Comics as Philosophy

Comics as Philosophy
Title Comics as Philosophy PDF eBook
Author Jeff McLaughlin
Publisher Univ. Press of Mississippi
Pages 274
Release 2005
Genre Literary Criticism
ISBN 9781604730661

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Through the combination of text and images, comic books offer a unique opportunity to explore deep questions about aesthetics, ethics, and epistemology in nontraditional ways. The essays in this collection focus on a wide variety of genres, from mainstream superhero comics, to graphic novels of social realism, to European adventure classics. Included among the contributions are essays on existentialism in Daniel Clowes's graphic novel "Ghost World," ecocriticism in Paul Chadwick's long-running "Concrete" series, and political philosophies in Herge's perennially popular "The Adventures of Tintin." Modern political concerns inform Terry Kading's discussion of how superhero comics have responded to 9/11 and how the genre reflects the anxieties of the contemporary world. Essayists also explore the issues surrounding the development and appreciation of comics. Amy Kiste Nyberg examines the rise of the Comics Code, using it as a springboard for discussing the ethics of censorship and child protection in America. Stanford W. Carpenter uses interviews to analyze how a team of Marvel artists and writers reimagined the origin of one of Marvel's most iconic superheroes, Captain America. Throughout, essayists in Comics as Philosophy show how well the form can be used by its artists and its interpreters as a means of philosophical inquiry. Jeff McLaughlin is assistant professor of philosophy at Thompson Rivers University in Kamloops, British Columbia."

The Aesthetics of Comics

The Aesthetics of Comics
Title The Aesthetics of Comics PDF eBook
Author
Publisher Penn State Press
Pages 156
Release
Genre Comic books, strips, etc
ISBN 9780271038377

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Superhero Thought Experiments

Superhero Thought Experiments
Title Superhero Thought Experiments PDF eBook
Author Chris Gavaler
Publisher University of Iowa Press
Pages 232
Release 2019-09-15
Genre Social Science
ISBN 1609386558

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Examining the deep philosophical topics addressed in superhero comics, authors Gavaler and Goldberg read plot lines for the complex thought experiments they contain and analyze their implications as if the comic authors were philosophers. Reading superhero comic books through a philosophical lens reveals how they experiment with complex issues of morality, metaphysics, meaning, and medium. Given comics’ ubiquity and influence directly on (especially young) readers—and indirectly on consumers of superhero movies and video games—understanding these deeper meanings is in many ways essential to understanding contemporary popular culture. The result is an entertaining and enlightening look at superhero dilemmas.

Philosophy of Comics

Philosophy of Comics
Title Philosophy of Comics PDF eBook
Author Sam Cowling
Publisher Bloomsbury Publishing
Pages 377
Release 2022-06-16
Genre Comics & Graphic Novels
ISBN 1350098442

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What exactly are comics? Can they be art, literature, or even pornography? How should we understand the characters, stories, and genres that shape them? Thinking about comics raises a bewildering range of questions about representation, narrative, and value. Philosophy of Comics is an introduction to these philosophical questions. In exploring the history and variety of the comics medium, Sam Cowling and Wesley D. Cray chart a path through the emerging field of the philosophy of comics. Drawing from a diverse range of forms and genres and informed by case studies of classic comics such as Watchmen, Tales from the Crypt, and Fun Home, Cowling and Cray explore ethical, aesthetic, and ontological puzzles, including: - What does it take to create-or destroy-a fictional character like Superman? - Can all comics be adapted into films, or are some comics impossible to adapt? - Is there really a genre of “superhero comics”? - When are comics obscene, pornographic, and why does it matter? At a time of rapidly growing interest in graphic storytelling, this is an ideal introduction to the philosophy of comics and some of its most central and puzzling questions.

Cartooning

Cartooning
Title Cartooning PDF eBook
Author Ivan Brunetti
Publisher Yale University Press
Pages 90
Release 2011-03-29
Genre Art
ISBN 0300172591

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Provides lessons on the art of cartooning along with information on terminology, tools, techniques, and theory.

The Cartoon Introduction to Philosophy

The Cartoon Introduction to Philosophy
Title The Cartoon Introduction to Philosophy PDF eBook
Author Michael F. Patton
Publisher Macmillan
Pages 180
Release 2015-04-21
Genre Comics & Graphic Novels
ISBN 0809033623

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Logic -- Perception -- Minds -- Free Will -- God -- Ethics

Graphic Novels as Philosophy

Graphic Novels as Philosophy
Title Graphic Novels as Philosophy PDF eBook
Author Jeff McLaughlin
Publisher Univ. Press of Mississippi
Pages 239
Release 2017-08-18
Genre Literary Criticism
ISBN 1496813286

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Contributions by Eric Bain-Selbo, Jeremy Barris, Maria Botero, Manuel “Mandel” Cabrera Jr., David J. Leichter, Ian MacRae, Jeff McLaughlin, Alfonso Muñoz-Corcuera, Corry Shores, and Jarkko Tuusvuori In a follow-up to Comics as Philosophy, international contributors address two questions: Which philosophical insights, concepts, and tools can shed light on the graphic novel? And how can the graphic novel cast light on the concerns of philosophy? Each contributor ponders a well-known graphic novel to illuminate ways in which philosophy can untangle particular combinations of image and written word for deeper understanding. Jeff McLaughlin collects a range of essays to examine notable graphic novels within the framework posited by these two questions. One essay discusses how a philosopher discovered that the panels in Jeff Lemire’s Essex County do not just replicate a philosophical argument, but they actually give evidence to an argument that could not have existed otherwise. Another essay reveals how Chris Ware’s manipulation of the medium demonstrates an important sense of time and experience. Still another describes why Maus tends to be more profound than later works that address the Holocaust because of, not in spite of, the fact that the characters are cartoon animals rather than human. Other works contemplated include Will Eisner’s A Contract with God, Alan Moore and David Lloyd’s V for Vendetta, Alison Bechdel’s Fun Home, and Joe Sacco’s Footnotes in Gaza. Mainly, each essay, contributor, graphic novelist, and artist is doing the same thing: trying to tell us how the world is—at least from their point of view.