Sams Teach Yourself Google SketchUp 8 in 10 Minutes
Title | Sams Teach Yourself Google SketchUp 8 in 10 Minutes PDF eBook |
Author | Steven Holzner |
Publisher | Pearson Education |
Pages | 238 |
Release | 2011-01-13 |
Genre | Computers |
ISBN | 0132640562 |
Sams Teach Yourself Google SketchUp™ 8 in 10 Minutes Steven Holzner Sams Teach Yourself Google SketchUp 8 in 10 Minutes gives you straightforward, practical answers when you need fast results. By working through its 10-minute lessons you’ll learn all you need to use Google’s free SketchUp 8 to create pro-quality 3D models of practically anything! Tips point out shortcuts and solutions Cautions help you avoid common pitfalls Notes provide additional information 10 minutes is all you need to learn how to… Quickly get up and running with SketchUp 8 Draw basic figures with the Rectangle, Circle, Polygon, and Arc tools Create freehand drawings of any shape Incorporate text into your models–even 3D text Convert 2D models to 3D using Push/Pull, Move, Rotate, and other tools Control your view of 3D objects with Orbit, Pan, and Zoom Accurately measure lengths and angles Create construction guides with Tape Measure, Dimensioning, and the Protractor Organize your models into components and groups Paint SketchUp objects in realistic colors Scale your models simply by dragging your mouse Use the innovative Follow-Me tool to quickly create complex 3D models Instantly repeat edges and surfaces at offsets from the original Draw cross-sections through any surface Category: Graphics & Design Covers: Google SketchUp 8 Free Edition User Level: Beginning
Sams Teach Yourself Google SketchUp 8 in 10 Minutes
Title | Sams Teach Yourself Google SketchUp 8 in 10 Minutes PDF eBook |
Author | Steven Holzner |
Publisher | Pearson Education |
Pages | 238 |
Release | 2011-01-13 |
Genre | Computers |
ISBN | 0132640562 |
Sams Teach Yourself Google SketchUp™ 8 in 10 Minutes Steven Holzner Sams Teach Yourself Google SketchUp 8 in 10 Minutes gives you straightforward, practical answers when you need fast results. By working through its 10-minute lessons you’ll learn all you need to use Google’s free SketchUp 8 to create pro-quality 3D models of practically anything! Tips point out shortcuts and solutions Cautions help you avoid common pitfalls Notes provide additional information 10 minutes is all you need to learn how to… Quickly get up and running with SketchUp 8 Draw basic figures with the Rectangle, Circle, Polygon, and Arc tools Create freehand drawings of any shape Incorporate text into your models–even 3D text Convert 2D models to 3D using Push/Pull, Move, Rotate, and other tools Control your view of 3D objects with Orbit, Pan, and Zoom Accurately measure lengths and angles Create construction guides with Tape Measure, Dimensioning, and the Protractor Organize your models into components and groups Paint SketchUp objects in realistic colors Scale your models simply by dragging your mouse Use the innovative Follow-Me tool to quickly create complex 3D models Instantly repeat edges and surfaces at offsets from the original Draw cross-sections through any surface Category: Graphics & Design Covers: Google SketchUp 8 Free Edition User Level: Beginning
Architectural Design with SketchUp
Title | Architectural Design with SketchUp PDF eBook |
Author | Alexander C. Schreyer |
Publisher | John Wiley & Sons |
Pages | 503 |
Release | 2012-11-20 |
Genre | Architecture |
ISBN | 1118385985 |
“... the book is wonderfully illustrated with full color and descriptive images that complement each tutorial or exercise. Alex’s teaching background really rings through as every item is nicely structured and very informative. Overall Alex’s book is a winner. Well structured, illustrated and most of all easy to read and understand. While the overall theme is based in architecture, the techniques can be applied to any discipline and the wide range of topics covered are excellently delivered.” -Richard O’Brien, CatchUp Editor, the official SketchUcation newsletter The one-stop guide to SketchUp for architects, designers, and builders SketchUp is the tool of choice for architects, interior designers, and construction professionals. Though the basics are simple to understand, getting the most out of it requires deeper instruction and guidance. Architectural Design with Google SketchUp uses easy-to-understand tutorials to describe both common and advanced process, illustrated throughout with full-color renderings. Handy sidebars throughout the book cover fundamentals and background information End-of-chapter exercises help readers master new skills and techniques A robust companion website includes helpful videos, sample files, and plug-ins
My Motorola Xoom
Title | My Motorola Xoom PDF eBook |
Author | James Floyd Kelly |
Publisher | Pearson Education |
Pages | 505 |
Release | 2011-07-07 |
Genre | Computers |
ISBN | 0132793164 |
My Motorola Xoom™ Complete Walkthroughs with callouts to Xoom photos that show you exactly what to do Tips and Advice when you run into Xoom problems or limitations Dozens of App Recommendations to help you get the most from your Xoom Full-color, step-by-step tasks walk you through getting and keeping your Xoom working just the way you want. Learn how to: • Connect your Xoom to a WiFi network • Check email accounts and browse the web • Read eBooks and listen to music • Take photos and shoot video with the built-in cameras • Play some fun and addictive games • Never get lost with built-in GPS navigation and maps • Stay in touch with webchat and Instant Messaging • Turn your Xoom into a great personal assistant • Put dozens of Google’s free services to work • Use accessories to extend your Xoom’s capabilities
Sams Teach Yourself Microsoft Publisher 2000 in 10 Minutes
Title | Sams Teach Yourself Microsoft Publisher 2000 in 10 Minutes PDF eBook |
Author | Joseph W. Habraken |
Publisher | Sams Publishing |
Pages | 226 |
Release | 1999 |
Genre | Computers |
ISBN | 9780672315695 |
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Arduino Programming in 24 Hours, Sams Teach Yourself
Title | Arduino Programming in 24 Hours, Sams Teach Yourself PDF eBook |
Author | Richard Blum |
Publisher | Sams Publishing |
Pages | 432 |
Release | 2014-08-08 |
Genre | Computers |
ISBN | 0133764133 |
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Sams Teach Yourself Arduino Programming in 24 Hours
Title | Sams Teach Yourself Arduino Programming in 24 Hours PDF eBook |
Author | Richard Blum |
Publisher | Pearson Education |
Pages | 432 |
Release | 2014 |
Genre | Computers |
ISBN | 0672337126 |
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own! Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory--and avoid common mistakes Store data on your Arduino's EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino