Projective Geometry and Its Applications to Computer Graphics
Title | Projective Geometry and Its Applications to Computer Graphics PDF eBook |
Author | Michael A. Penna |
Publisher | Prentice Hall |
Pages | 426 |
Release | 1986 |
Genre | Computers |
ISBN |
Geometric Methods and Applications
Title | Geometric Methods and Applications PDF eBook |
Author | Jean Gallier |
Publisher | Springer Science & Business Media |
Pages | 584 |
Release | 2012-12-06 |
Genre | Mathematics |
ISBN | 1461301378 |
As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this book fills the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, or robotics that do not cover the underlying geometric concepts in detail. Gallier offers an introduction to affine, projective, computational, and Euclidean geometry, basics of differential geometry and Lie groups, and explores many of the practical applications of geometry. Some of these include computer vision, efficient communication, error correcting codes, cryptography, motion interpolation, and robot kinematics. This comprehensive text covers most of the geometric background needed for conducting research in computer graphics, geometric modeling, computer vision, and robotics and as such will be of interest to a wide audience including computer scientists, mathematicians, and engineers.
Projective Geometry
Title | Projective Geometry PDF eBook |
Author | Albrecht Beutelspacher |
Publisher | Cambridge University Press |
Pages | 272 |
Release | 1998-01-29 |
Genre | Mathematics |
ISBN | 9780521483643 |
Projective geometry is not only a jewel of mathematics, but has also many applications in modern information and communication science. This book presents the foundations of classical projective and affine geometry as well as its important applications in coding theory and cryptography. It also could serve as a first acquaintance with diagram geometry. Written in clear and contemporary language with an entertaining style and around 200 exercises, examples and hints, this book is ideally suited to be used as a textbook for study in the classroom or on its own.
Perspective and Projective Geometry
Title | Perspective and Projective Geometry PDF eBook |
Author | Annalisa Crannell |
Publisher | Princeton University Press |
Pages | 291 |
Release | 2019-12-10 |
Genre | Mathematics |
ISBN | 0691197385 |
Through a unique approach combining art and mathematics, Perspective and Projective Geometry introduces students to the ways that projective geometry applies to perspective art. Geometry, like mathematics as a whole, offers a useful and meaningful lens for understanding the visual world. Exploring pencil-and-paper drawings, photographs, Renaissance paintings, and GeoGebra constructions, this textbook equips students with the geometric tools for projecting a three-dimensional scene onto two dimensions. Organized as a series of exercise modules, this book teaches students through hands-on inquiry and participation. Each lesson begins with a visual puzzle that can be investigated through geometry, followed by exercises that reinforce new concepts and hone students’ analytical abilities. An electronic instructor’s manual available to teachers contains sample syllabi and advice, including suggestions for pacing and grading rubrics for art projects. Drawing vital interdisciplinary connections between art and mathematics, Perspective and Projective Geometry is ideally suited for undergraduate students interested in mathematics or computer graphics, as well as for mathematically inclined students of architecture or art. · Features computer-based GeoGebra modules and hands-on exercises · Contains ample visual examples, math and art puzzles, and proofs with real-world applications · Suitable for college students majoring in mathematics, computer science, and art · Electronic instructor’s manual (available only to teachers)
3D Computer Graphics
Title | 3D Computer Graphics PDF eBook |
Author | Samuel R. Buss |
Publisher | Cambridge University Press |
Pages | 397 |
Release | 2003-05-19 |
Genre | Computers |
ISBN | 1139440381 |
This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.
Computer Graphics and Geometric Modelling
Title | Computer Graphics and Geometric Modelling PDF eBook |
Author | Max K. Agoston |
Publisher | Springer Science & Business Media |
Pages | 960 |
Release | 2005-01-04 |
Genre | Computers |
ISBN | 9781852338183 |
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Applied Geometry for Computer Graphics and CAD
Title | Applied Geometry for Computer Graphics and CAD PDF eBook |
Author | Duncan Marsh |
Publisher | Springer |
Pages | 361 |
Release | 2006-03-30 |
Genre | Computers |
ISBN | 1846281091 |
Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.