The Player of Games

The Player of Games
Title The Player of Games PDF eBook
Author Iain M. Banks
Publisher Orbit
Pages 281
Release 2009-12-01
Genre Fiction
ISBN 0316095869

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The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata

Players at the Game of People

Players at the Game of People
Title Players at the Game of People PDF eBook
Author John Brunner
Publisher Gateway
Pages 153
Release 2013-02-18
Genre Fiction
ISBN 0575101687

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War hero, jet-setter, gourmet - Godwin Harpinshield was all of those and more; his life was a game played among the Beautiful People whose fame, wealth and power set them above the law, and beyond the laws of nature. Because of a simple bargain that all the Beautiful People made, Godwin's every desire was his for the asking. Seduced by luxury, Godwin never doubted his fortune, never wondered about his mysterious patrons. Then the game turned ugly. Suddenly, the ante was raised and the game was real. The stakes were his future, his sanity and, possibly, his very soul. All Godwin Harpinshield had to discover was: What were the rules of the game? And who - or what - were the other players?

The Game-Players of Titan

The Game-Players of Titan
Title The Game-Players of Titan PDF eBook
Author Philip K. Dick
Publisher Vintage
Pages 249
Release 1992
Genre Fiction
ISBN 0679740651

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Having just lost Berkeley and his wife in a game of Bluff, a bizarre game that has become a blinding obsession for the last inhabitants of Earth, Pete Garden prepares to play his next opponent, who isn't even human, for stakes that are much higher

Players Making Decisions

Players Making Decisions
Title Players Making Decisions PDF eBook
Author Zack Hiwiller
Publisher New Riders
Pages 646
Release 2015-12-09
Genre Computers
ISBN 013439464X

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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

The Well-Played Game

The Well-Played Game
Title The Well-Played Game PDF eBook
Author Bernard De Koven
Publisher MIT Press
Pages 173
Release 2013-08-23
Genre Games & Activities
ISBN 0262019175

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The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Played Game. De Koven explains that when players congratulate each other on a “well-played” game, they are expressing a unique and profound synthesis that combines the concepts of play (with its associations of playfulness and fun) and game (with its associations of rule-following). This, he tells us, yields a larger concept: the experience and expression of excellence. De Koven—affectionately and appreciatively hailed by Eric Zimmerman as “our shaman of play”—explores the experience of a well-played game, how we share it, and how we can experience it again; issues of cheating, fairness, keeping score, changing old games (why not change the rules in pursuit of new ways to play?), and making up new games; playing for keeps; and winning. His book belongs on the bookshelves of players who want to find a game in which they can play well, who are looking for others with whom they can play well, and who have discovered the relationship between the well-played game and the well-lived life.

Players & the Game Around the World

Players & the Game Around the World
Title Players & the Game Around the World PDF eBook
Author Z.B. Hill
Publisher Simon and Schuster
Pages 89
Release 2014-11-17
Genre Juvenile Nonfiction
ISBN 1422288005

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Basketball is one of the most popular sports in the world. Fans everywhere watch both local games and games played in the NBA. Millions of people around the globe play pick-up games with friends, while professional basketball players have become celebrities who are recognized everywhere. Fans from Japan to Brazil and Canada to Kenya love players like Jeremy Lin, Shaquille O'Neal, Yao Ming, LeBron James, and many more. The NBA may play in the United States, but basketball is the world's sport, with fans, leagues, and players worldwide. Discover how basketball is seen around the world and find out how the sport became so popular. Learn more about the world's best basketball players. Explore the connections between fans in different places—and find out how basketball brings people together no matter where they live.

How Video Games Impact Players

How Video Games Impact Players
Title How Video Games Impact Players PDF eBook
Author Ryan Rogers
Publisher Lexington Books
Pages 173
Release 2016-05-17
Genre Social Science
ISBN 1498513085

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How Video Games Impact Players provides a balanced and nuanced look at the complex role that video games play in society through an analysis of the positive and negative effects of game rules, feedback, and self-presentation. Rogers examines the positive aspects of video games like their use in education, encouragement of prosocial behaviors, and enablement of mood management, as well as the negative aspects like their association with violence and diversity issues, promotion of substance use behaviors, and their role as an outlet for harassment behaviors.