Possible Worlds, Artificial Intelligence, and Narrative Theory
Title | Possible Worlds, Artificial Intelligence, and Narrative Theory PDF eBook |
Author | Marie-Laure Ryan |
Publisher | Indiana University Press |
Pages | 310 |
Release | 1991 |
Genre | Computers |
ISBN | 9780253350046 |
In this important contribution to narrative theory, Marie-Laure Ryan applies insights from artificial intelligence and the theory of possible worlds to the study of narrative and fiction. For Ryan, the theory of possible worlds provides a more nuanced way of discussing the commonplace notion of a fictional "world," while artificial intelligence contributes to narratology and the theory of fiction directly via its researches into the congnitive processes of texts and automatic story generation. Although Ryan applies exotic theories to the study of narrative and to fiction, her book maintains a solid basis in literary theory and makes the formal models developed by AI researchers accessible to the student of literature. By combining the philosophical background of possible world theory with models inspired by AI, the book fulfills a pressing need in narratology for new paradigms and an interdisciplinary perspective.
Possible Worlds Theory and Contemporary Narratology
Title | Possible Worlds Theory and Contemporary Narratology PDF eBook |
Author | Alice Bell |
Publisher | U of Nebraska Press |
Pages | 427 |
Release | 2019 |
Genre | Language Arts & Disciplines |
ISBN | 149621305X |
The notion of possible worlds has played a decisive role in postclassical narratology by awakening interest in the nature of fictionality and in emphasizing the notion of world as a source of aesthetic experience in narrative texts. As a theory concerned with the opposition between the actual world that we belong to and possible worlds created by the imagination, possible worlds theory has made significant contributions to narratology. Possible Worlds Theory and Contemporary Narratology updates the field of possible worlds theory and postclassical narratology by developing this theoretical framework further and applying it to a range of contemporary literary narratives. This volume systematically outlines the theoretical underpinnings of the possible worlds approach, provides updated methods for analyzing fictional narrative, and profiles those methods via the analysis of a range of different texts, including contemporary fiction, digital fiction, video games, graphic novels, historical narratives, and dramatic texts. Through the variety of its contributions, including those by three originators of the subject area--Lubomír Doležel, Thomas Pavel, and Marie-Laure Ryan--Possible Worlds Theory and Contemporary Narratology demonstrates the vitality and versatility of one of the most vibrant strands of contemporary narrative theory.
Narrative as Virtual Reality 2
Title | Narrative as Virtual Reality 2 PDF eBook |
Author | Marie-Laure Ryan |
Publisher | JHU Press |
Pages | 304 |
Release | 2015-12-01 |
Genre | Literary Criticism |
ISBN | 1421417987 |
Rethinking textuality, mimesis, and the cognitive processing of texts in light of new modes of artistic world construction. Winner of the Aldo and Jeanne Scaglione Prize for Comparative Literary Studies from the Modern Language Association of America Is there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, or is there a trade-off between the immersive “world” aspect of texts and their interactive “game” dimension? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality 2, the questions raised by the new interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Approaching the idea of virtual reality as a metaphor for total art, Ryan applies the concepts of immersion and interactivity to develop a phenomenology of narrative experience that encompasses reading, watching, and playing. The book weighs traditional literary narratives against the new textual genres made possible by the electronic revolution of the past thirty years, including hypertext, electronic poetry, interactive drama, digital installation art, computer games, and multi-user online worlds like Second Life and World of Warcraft. In this completely revised edition, Ryan reflects on the developments that have taken place over the past fifteen years in terms of both theory and practice and focuses on the increase of narrativity in video games and its corresponding loss in experimental digital literature. Following the cognitive approaches that have rehabilitated immersion as the product of fundamental processes of world-construction and mental simulation, she details the many forms that interactivity has taken—or hopes to take—in digital texts, from determining the presentation of signs to affecting the level of story.
Narrative Across Media
Title | Narrative Across Media PDF eBook |
Author | Marie-Laure Ryan |
Publisher | U of Nebraska Press |
Pages | 436 |
Release | 2004-01-01 |
Genre | Language Arts & Disciplines |
ISBN | 9780803289932 |
Narratology has been conceived from its earliest days as a project that transcends disciplines and media. The essays gathered here address the question of how narrative migrates, mutates, and creates meaning as it is expressed across various media. Dividing the inquiry into five areas: face-to-face narrative, still pictures, moving pictures, music, and digital media, Narrative across Media investigates how the intrinsic properties of the supporting medium shape the form of narrative and affect the narrative experience. Unlike other interdisciplinary approaches to narrative studies, all of which have tended to concentrate on narrative across language-supported fields, this unique collection provides a much-needed analysis of how narrative operates when expressed through visual, gestural, electronic, and musical means. In doing so, the collection redefines the act of storytelling. Although the fields of media and narrative studies have been invigorated by a variety of theoretical approaches, this volume seeks to avoid a dominant theoretical bias by providing instead a collection of concrete studies that inspire a direct look at texts rather than relying on a particular theory of interpretation. A contribution to both narrative and media studies, Narrative across Media is the first attempt to bridge the two disciplines.
Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions
Title | Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions PDF eBook |
Author | Antonio José Planells de la Maza |
Publisher | Lulu.com |
Pages | 270 |
Release | 2017-11-21 |
Genre | Performing Arts |
ISBN | 1387386425 |
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.
Routledge Encyclopedia of Narrative Theory
Title | Routledge Encyclopedia of Narrative Theory PDF eBook |
Author | David Herman |
Publisher | Routledge |
Pages | 728 |
Release | 2010-06-10 |
Genre | Literary Criticism |
ISBN | 1134458401 |
The past several decades have seen an explosion of interest in narrative, with this multifaceted object of inquiry becoming a central concern in a wide range of disciplinary fields and research contexts. As accounts of what happened to particular people in particular circumstances and with specific consequences, stories have come to be viewed as a basic human strategy for coming to terms with time, process, and change. However, the very predominance of narrative as a focus of interest across multiple disciplines makes it imperative for scholars, teachers, and students to have access to a comprehensive reference resource.
Miss Witherspoon
Title | Miss Witherspoon PDF eBook |
Author | Christopher Durang |
Publisher | Dramatists Play Service, Inc. |
Pages | 92 |
Release | 2008 |
Genre | Drama |
ISBN | 9780822221531 |
THE STORY: Veronica, already scarred by too many failed relationships, finds the world a frightening place. Skylab, an American space station that came crashing down to earth, in particular, haunts and enrages her. So she has committed suicide, and is now