Pulses of Abstraction: Episodes from a History of Animation

Pulses of Abstraction: Episodes from a History of Animation
Title Pulses of Abstraction: Episodes from a History of Animation PDF eBook
Author Andrew Robert Johnston
Publisher
Pages 268
Release 2011
Genre
ISBN 9781124717777

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Drawing on extensive archival research, this project emphasizes the history of techniques and technologies deployed for the production of images within abstract animation by coupling materialist histories with formal analyses. I begin by describing this approach and also engage with theoretical debates about the nature of animation and how to situate it within the field of film studies. I argue for a new, more inclusive definition that is attendant to both the diversity of materials and technologies employed in animation and to the perceptual impact of the generated images. While previous accounts have tended to treat animation in isolation from broader currents in cinema, I take up these moments in this history of abstract animation to show that it can offer the material out of which a more inclusive, flexible and dynamic account of cinema can be built. Highlighting a rich array of graphic techniques--such as etching directly onto the filmstrip, generating rapid, discontinuous montage sequences, or using digital vector displays and programming technologies--I show that animation is and has been an especially privileged site for the investigation of technology, form, and aesthetic experience.

Pulses of Abstraction

Pulses of Abstraction
Title Pulses of Abstraction PDF eBook
Author Andrew R. Johnston
Publisher
Pages 280
Release 2020-12-15
Genre
ISBN 9780816685295

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Reshapes the history of abstract animation and its importance to computer imagery and cinema Animation and technology are always changing with one another. From hand-drawn flipbooks to stop-motion and computer-generated imagery (CGI), animation's identity is in flux. But many of these moving image technologies, like CGI, emerged from the world of animation. Indeed, animation has made essential contributions to not only computer imagery but also cinema, helping shape them into the fields and media forms we know today. In Pulses of Abstraction, Andrew R. Johnston presents both a revealing history of abstract animation and an investigation into the relationship between animation and cinema. Examining a rich array of techniques--including etching directly onto the filmstrip, immersive colored-light spectacles, rapid montage sequences, and digital programming--Pulses of Abstraction uncovers important epistemological shifts around film and related media. Just as animation's images pulse in projection, so too does its history of indexing technological and epistemic changes through experiments with form, material, and aesthetics. Focusing on a period of rapid media change from the 1950s to the 1970s, this book combines close readings of experimental animations with in-depth technological studies, revealing how animation helped image culture come to terms with the rise of information technologies.

Pulses of Abstraction

Pulses of Abstraction
Title Pulses of Abstraction PDF eBook
Author Andrew R. Johnston
Publisher U of Minnesota Press
Pages 367
Release 2021-01-12
Genre Performing Arts
ISBN 1452964513

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Reshapes the history of abstract animation and its importance to computer imagery and cinema Animation and technology are always changing with one another. From hand-drawn flipbooks to stop-motion and computer-generated imagery (CGI), animation’s identity is in flux. But many of these moving image technologies, like CGI, emerged from the world of animation. Indeed, animation has made essential contributions to not only computer imagery but also cinema, helping shape them into the fields and media forms we know today. In Pulses of Abstraction, Andrew R. Johnston presents both a revealing history of abstract animation and an investigation into the relationship between animation and cinema. Examining a rich array of techniques—including etching directly onto the filmstrip, immersive colored-light spectacles, rapid montage sequences, and digital programming—Pulses of Abstraction uncovers important epistemological shifts around film and related media. Just as animation’s images pulse in projection, so too does its history of indexing technological and epistemic changes through experiments with form, material, and aesthetics. Focusing on a period of rapid media change from the 1950s to the 1970s, this book combines close readings of experimental animations with in-depth technological studies, revealing how animation helped image culture come to terms with the rise of information technologies.

Animation

Animation
Title Animation PDF eBook
Author Scott Curtis
Publisher Rutgers University Press
Pages 244
Release 2019-02-08
Genre Performing Arts
ISBN 0813570255

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The last installment of the acclaimed Behind the Silver Screen series, Animation explores the variety of technologies and modes of production throughout the history of American animation. Drawing on archival sources to analyze the relationship between production and style, this volume provides also a unique approach to understanding animation in general.

Color and the Moving Image

Color and the Moving Image
Title Color and the Moving Image PDF eBook
Author Simon Brown
Publisher Routledge
Pages 289
Release 2013-10-28
Genre Performing Arts
ISBN 1136307893

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This new AFI Film Reader is the first comprehensive collection of original essays on the use of color in film. Contributors from diverse film studies backgrounds consider the importance of color throughout the history of the medium, assessing not only the theoretical implications of color on the screen, but also the ways in which developments in cinematographic technologies transformed the aesthetics of color and the nature of film archiving and restoration. Color and the Moving Image includes new writing on key directors whose work is already associated with color—such as Hitchcock, Jarman and Sirk—as well as others whose use of color has not yet been explored in such detail—including Eric Rohmer and the Coen Brothers. This volume is an excellent resource for a variety of film studies courses and the global film archiving community at large.

The Palgrave Handbook of Experimental Cinema

The Palgrave Handbook of Experimental Cinema
Title The Palgrave Handbook of Experimental Cinema PDF eBook
Author Kim Knowles
Publisher Springer Nature
Pages 611
Release
Genre
ISBN 3031552563

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Frame by Frame

Frame by Frame
Title Frame by Frame PDF eBook
Author Hannah Frank
Publisher Univ of California Press
Pages 278
Release 2019-05-07
Genre Performing Arts
ISBN 0520972775

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At publication date, a free ebook version of this title will be available through Luminos, University of California Press's Open Access publishing program. Visit www.luminosoa.org to learn more. In this beautifully written and deeply researched study, Hannah Frank provides an original way to understand American animated cartoons from the Golden Age of animation (1920–1960). In the pre-digital age of the twentieth century, the making of cartoons was mechanized and standardized: thousands of drawings were inked and painted onto individual transparent celluloid sheets (called “cels”) and then photographed in succession, a labor-intensive process that was divided across scores of artists and technicians. In order to see the art, labor, and technology of cel animation, Frank slows cartoons down to look frame by frame, finding hitherto unseen aspects of the animated image. What emerges is both a methodology and a highly original account of an art formed on the assembly line.