Building iPhone Apps with HTML, CSS, and JavaScript

Building iPhone Apps with HTML, CSS, and JavaScript
Title Building iPhone Apps with HTML, CSS, and JavaScript PDF eBook
Author Jonathan Stark
Publisher "O'Reilly Media, Inc."
Pages 188
Release 2010-01-08
Genre Computers
ISBN 1449382916

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What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers." -- Brian LeRoux, Nitobi Software It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa. Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools. Build iPhone apps with tools you already know how to use Learn how to make an existing website look and behave like an iPhone app Add native-looking animations to your web app using jQTouch Take advantage of client-side data storage with apps that run even when the iPhone is offline Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript Submit your applications to the App Store with Xcode This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).

Programming the Mobile Web

Programming the Mobile Web
Title Programming the Mobile Web PDF eBook
Author Maximiliano Firtman
Publisher O'Reilly Media
Pages 512
Release 2010-07-23
Genre Computers
ISBN 9780596807788

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Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies

High Performance Mobile Web

High Performance Mobile Web
Title High Performance Mobile Web PDF eBook
Author Maximiliano Firtman
Publisher "O'Reilly Media, Inc."
Pages 330
Release 2016-09-13
Genre Computers
ISBN 1491913665

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Optimize the performance of your mobile websites and webapps to the extreme. With this hands-on book, veteran mobile and web developer Maximiliano Firtman demonstrates which aspects of your site or app slow down the user’s experience, and what you can do to achieve lightning-fast performance. There’s much at stake: if you want to boost your app’s conversion rate, then tackling performance issues is the best way to start. Learn tools and techniques for working with responsive web design, images, the network layer, and many other ingredients—plus the metrics to check your progress. Ideal for web developers and web designers with HTML, CSS, JavaScript, and HTTP experience, this is your guide to superior mobile web performance. You’ll dive into: Emulators, simulators, and other tools for measuring performance Basic web performance concepts, including metrics, charts, and goals How to get real data from mobile browsers on your real networks APIs and specs for measuring, tracking and improving web performance Insights and tricks for optimizing the first view experience Ways to optimize post-loading experiences and future visits Responsive web design and its performance challenges Tips for extreme performance to achieve best conversion rates How to work with web views inside native apps

Head First HTML5 Programming

Head First HTML5 Programming
Title Head First HTML5 Programming PDF eBook
Author Eric Freeman
Publisher "O'Reilly Media, Inc."
Pages 611
Release 2011-10-06
Genre Computers
ISBN 1449390544

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"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.

20 Recipes for Programming PhoneGap

20 Recipes for Programming PhoneGap
Title 20 Recipes for Programming PhoneGap PDF eBook
Author Jamie Munro
Publisher "O'Reilly Media, Inc."
Pages 77
Release 2012
Genre Computers
ISBN 1449319548

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Gain hands-on experience with the amazing PhoneGap library, using the practical recipes in this handy guide. With these solutions, you can enable your mobile web apps to interact with device-specific features such as the accelerometer, GPS, camera, and address book. Learn how to use your knowledge of HTML, CSS, and JavaScript to build full mobile apps for iOS, Android, and several other platforms without rewriting apps in the native platform language. Each recipe includes sample code you can use in your project right away, as well as a discussion of why the solution works. Add functionality that's available only on a certain device or platform Retrieve the device's current GPS location and place a marker on a map Create and save a new contact or edit an existing contact in the address book Take pictures with the camera or select one of the user's existing photos Upload a file from the local device to an external server Allow the device to record audio or video through your app Enable your application to save files locally

Building Mobile Applications with Java

Building Mobile Applications with Java
Title Building Mobile Applications with Java PDF eBook
Author Joshua Marinacci
Publisher "O'Reilly Media, Inc."
Pages 85
Release 2012-03-09
Genre Computers
ISBN 1449333265

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Do you want to develop mobile apps with Java—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you’ll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. Get started with GWT by building an example Twitter search app Build a example web app and adapt it for mobile with CSS Add touch centric controls with the GWT Mobile UI library Develop a working wine journal app that tracks a user’s GPS location Use techniques to make a mobile version of your web or desktop app Work with HTML5 Canvas to build a mobile video game Package your apps for iOS, webOS, and Android with PhoneGap

Mobile HTML5

Mobile HTML5
Title Mobile HTML5 PDF eBook
Author Estelle Weyl
Publisher "O'Reilly Media, Inc."
Pages 479
Release 2013-11-13
Genre Computers
ISBN 1491948892

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Readers will quickly become familiar with HTML5's many new APIs and understand how they work in the mobile environment with this book. Learn how to use audio, video and graphics within the bandwith and screen constraints of mobile devices, and discover how HTML5 interacts with JavaScript and CSS3.