Aspects of Rapid Prototyping in Instructional Design Process

Aspects of Rapid Prototyping in Instructional Design Process
Title Aspects of Rapid Prototyping in Instructional Design Process PDF eBook
Author Elizabeth Krick Nixon
Publisher
Pages 90
Release 2000
Genre
ISBN

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CAD and Rapid Prototyping for Product Design

CAD and Rapid Prototyping for Product Design
Title CAD and Rapid Prototyping for Product Design PDF eBook
Author Douglas Bryden
Publisher Laurence King Publishing
Pages 407
Release 2014-05-05
Genre Design
ISBN 1780674988

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Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models and images of rapid prototypes highlighting the design process. This book shows how CAD and RP software is used in product design and explains, in clear language, the similarities and differences between the different software packages and processes.

Leaving Addie for SAM

Leaving Addie for SAM
Title Leaving Addie for SAM PDF eBook
Author Michael Allen
Publisher Association for Talent Development
Pages 206
Release 2012-09-26
Genre Business & Economics
ISBN 1607286750

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The ADDIE process is past its prime. It was developed long before Agile and other iterative processes that have introduced greater efficiencies in design and development, fostered more creativity, and addressed effective stakeholder involvement. Leaving ADDIE for SAM introduces two new concepts—SAM, the Successive Approximation Model, and the Savvy Start. Together, they incorporate contemporary design and development processes that simplify instructional design and development, yielding more energetic and effective learning experiences. This book is a must-read for all learning professionals who have a desire to let go of outdated methodologies and start creating better, faster training products today.

Rapid Instructional Design

Rapid Instructional Design
Title Rapid Instructional Design PDF eBook
Author George M. Piskurich
Publisher John Wiley & Sons
Pages 509
Release 2011-03-10
Genre Business & Economics
ISBN 1118046927

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This is the second edition of the best-selling book that shows how to get instructional design done fast and get it done right! If you need a basic understanding of what instructional design is and a hands-on, to-the-point method of ensuring that the training and performance interventions you put into place meet the needs of your staff and your organization, this book is for you. It offers a no-nonsense walk through all the steps in the instructional design process and each step is explained in language that is conversational and easy to understand. This new edition addresses such topics as learning analysis, return on investment, and designing asynchronous and synchronous e-learning, as well as a wealth of illustrative examples of storyboards and professional commentary and case studies from professionals in the field.

Rapid Prototyping Instructional Design

Rapid Prototyping Instructional Design
Title Rapid Prototyping Instructional Design PDF eBook
Author Jenny Daugherty
Publisher
Pages 8
Release 2007
Genre
ISBN

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An exploratory investigation, utilizing mixed methods, was used to examine the quality and usability of the product and the client's role within a rapid prototyping instructional design approach. Forty engineering and business undergraduates participating in a leadership training session and an instructional design team comprised the sample for this study. Findings support that the rapid prototyping process results in a high quality and usable product, and a successful relationship with the client. (Contains 1 table.).

Using Prototyping in Instructional Design

Using Prototyping in Instructional Design
Title Using Prototyping in Instructional Design PDF eBook
Author ASTD Press
Publisher ASTD
Pages 0
Release 2014-11-07
Genre Business & Economics
ISBN 9781562869601

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Storyboarding and prototyping are key parts of the instructional design process that should not be skipped. Starting the overall design process with a storyboard provides a high-level outline of the intended outcomes of the module, and is an effective way to gather ideas in a graphical format before moving on the physical prototype. Interface prototyping then allows instructional designers to map out the navigation of a training module and garner feedback from stakeholders and users early in the design process. Gathering this information helps designers make decisions about the layout and placement of elements, such as buttons, images, and clickable interactions within the overall arrangement of an interface. This TD at Work will help you: - Define storyboarding and prototyping. - Explain how to storyboard your e-learning solution. - Show you how to create a physical prototype for feedback. - Instruct on how to create a wireframe digital prototype. - Help you create a refined prototype for the final interface design.

Merging the Instructional Design Process with Learner-Centered Theory

Merging the Instructional Design Process with Learner-Centered Theory
Title Merging the Instructional Design Process with Learner-Centered Theory PDF eBook
Author Charles M. Reigeluth
Publisher Routledge
Pages 223
Release 2020-10-19
Genre Education
ISBN 1351117521

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Merging the Instructional Design Process with Learner-Centered Theory brings together the innovations of two previously divided processes — learning design strategies/theories and instructional systems development — into a new introductory textbook. Using a holistic rather than fragmented approach that includes top-level, mid-level, and lower-level design, this book provides guidance for major topics such as non-instructional interventions, just-in-time analysis, rapid-prototype approaches, and learner-centered, project-based, anytime-anywhere instruction. Informed by the authors’ considerable experience and leadership throughout dramatic shifts in today’s learning landscape, this book offers the next generation of instructional designers a fresh perspective that synthesizes and pushes beyond the basics of design and development.