as a producer and senior executive in both the studio and indie worlds to provide an insider's guide to the art, craft, and business of screenwriting.
Save the Cat!
Title | Save the Cat! PDF eBook |
Author | Blake Snyder |
Publisher | |
Pages | 0 |
Release | 2005 |
Genre | Performing Arts |
ISBN | 9781615931712 |
This ultimate insider's guide reveals the secrets that none dare admit, told by a show biz veteran who's proven that you can sell your script if you can save the cat!
The Nutshell Technique
Title | The Nutshell Technique PDF eBook |
Author | Jill Chamberlain |
Publisher | University of Texas Press |
Pages | 220 |
Release | 2016-03-01 |
Genre | Performing Arts |
ISBN | 1477303731 |
Veteran script consultant Jill Chamberlain discovered in her work that an astounding 99 percent of first-time screenwriters don’t know how to tell a story. These writers may know how to format a script, write snappy dialogue, and set a scene. They may have interesting characters and perhaps some clever plot devices. But, invariably, while they may have the kernel of a good idea for a screenplay, they fail to tell a story. What the 99 percent do instead is present a situation. In order to explain the difference, Chamberlain created the Nutshell Technique, a method whereby writers identify eight dynamic, interconnected elements that are required to successfully tell a story. Now, for the first time, Chamberlain presents her unique method in book form with The Nutshell Technique: Crack the Secret of Successful Screenwriting. Using easy-to-follow diagrams (“nutshells”), she thoroughly explains how the Nutshell Technique can make or break a film script. Chamberlain takes readers step-by-step through thirty classic and contemporary movies, showing how such dissimilar screenplays as Casablanca, Chinatown, Pulp Fiction, The Usual Suspects, Little Miss Sunshine, Juno, Silver Linings Playbook, and Argo all have the same system working behind the scenes, and she teaches readers exactly how to apply these principles to their own screenwriting. Learn the Nutshell Technique, and you’ll discover how to turn a mere situation into a truly compelling screenplay story.
Understanding Screenwriting
Title | Understanding Screenwriting PDF eBook |
Author | Tom Stempel |
Publisher | Bloomsbury Continuum |
Pages | 244 |
Release | 2008-04-15 |
Genre | Performing Arts |
ISBN |
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Screenwriting in The Land of Oz
Title | Screenwriting in The Land of Oz PDF eBook |
Author | Richard Krevolin |
Publisher | Simon and Schuster |
Pages | 256 |
Release | 2010-12-18 |
Genre | Language Arts & Disciplines |
ISBN | 1440509263 |
Set your sights on a screenwriting career—and you know you're not in Kansas anymore. With some 100,000 original screenplays vying to be among the 7,000 few made into movies every year, craft is key and competition is fierce. Enter the Wizard: Award-winning screenwriter and playwright and acclaimed writing instructor Richard Krevolin, who shows you the way to turn your good ideas into great stories, and your great stories into compelling scripts. With the writer's gift for storytelling and the professor's gift for teaching, Krevolin gives you the brains, heart, and courage you need to make it in the Emerald City of Hollywood—one yellow brick at a time.
Good in a Room
Title | Good in a Room PDF eBook |
Author | Stephanie Palmer |
Publisher | Crown Currency |
Pages | 290 |
Release | 2008-03-11 |
Genre | Business & Economics |
ISBN | 0385525281 |
Whether you work in Hollywood or not, the fact is that selling ideas is really difficult to do. The reason the pitching secrets of the most successful writers and directors are relevant is because these people have evolved an advanced method for selling ideas. Whether you’re a screenwriter, a journalist with an idea for a story, an entrepreneur with a business plan, an inventor with a blueprint, or a manager with an innovative solution, if you want other people to invest their time, energy, and money in your idea, you face an uphill battle…. When I was at MGM, the hardest part of my job was not cutthroat studio politics or grueling production schedules. The toughest part of my job was whenever I had to say “No” to an idea that was almost there. I had to say no a lot. Every buyer does. The buyer’s work is to say yes to projects that are ready, not almost ready. And no matter how good the script is, if the seller can’t pitch it in a compelling way, how can the buyer see the potential? How can he get his colleagues on board? How can he recommend the seller to his superiors? The fact is that poor pitches doom good projects. It happens all the time. The ideas, products and services that are pitched more effectively… win. That’s just how the game is played. No sense getting upset over it. Instead, let’s accept the challenge and learn the strategies and tactics that will allow us (and our ideas) to succeed. -From GOOD IN A ROOM Business consultant and former MGM Director of Creative Affairs Stephanie Palmer reveals the techniques used by Hollywood’s top writers, producers, and directors to get financing for their projects - and explains how you can apply these techniques to be more successful in your own high-stakes meetings. Because, as Palmer has found, the strategies used to sell yourself and your ideas in Hollywood not only work in other businesses, they often work better. Whether you are a manager or executive with an innovative proposal, a professional with a hot concept, a salesperson selling to a potential client or investor, or an entrepreneur with a business plan, GOOD IN A ROOM shows you how to: Master the five stages of the face-to-face meeting Avoid the secret dealbreakers of the first ninety seconds Be confident in high-pressure situations Present yourself better and more effectively than you ever have before Whether you want to ask for a raise, grow your client list, launch a new business or find financing for a creative project, you must not only present your ideas in a compelling way - you must also sell yourself, as well. GOOD IN A ROOM shows you how to construct a winning presentation and deliver the kind of performance that will get your project greenlighted, whatever industry you are in.
Screenwriting Tips, You Hack
Title | Screenwriting Tips, You Hack PDF eBook |
Author | Xander Bennett |
Publisher | Taylor & Francis |
Pages | 224 |
Release | 2013-05-02 |
Genre | Performing Arts |
ISBN | 1136038663 |
Screenwriting Tip #99 Voice-over usually feels like scaffolding. You know-something you left in there when you were constructing the first draft, but really should have torn out after it served its purpose. Screenwriting Tip #120 Always remember that funny trumps everything. Your script could be written in crayon with your name spelled wrong on the cover, but if it's genuinely funny, none of that matters. Screenwriting Tip #156 The easiest way to write kick-ass protagonists is to make them incredibly good at what they do. Confused at the outline stage? Stuck in the swamp of Act Two? Don't know who your protagonist is or where she's going? You might feel like a hack. But don't worry-you're not alone. Even the most experienced writers feel like this at times. Sometimes we just need a few short pointers and reminders to set us on the path again. Xander Bennett worked as a script reader in the trenches of Hollywood, reading and covering hundreds of mediocre screenplays. After months of reading about heroic Sea World trainers, transgendered circus detectives and crime-fighting chupacabras, he couldn't take it any more. Xander started a blog called 'Screenwriting Tips, You Hack', a place designed to provide short, witty tips on screenwriting for amateur writers all the way up to journeymen scribes. This book is the evolution of that blog. Dozens of the best scripts (along with many brand-new ones) have been expanded into bite-sized chapters full of funny, insightful, highly usable advice. Let Xander's pain be your gain as you learn about the differences between film and television structure, how to force yourself to write when you really don't want to, and why you probably shouldn't base your first spec script around an alien invasion.