Play with Us
Title | Play with Us PDF eBook |
Author | William Murray |
Publisher | Ladybird Books |
Pages | 56 |
Release | 2004-05-01 |
Genre | Children's stories |
ISBN | 9781844223602 |
Book 1a introduces Peter and Jane in 16 new words including 'and', 'I', 'likes' and 'has'.Once this book has been completed, the child moves on to book 1b.
Key Words: 1A Play With Us
Title | Key Words: 1A Play With Us PDF eBook |
Author | William Murray |
Publisher | Penguin UK |
Pages | 29 |
Release | 2014-03-27 |
Genre | Juvenile Nonfiction |
ISBN | 0723296804 |
Key Words with Peter and Jane uses the most frequently met words in the English language as a starting point for learning to read successfully and confidently. The Key Words reading scheme is scientifically researched and world renowned, and it celebrates its 50th anniversary in 2014. Book 1a introduces Peter and Jane in 16 new words including 'and', 'I', 'likes' and 'has'. Once this book has been completed, the child can then move on to book 1b. The Key Words with Peter and Jane books work because each of the key words is introduced gradually and repeated frequently. This builds confidence in children when they recognise these key words on sight (also known as the 'look and say' method of learning). Examples of key words are: the, one, two, he.
Key Words Reading Scheme
Title | Key Words Reading Scheme PDF eBook |
Author | William Murray |
Publisher | |
Pages | |
Release | 1967-10 |
Genre | Readers (Primary) |
ISBN | 9780721430003 |
Using the embossed cover gatefold which features several monster fur/skin patterns, children can bring the colouring pages to life
Play with Us, Book 1a
Title | Play with Us, Book 1a PDF eBook |
Author | W. Murray |
Publisher | |
Pages | 50 |
Release | 1964 |
Genre | Easy reading materials |
ISBN |
Play with Us
Title | Play with Us PDF eBook |
Author | Ladybird Books |
Publisher | Dutton Juvenile |
Pages | 0 |
Release | 1997-09 |
Genre | |
ISBN | 9780721457598 |
Nashoga: Book 1 of the Redstone Series
Title | Nashoga: Book 1 of the Redstone Series PDF eBook |
Author | Rebecca Weinstein |
Publisher | Rebecca Weinstein |
Pages | 93 |
Release | 2011-02-12 |
Genre | Juvenile Fiction |
ISBN | 145242702X |
Rorkh Book 1: A LitRPG Series
Title | Rorkh Book 1: A LitRPG Series PDF eBook |
Author | Vova Bo |
Publisher | Magic Dome Books |
Pages | 525 |
Release | 2024-07-03 |
Genre | Fiction |
ISBN | 8076936608 |
Rorkh is a city from which waves of horror surge out, one after the other. It maims one's sense of reason and devours one’s body. And if it ever seems like you're in the clear? Get ready and get in position! Watch the skies, look underfoot - creatures can appear from anywhere at all. One is already behind you... Few people risk going out onto the street at night. And absolutely no one goes back by the same route on which they came. But you're not likely to survive. Either some mysterious beast will devour you, or you'll lose your mind from the horrors you'll have had to endure. Ah, yes, and you'll also lose everything you brought with you. And your character, too. Want to try again? Shell out some cash for a new attempt. But you're a dead man walking all the same. Rorkh hears you praying for mercy. And it could give a damn. This city will eat you, guts and all. And it won't be anything special. So you still want to risk your life and your sanity? For the sake of a fortune in cash and universal respect? Go ahead, noob. Rorkh loves fresh meat!... Arch is a mid-level player. He completes the usual simple quests and collects resources during the day, in order to somehow afford food and a place to live. Like all players, he dreams of making big money and the glory of the Nighthunt, but his fear is stronger than his ambitions. After all, this would mean going out for a night run, where the bet would be not only your character but also all the equipment you brought along. And battling the numerous monsters who crawled out at night? That wouldn't be easy either. Rorkh is a game where a bullet in the head means your character is dead, regardless of their level or equipment. So in this game, where your personal skills are the most important thing, Arch, who for the first time has a decent character to work with, has decided to visit one of the top guilds for training, which is going to eat up practically all his savings. Only thing is that the training includes a few night runs, crawling with monsters, cultists, and mystical beings. One mistake, and Arch will lose everything. And then his dreams of big money and glory will remain nothing more than dreams. In order to avoid this, Arch has put together a team of students like himself, and has gone out on a night match with experienced players. The newbies have a simple task: cover the Guild's main strike force. A problem arises at the very outset, however, when this main strike force is practically annihilated by a group of monsters. Then it's a handful of noobs against hundreds of monsters, and a long way to go to reach any safe exit...