Network and Operating Systems Support for Digital Audio and Video

Network and Operating Systems Support for Digital Audio and Video
Title Network and Operating Systems Support for Digital Audio and Video PDF eBook
Author Thomas D.C. Little
Publisher Springer Science & Business Media
Pages 376
Release 1995-11-30
Genre Computers
ISBN 9783540606475

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The prevailing orthodoxy according to which all macroeconomic theory should be reducible to microeconomics is criticized. Such a dogma excludes from economics the creation of new knowledge, which - as distinguished from the mere transmission of knowledge in education and training - is a social process not reducible to microeconomics. A mathematical extension of the Lucas theory to allow for the effects of creation of knowledge upon economic development is shown to improve essentially the prediction of business cycle data, when compared with the conventional real business cycle models of Kydland and Prescott, Hansen and Rogerson, and Danthine and Donaldson.

Computer and Information Sciences -- ISCIS 2003

Computer and Information Sciences -- ISCIS 2003
Title Computer and Information Sciences -- ISCIS 2003 PDF eBook
Author Adnan Yazici
Publisher Springer Science & Business Media
Pages 1128
Release 2003-10-14
Genre Computers
ISBN 3540204091

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This book constitutes the refereed proceedings of the 18th International Symposium on Computer and Information Sciences, ISCIS 2003, held in Antalya, Turkey in November 2003. The 135 revised papers presented together with 2 invited papers were carefully reviewed and selected from over 360 submissions. The papers are organized in topical sections on architectures and systems, theoretical computer science, databases and information retrieval, e-commerce, graphics and computer vision, intelligent systems and robotics, multimedia, networks and security, parallel and distributed computing, soft computing, and software engineering.

Handbook of Research on Mobile Multimedia, Second Edition

Handbook of Research on Mobile Multimedia, Second Edition
Title Handbook of Research on Mobile Multimedia, Second Edition PDF eBook
Author Khalil, Ismail
Publisher IGI Global
Pages 1154
Release 2008-09-30
Genre Computers
ISBN 1605660477

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"The book is intended to clarify the hype, which surrounds the concept of mobile multimedia through introducing the idea in a clear and understandable way, with a strong focus on mobile solutions and applications"--Provided by publisher.

High-Speed Networking for Multimedia Applications

High-Speed Networking for Multimedia Applications
Title High-Speed Networking for Multimedia Applications PDF eBook
Author Wolfgang Effelsberg
Publisher Springer Science & Business Media
Pages 385
Release 2012-12-06
Genre Computers
ISBN 1461313392

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High-Speed Networking for Multimedia Applications presents the latest research on the architecture and protocols for high-speed networks, focusing on communication support for distributed multimedia applications. This includes the two major issues of ATM Networking and quality of service for multimedia applications. It is to be expected that most of the bandwidth in future high-speed networks will be taken up by multimedia applications, transmitting digital audio and video. Traditional networking protocols are not suitable for this as they do not provide guaranteed bandwidth, end-to-end delay or delay jitter, nor do they have addressing schemes or routing algorithms for multicast connections. High-Speed Networking for Multimedia Applications is a collection of high quality research papers which address these issues, providing interesting and innovative solutions. It is an essential reference for engineers and computer scientists working in this area. It is also a comprehensive text for graduate students of high-speed networking and multimedia applications.

Handbook of Digital Games

Handbook of Digital Games
Title Handbook of Digital Games PDF eBook
Author Marios C. Angelides
Publisher John Wiley & Sons
Pages 611
Release 2014-02-19
Genre Technology & Engineering
ISBN 1118796276

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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.

Algorithms for Next Generation Networks

Algorithms for Next Generation Networks
Title Algorithms for Next Generation Networks PDF eBook
Author Graham Cormode
Publisher Springer Science & Business Media
Pages 469
Release 2010-02-06
Genre Computers
ISBN 1848827652

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Data networking now plays a major role in everyday life and new applications continue to appear at a blinding pace. Yet we still do not have a sound foundation for designing, evaluating and managing these networks. This book covers topics at the intersection of algorithms and networking. It builds a complete picture of the current state of research on Next Generation Networks and the challenges for the years ahead. Particular focus is given to evolving research initiatives and the architecture they propose and implications for networking. Topics: Network design and provisioning, hardware issues, layer-3 algorithms and MPLS, BGP and Inter AS routing, packet processing for routing, security and network management, load balancing, oblivious routing and stochastic algorithms, network coding for multicast, overlay routing for P2P networking and content delivery. This timely volume will be of interest to a broad readership from graduate students to researchers looking to survey recent research its open questions.

P2P Networking and Applications

P2P Networking and Applications
Title P2P Networking and Applications PDF eBook
Author John Buford
Publisher Morgan Kaufmann
Pages 438
Release 2009-03-11
Genre Computers
ISBN 0080921191

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Peer-to-Peer (P2P) networks enable users to directly share digital content (such as audio, video, and text files) as well as real-time data (such as telephony traffic) with other users without depending on a central server. Although originally popularized by unlicensed online music services such as Napster, P2P networking has recently emerged as a viable multimillion dollar business model for the distribution of information, telecommunications, and social networking. Written at an accessible level for any reader familiar with fundamental Internet protocols, the book explains the conceptual operations and architecture underlying basic P2P systems using well-known commercial systems as models and also provides the means to improve upon these models with innovations that will better performance, security, and flexibility. Peer-to-Peer Networking and Applications is thus both a valuable starting point and an important reference to those practitioners employed by any of the 200 companies with approximately $400 million invested in this new and lucrative technology. - Uses well-known commercial P2P systems as models, thus demonstrating real-world applicability. - Discusses how current research trends in wireless networking, high-def content, DRM, etc. will intersect with P2P, allowing readers to account for future developments in their designs. - Provides online access to the Overlay Weaver P2P emulator, an open-source tool that supports a number of peer-to-peer applications with which readers can practice.