Recueil. Documentation sur Catherine Beaugrand

Recueil. Documentation sur Catherine Beaugrand
Title Recueil. Documentation sur Catherine Beaugrand PDF eBook
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Architectonics of Game Spaces

Architectonics of Game Spaces
Title Architectonics of Game Spaces PDF eBook
Author Andri Gerber
Publisher Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner
Pages 346
Release 2019-10
Genre
ISBN 9783837648027

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What consequences does the design of the virtual yield for architecture and to what extent can architecture be used to turn game-worlds into sustainable places in "reality"? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with architecture.

Virtual Cities

Virtual Cities
Title Virtual Cities PDF eBook
Author Konstantinos Dimopoulos
Publisher Unbound Publishing
Pages 257
Release 2020-11-12
Genre Games & Activities
ISBN 1783528508

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Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.

Watsuji Tetsuro's Rinrigaku

Watsuji Tetsuro's Rinrigaku
Title Watsuji Tetsuro's Rinrigaku PDF eBook
Author Tetsur? Watsuji
Publisher SUNY Press
Pages 398
Release 1996-01-01
Genre Philosophy
ISBN 9780791430934

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Watsuji Tetsuro's Rinrigaku (literally, the principles that allow us to live in friendly community) has been regarded as the definitive study of Japanese ethics for half a century. In Japan, ethics is the study of human being or ningen. As an ethical being, one negates individuality by abandoning one's independence from others. This selflessness is the true meaning of goodness.

Mommie

Mommie
Title Mommie PDF eBook
Author
Publisher powerHouse Books
Pages 0
Release 2015-12-22
Genre Photography
ISBN 9781576877449

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Mommieis a remarkable photographic portrait of three generations of women in the family of photographer Arlene Gottfried and an intimate story of the inevitable passage of time and aging. Pictured within, we are introduced to Gottfried's 100 year old immigrant grandmother, fragile mother, and reluctant sister over the breathtaking course of 35 years. An artist turning their eye on their own immediate family is a well explored theme, but Gottfried has achieved the sublime with a multi-decade long commitment to document the intimate lives of her nearest kin. Gottfried succeeds in creating a complete twentieth century portrait of four lives inextricably interwoven through relation, sickness, need, love, and the absence of her father-who passed away while Arlene was still young. Living as many mid-century Jewish New York families did, the Gottfrieds were not wealthy and lacked any trappings of luxury. Close examination of their world on Avenue A in Manhattan's Lower East Side reveals a dimly lit small apartment, cartons of budget saltines and groceries, chipped paint, damaged floor tiles, guarded loose change, and well worn clothes - details natural to the lives of many families of immigrants in New York. Mommieis testament to the passage of time, changes in the generations, losing loved ones and a familial experience at once both similar and unique to all.

Space Time Play

Space Time Play
Title Space Time Play PDF eBook
Author Friedrich von Borries
Publisher Springer Science & Business Media
Pages 496
Release 2007-09-14
Genre Architecture
ISBN 376438414X

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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?

Champs Délicieux

Champs Délicieux
Title Champs Délicieux PDF eBook
Author Man Ray
Publisher Coach House Books
Pages 63
Release 2000
Genre Photography
ISBN 9781552450871

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In 1921, an up-and-coming artist named Man Ray convinced his patron, Ferdinand Howald, to pay his fare from New York to Paris and to support him there for a year. He quickly fell in with the Dadaists, and his art changed. He pioneered a new art form, a cameraless photograph he called the 'Rayograph'. Champs délicieux documents that year in Paris by reproducing the correspondence between Man Ray and Howald and by publishing Howald's personal copy of Ray's album (also Champs délicieux) from that year - the first significant body of Ray's work. By placing these images in the context of the letters, Champs délicieux recreates an important turning point in Ray's career and a definitive moment in art history. This collection, exhibited in the fall of 2000 by co-publisher University of Toronto Art Centre, was edited by Steven Manford, who is currently assembling, with Timothy Baum, a catalogue raisonné of the Rayographs.