Playing with Paper

Playing with Paper
Title Playing with Paper PDF eBook
Author Helen Hiebert
Publisher
Pages 146
Release 2013
Genre Art
ISBN 1592538142

Download Playing with Paper Book in PDF, Epub and Kindle

This inspiring guide covers everything about paper, with 20 fun-filled projects, extraordinary artist profiles, and more.

Paper Play

Paper Play
Title Paper Play PDF eBook
Author Lydia Crook
Publisher Running Press Kids
Pages 0
Release 2013-08-06
Genre Juvenile Nonfiction
ISBN 9780762449576

Download Paper Play Book in PDF, Epub and Kindle

Find out how much fun a simple piece of paper can be! Every page of this book can be used to play games or make fantastic paper creations—from a paper snowflake, pretty beads, or a never-ending card, to a magic trick, a paper town, and more! Pick a page at random; add scissors, pens or glue, then follow the instructions. Discover the endless ways you can play with paper.

Paper, Pattern, Play

Paper, Pattern, Play
Title Paper, Pattern, Play PDF eBook
Author Lotta Jansdotter
Publisher Abrams
Pages 69
Release 2018-10-09
Genre Crafts & Hobbies
ISBN 1683352173

Download Paper, Pattern, Play Book in PDF, Epub and Kindle

Create stunning papercrafts like gift wrap, stationery, party decorations and more with this beautiful collection. A lifelong artist, Lotta Jansdotter has been creating patterns and motifs for fun since childhood and professionally since 1996. Her organic, playful, and timeless designs have appeared on everything from sewing and quilting fabrics to rugs, bedsheets, baby gear, dishes, and more. For Paper, Pattern, Play, Lotta happily focuses on the most basic and versatile of mediums: paper. Here she presents a colorful collection of both iconic favorites and brand-new creations. She also shares prompts and instructions for creating easy, fun, and whimsical projects, including party decorations and favors, games, gift tags, gift wrap, labels, stickers, stationery, and assorted, as Lotta likes to say, bits and bobs. The e-book edition features a link to download and print the collection’s patterns at home.

Paper & Pencil Games

Paper & Pencil Games
Title Paper & Pencil Games PDF eBook
Author Carrigleagh Books
Publisher
Pages 84
Release 2019-11-23
Genre
ISBN 9781710850703

Download Paper & Pencil Games Book in PDF, Epub and Kindle

Play some Paper & Pencil Games -- Tic-Tac-Toe & Dots and Boxes (Noughts & Crosses or X's & O's) & Hangman & Connect FourSimple Easy Fun for the Family -play together Paper & Pencil Games is a 2 player activity book filled fun games to play on the go. Pass Time on Journeys or Holiday Festive fun for adults and Kids. A great gift that will always be remembered. 8.5" X 11" 80 Pages Matte Cover High Quality White Paper Have time to kill while waiting for your food at a restaurant? Play some Paper & Pencil Games! Challenge your friends with the classic pencil and paper game.

The Second Shepherds' Play

The Second Shepherds' Play
Title The Second Shepherds' Play PDF eBook
Author Clarence Griffin Child
Publisher
Pages 200
Release 1910
Genre English drama
ISBN

Download The Second Shepherds' Play Book in PDF, Epub and Kindle

Our Paper

Our Paper
Title Our Paper PDF eBook
Author
Publisher
Pages 650
Release 1917
Genre Juvenile delinquency
ISBN

Download Our Paper Book in PDF, Epub and Kindle

Players Making Decisions

Players Making Decisions
Title Players Making Decisions PDF eBook
Author Zack Hiwiller
Publisher New Riders
Pages 646
Release 2015-12-09
Genre Computers
ISBN 013439464X

Download Players Making Decisions Book in PDF, Epub and Kindle

Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it