Quick-to-solve Brainteasers

Quick-to-solve Brainteasers
Title Quick-to-solve Brainteasers PDF eBook
Author José Julián Mendoza Fernández
Publisher Sterling Publishing Company, Inc.
Pages 100
Release 1998
Genre Games & Activities
ISBN 9780806961514

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Don't think too hard or you'll never solve these logic puzzles and riddles. The answers to all 187 are easy once you catch the tricky wording. How can you tie a knot in a napkin by holding one end in each hand without letting go of it? Impossible, you say (or your friends will say, if you bet them). But: Cross your arms and hold a tip of the napkin in each hand. When you uncross your arms, the knot will be formed! Now try this riddle: I climbed up a cherry tree, where I found cherries. I did not pick cherries, nor did I leave cherries. How can you explain this? Answer: I climbed up a cherry tree with two cherries in my hand. I picked only one. I left the other one on the tree. I did not "pick cherries," because I "picked a cherry." Take this dare: My bird can fly faster than any supersonic plane. Here's how: If you put my bird inside any plane and make it fly in the same direction as the plane, it will go faster than the plane. 96 pages, 52 b/w illus., 5 3/8 x 8 1/4.

Learn to Think Using Riddles, Brain Teasers, and Wordplay: Develop a Quick Wit, Think More Creatively and Cleverly, and Train your Problem-Solving instincts

Learn to Think Using Riddles, Brain Teasers, and Wordplay: Develop a Quick Wit, Think More Creatively and Cleverly, and Train your Problem-Solving instincts
Title Learn to Think Using Riddles, Brain Teasers, and Wordplay: Develop a Quick Wit, Think More Creatively and Cleverly, and Train your Problem-Solving instincts PDF eBook
Author Patrick King
Publisher PKCS Media
Pages 107
Release 2020-07-07
Genre Psychology
ISBN

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Learn how to ask the right questions, solve problems, and think more clearly. In traditional education, you're taught to recite and regurgitate. But there is rarely application, and information just becomes information for information’s sake. Does this actually make us smarter and more clever, or do we just get better at taking tests? Test yourself with over 30 maddening riddles and brain teasers designed to make you think outside the box. Learn to Think Using Riddles, Brain Teasers, and Wordplay is about how to think backwards, forwards, and sideways. Starting with a conclusion and finding the possible causes forces you to analyze, investigate, draw connections, and hypothesize. You need to explore all angles and let no stone remain unturned. This is exactly what real life requires. This book will confuse, frustrate, and ultimately improve your thinking prowess like nothing else, on account of being thrown into the mental deep end. Challenge yourself and you will grow. Think like Sherlock Holmes and quickly cut to the core of an issue. Patrick King is an internationally bestselling author and social skills coach. His writing draws of a variety of sources, from scientific research, academic experience, coaching, and real life experience. Become more naturally curious, inquisitive, and insightful. - What 5-letter word becomes shorter when you add two letters to it? - A woman gives birth one day to two sons; they are both born in the same hour, in the same day, in the same year. However, they are not twins. How? - A man hears his name spoken and is immediately taken away by two other men. Some time later, the man dies under the care of others. What happened to this man? - A cowboy rides into town on Friday, stays for just three nights and then leaves on Friday – how is this possible? Apply your new mental models in all facets of life. Everyone loves riddles, and they enable us to explore more abstract situations and reason through them. Master riddles and you can master simply dealing with difficult, uncertain, impossible, or confusing questions and situations. Scroll up the click the BUY NOW button.

Totally Tough Brainteasers

Totally Tough Brainteasers
Title Totally Tough Brainteasers PDF eBook
Author Leonid Mochalov
Publisher Sterling Publishing Company, Inc.
Pages 100
Release 2003
Genre Mathematical recreations
ISBN 9781402700620

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To solve these inventive brainteasers, your brain has to be in tip-top shape. Warm up with some (slightly) easier puzzles: beginning in the left corner of a box with grids, try to reach the bottom right square. You may pass only through the left and right sides of small squares, but not through their top or bottom. And you can't go through the black squares at all. Another challenge involves four dice, all stacked up. Can you find a pattern that lets you figure out how many pips are on the base side? Arrange the "magical dominoes" precisely and mathematically; do the equations to figure out how. There are also unusual card tricks, "cut-it" puzzles that involve reconstructing figures that have been broken up, and three-dimensional conundrums. As you work each one out, you'll feel yourself getting smarter every minute.

