Puzzles and Games That Make Kids Think, Grade 6

Puzzles and Games That Make Kids Think, Grade 6
Title Puzzles and Games That Make Kids Think, Grade 6 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-04
Genre Education
ISBN 1420625667

Download Puzzles and Games That Make Kids Think, Grade 6 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Puzzles and Games That Make Kids Think, Grade 4

Puzzles and Games That Make Kids Think, Grade 4
Title Puzzles and Games That Make Kids Think, Grade 4 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-04
Genre Education
ISBN 1420625640

Download Puzzles and Games That Make Kids Think, Grade 4 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Puzzles and Games That Make Kids Think, Grade 5

Puzzles and Games That Make Kids Think, Grade 5
Title Puzzles and Games That Make Kids Think, Grade 5 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-04
Genre Education
ISBN 1420625659

Download Puzzles and Games That Make Kids Think, Grade 5 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Puzzles and Games That Make Kids Think, Grade 3

Puzzles and Games That Make Kids Think, Grade 3
Title Puzzles and Games That Make Kids Think, Grade 3 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-02
Genre Education
ISBN 1420625632

Download Puzzles and Games That Make Kids Think, Grade 3 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Puzzles and Games That Make Kids Think, Grade 2

Puzzles and Games That Make Kids Think, Grade 2
Title Puzzles and Games That Make Kids Think, Grade 2 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-02
Genre Education
ISBN 1420625624

Download Puzzles and Games That Make Kids Think, Grade 2 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Puzzles and Games That Make Kids Think, Grade 1

Puzzles and Games That Make Kids Think, Grade 1
Title Puzzles and Games That Make Kids Think, Grade 1 PDF eBook
Author Garth Sundem
Publisher Teacher Created Resources
Pages 114
Release 2009-02
Genre Education
ISBN 1420625616

Download Puzzles and Games That Make Kids Think, Grade 1 Book in PDF, Epub and Kindle

Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!

Well Played, Grades 6-8

Well Played, Grades 6-8
Title Well Played, Grades 6-8 PDF eBook
Author Linda Dacey
Publisher Taylor & Francis
Pages 241
Release 2023-10-10
Genre Education
ISBN 1003838715

Download Well Played, Grades 6-8 Book in PDF, Epub and Kindle

Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played, Grades 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, Grades 6-8 which have all been field-tested in diverse classrooms, contain: Explanations of the mathematical importance of each game or puzzle and how it supports student learning. Variations for each game or puzzle to address a range of learning levels and styles Classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played, Grades 6-8 will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.