Rendering ebook Collection
Title | Rendering ebook Collection PDF eBook |
Author | Saty Raghavachary |
Publisher | Elsevier |
Pages | 1201 |
Release | 2008-08-08 |
Genre | Computers |
ISBN | 0080923593 |
Rendering ebook Collection contains 4 of our best-selling titles, providing the ultimate reference for every computer graphics and gaming professional’s library. Get access to over 2500 pages of reference material, at a fraction of the price of the hard-copy books. This CD contains the complete ebooks of the following 4 titles: Raghavachary, Rendering for Beginners: Image synthesis using RenderMan, 9780240519357 Pharr and Humphreys, Physically Based Rendering, 9780125531801 Luebke, Level of Detail for 3D Graphics, 9781558608382 Strothotte, Non-photorealistic Computer Graphics, 9781558607873 *Four fully searchable titles on one CD providing instant access to the ULTIMATE library of engineering materials for graphics professionals *2500 pages of practical and theoretical animation information in one portable package. *Incredible value at a fraction of the cost of the print books
Real-Time Rendering
Title | Real-Time Rendering PDF eBook |
Author | Tomas Akenine-Möller |
Publisher | CRC Press |
Pages | 1046 |
Release | 2019-01-18 |
Genre | Computers |
ISBN | 1315362007 |
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
HTML5 For Dummies eBook Set
Title | HTML5 For Dummies eBook Set PDF eBook |
Author | Andy Harris |
Publisher | John Wiley & Sons |
Pages | 1308 |
Release | 2012-12-19 |
Genre | Computers |
ISBN | 1118607007 |
Two complete e-books on HTML5 for one low price! This unique value-priced e-book set brings together two bestselling For Dummies books in a single e-book file. Including a comprehensive table of contents and the full text of each book, complete with cover, this e-book set gives you in-depth information on using HTML and its companion technologies, CSS and XHTML, for developing dynamic web pages. It also includes the handy Quick Reference with step-by-step instructions for using HTML5 for rich Internet applications and mobile sites. Best of all, you'll pay less than the cost of each book purchased separately. You'll get the complete text of: HTML, XHTML and CSS All-in-One For Dummies, which covers The fundamentals of HTML, XHTML, and CSS and how they work together Using these technologies to create a fully integrated project Programming dynamic web pages that also incorporate JavaScript, Web 2.0 elements, and Ajax All the latest advancements in web development HTML5 For Dummies Quick Reference, which shows you how to Use HTML5 to create rich Internet applications Apply HTML5 to mobile sites and rich media Create cool, colorful graphics using the canvas tag and JavaScript Leverage the HTML5 database capabilities About the author Andy Harris, a self-taught programmer, is a university computer science instructor, technology consultant, and developer of courses on numerous programming languages.
Autodesk Maya 3D Essentials (2 in 1 eBooks)
Title | Autodesk Maya 3D Essentials (2 in 1 eBooks) PDF eBook |
Author | AMC College |
Publisher | Advanced Micro Systems Sdn Bhd |
Pages | 105 |
Release | 2023-01-01 |
Genre | Computers |
ISBN |
This eBook consists of 2 titles: 3D Modeling & Animation (Autodesk Maya 3D) Level 1 3D Modeling & Animation (Autodesk Maya 3D) Level 2
Creating Online Tutorials with Byte-Syze Learning
Title | Creating Online Tutorials with Byte-Syze Learning PDF eBook |
Author | |
Publisher | Meylah |
Pages | 61 |
Release | |
Genre | |
ISBN |
Nikon D3200 and Photoshop Elements For Dummies eBook Set
Title | Nikon D3200 and Photoshop Elements For Dummies eBook Set PDF eBook |
Author | Julie Adair King |
Publisher | John Wiley & Sons |
Pages | 1039 |
Release | 2012-12-12 |
Genre | Photography |
ISBN | 1118604350 |
Two complete e-books on creating great photos with your Nikon D3200 and Photoshop Elements, for one low price! This unique value-priced e-book set brings together two bestselling For Dummies books in a single e-book file. Including a comprehensive table of contents and the full text of each book, complete with cover, this e-book set helps you learn to capture awesome photos with your Nikon D3200 and then bring out the best in your images with Photoshop Elements. Best of all, you'll pay less than the cost of each book purchased separately. You'll get the complete text of: Nikon D3200 For Dummies, which helps you to Learn the D3200's controls and shoot still photos and movies Set the right exposure, lighting, focus, and color for your desired image Adjust manual settings for professional results Download, edit, and share your photos Photoshop Elements 11 For Dummies, which walks you through the steps to Master Photoshop Elements' tools, menus, and options Fix the most common digital photo problems Edit and crop images, enhance color, and sharpen photos Share your photos with family and friends on Facebook and Flickr About the Authors Julie Adair King has been writing about digital cameras and photography since 1997. Her current bestsellers include guides on various Nikon and Canon cameras as well as seven editions of Digital Photography For Dummies. When not writing, Julie teaches master workshops and image editing at such locations as the Palm Beach Photographic Centre. Barbara Obermeier is principal of Obermeier Design, a graphic design studio in California. She is currently a faculty member in the School of Graphic Design at Brooks Institute. Ted Padova is an internationally recognized authority on Adobe Acrobat, PDF, and digital imaging.
World without history? Digital information is volatile: with it our culture can disappear but its preservation can save us
Title | World without history? Digital information is volatile: with it our culture can disappear but its preservation can save us PDF eBook |
Author | Stefano Cariolato |
Publisher | Youcanprint |
Pages | 439 |
Release | 2019-07-03 |
Genre | Computers |
ISBN | 8831627074 |
In the mid-twentieth century the digital revolution began with the introduction of the first electronic computers, which were first introduced into companies and in the state bodies then they spread strongly in the private houses as personal computers; later all these computers were connected to each other by a global telecommunication network called Internet, which had a massive development at the end of the century becoming the backbone of the worldwide information circulation. At the beginning of the 21st century the digital revolution was completed and the information of any kind (texts, images, video clips and TV broadcasts, music and songs, WEB pages) started to be recorded and disseminated in digital form rather than with a traditional media (paper, film, magnetic tape), with a displacement that engaged all human activities of any type, both collective and individual. While the development of digital technology continue at an accelerated pace the problem of information retention begin to arise, what was previously mainly entrusted to printing on paper and now is in abandonment phase: printed records are increasingly transformed into digital format and the new information is generated directly in electronic form. But while a book or a letter could be read directly even centuries after their writing, digital information has a short life because of the same technological development, that makes quickly obsolete any recording by irreversibly mutating both its hardware and reading software; other recordings arethen volatile by their very nature, such as e-mails or WEB pages, even if they could host information that could be of value in the future. Moreover digital recordings are carried out in a great variety of different formats, sometimes incompatible with each other or subject themselves to obsolescence, thus unnecessarily complicating the task of preserving their content. Most part of human culture, gradually poured into electronic form, is now jeopardized, and we risk of delivering to posterity a world without history: this book describes the current situation and what is sought to do to remedy the danger.