The World's Biggest Book of Brainteasers & Logic Puzzles

The World's Biggest Book of Brainteasers & Logic Puzzles
Title The World's Biggest Book of Brainteasers & Logic Puzzles PDF eBook
Author Norman D. Willis
Publisher Sterling Publishing Company, Inc.
Pages 708
Release 2006
Genre Games & Activities
ISBN 9781402733727

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What a bargain! At more than 700 puzzle-packed pages, this huge, value-priced collection should keep any solver happy...and busy for a very long time. It contains brain-busting challenges of almost every type: math logic problems for the numerically inclined; absolutely amazing lateral thinking conundrums; really great critical thinking bafflers; and mind-boggling word puzzles. Here's just a small sample of what's inside: The 22nd and 24th presidents of the United States had the same mother and the same father, but were not brothers. How could this be so? Stumped? That's because it's one man--Grover Cleveland--who was reelected after skipping a term. And that's just an easy warm-up!

241 Real-World Brain Teasers.

241 Real-World Brain Teasers.
Title 241 Real-World Brain Teasers. PDF eBook
Author Invent and Discover
Publisher Invent and Discover
Pages 224
Release 2021-11-18
Genre Games & Activities
ISBN

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Enjoy figuring out creative solutions to real-world problems that have led to important inventions, discoveries, and innovations throughout history! Do you love trivia quizzes... but wish these didn't rely so much on useless facts that you either know or you don't, leaving no room for actual thinking? Do you enjoy logic puzzles... but want to learn something more valuable than just getting correct answers to abstract, theoretical problems? Something more practical and fundamental? This book aims to change the game. The problems in this book are related to erudition in fundamental areas - nature, technology, business, science, how things work, or why things are made in a certain way. But, unlike in trivia or jeopardy, you most probably do not know the answer. Instead, logic, out-of-the-box thinking, or intuition leap should be added to your general knowledge to puzzle out the correct solution. Experience walking in the footsteps of discoverers, inventors, and innovators through taking on real-world problems that challenge you to tap into lateral thinking and creativity. In this book, you will find: + 241 engaging problems across 12 fascinating topics: Ingenious Inventions, Business Innovations, Nature & Science, Historical Happenings, Folk Wisdom from different cultures around the world, and many more. + All problems have additional hints, which make it much easier to brainstorm. + Answers have explanations, going beyond fun facts, providing more insight and subject matter knowledge. + Chapters are arranged by difficulty and subject, so you have complete control over how you play. + An easy-to-navigate format eliminates the need to flip back and forth between sections, helping you keep the fun going and avoid accidentally stumbling upon answers. Each version of the book (ebook, paper book, audiobook) has its distinct structure. + All content is family-friendly and is ideal for adults and advanced teenagers. The "Easy Problems" chapters also work for gifted children. Children are often very good at ideation (idea generation) and solving problems creatively. Most stumpers of this book can be used as a mind game regardless of age, education, or background. Solo or in a team. + See inside for a link to download your FREE Bonus eBooks. Sharpen your logic, improve your analytical abilities, enhance your creativity, and develop your lateral thinking skills, all while having fun and learning more about the world around you.

60-Second Brain Teasers Pencil-Free Puzzles

60-Second Brain Teasers Pencil-Free Puzzles
Title 60-Second Brain Teasers Pencil-Free Puzzles PDF eBook
Author Nathan Haselbauer
Publisher Fair Winds Press
Pages 131
Release 2020-09-15
Genre Games & Activities
ISBN 1631599275

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60-Second Brain Teasers Pencil-Free Puzzles contains 201 no-pencil-required brain twisters that take one minute or less. These completely original puzzles range from easy to near-impossible!

Math Puzzles and Brainteasers, Grades 3-5

Math Puzzles and Brainteasers, Grades 3-5
Title Math Puzzles and Brainteasers, Grades 3-5 PDF eBook
Author Terry Stickels
Publisher John Wiley & Sons
Pages 262
Release 2009-08-11
Genre Education
ISBN 0470564679

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Number puzzles, spatial/visual puzzles, cryptograms, Sudoku, Kokuro, logic puzzles, and word games like Frame Games are all a great way to teach math and problem-solving skills to elementary and middle school students. In these two new collections, puzzle master Terry Stickels provides puzzles and brain games that range from simple to challenging and are organized by grade level and National Council of Teachers of Mathematics (NCTM) content areas. Each book offers over 300 brain games that will help students learn core math concepts and develop critical thinking skills. The books include a wide range of puzzle types and cover a variety of math topics, from fractions and geometry to probability and algebra.