Perfect Dark: Initial Vector

Perfect Dark: Initial Vector
Title Perfect Dark: Initial Vector PDF eBook
Author Greg Rucka
Publisher Tor Books
Pages 354
Release 2006-05-30
Genre Fiction
ISBN 1429914521

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The year is 2020: Corporations control everything. In the name of domination, these sprawling organizations have recruited their own military forces to fight clandestine battles against one another---a war fought in the boardrooms and won in the shadows, with the public none the wiser. Ex--bounty hunter Joanna Dark has unwillingly seen the front lines of this war. Her run-in with dataDyne, the world's most powerful hypercorporation, has left her with a wound that only vengeance can heal. Daniel Carrington, the charismatic founder of the Carrington Institute, has been locked in an ongoing war with dataDyne for years and sees Joanna's deadly skills as the key to victory over their mutual enemy. But Joanna is young and lost, unable to accept her abilities as virtues or fully trust Carrington's intentions. But when an explosive secret is unearthed---one that could finally bring down the threat of dataDyne once and for all---Joanna finds herself thrust back into the fight, one that brings her face to face with her past . . . and the forces shaping her future. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Perfect Dark Zero

Perfect Dark Zero
Title Perfect Dark Zero PDF eBook
Author David S. J. Hodgson
Publisher Random House Digital, Inc.
Pages 322
Release 2005-11-08
Genre Games & Activities
ISBN 0761551999

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Your guide to perfection. • Complete single-player strategies showing every possible route and methods through all 14 missions • Insanely detailed weapons guide includes full stats, plus primary, secondary, and tertiary fire tactics for each piece of killing ordnance • Every gadget, vehicle, and destructible object revealed • Tactics to complete every single-player game in Dark Agent difficulty • Get the jump on the online competition with maps and strategy for every multiplayer level • Detailed breakdowns of every weapon set for online agents • Maps and areas of interest guide you through every level

Perfect Dark: Second Front

Perfect Dark: Second Front
Title Perfect Dark: Second Front PDF eBook
Author Greg Rucka
Publisher Tor Books
Pages 385
Release 2007-05-29
Genre Fiction
ISBN 1429920580

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The war between dataDyne and the Carrington Institute is heating up. Carrington offices around the globe are being systematically targeted and destroyed by unknown forces, and the casualties are mounting, and more importantly profits are dwindling. Joanna Dark, fresh from her first mission--Codenamed INITIAL VECTOR-- and now operating as a full-fledged secret agent for the Carrington Institute, is assigned to hunt down and destroy those responsible for the attacks. But her search for the faceless enemy leads her not just into another bloody battle with hypercorp dataDyne--but headlong into a global conspiracy that's been shaping the world for decades. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Game Anim

Game Anim
Title Game Anim PDF eBook
Author Jonathan Cooper
Publisher CRC Press
Pages 307
Release 2021-04-19
Genre Computers
ISBN 1000357805

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Horizon Wars

Horizon Wars
Title Horizon Wars PDF eBook
Author Robey Jenkins
Publisher Bloomsbury Publishing
Pages 201
Release 2016-04-21
Genre Games & Activities
ISBN 1472813146

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Beyond today's horizons lie uncountable wars still to be fought by mankind – on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield – mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.

Batman Vol. 5: Zero Year - Dark City

Batman Vol. 5: Zero Year - Dark City
Title Batman Vol. 5: Zero Year - Dark City PDF eBook
Author Scott Snyder
Publisher DC Comics
Pages 260
Release 2014-10-07
Genre Comics & Graphic Novels
ISBN 1401255787

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When a supervillain known as the Riddler causes a citywide blackout in Gotham, it’s only a matter of time before other like-minded criminals start to emerge under the cover of darkness. Now Batman and Jim Gordon must form a reluctant partnership to save Gotham City not only from the Riddler’s twisted mind games, but also from a more subtle, but just as deadly foe-Dr. Death. Comics superstars Scott Snyder and Greg Capullo continue their bold reimagining of Batman's origin in BATMAN VOL. 5: ZERO YEAR-DARK CITY, a stunning saga of a city under siege! Collects issues #25-27 and #29-33.

Perfect Dark

Perfect Dark
Title Perfect Dark PDF eBook
Author Eric Trautmann
Publisher Prima Games
Pages 0
Release 2007-02-13
Genre Comic books, strips, etc
ISBN 9780761553038

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Joanna Dark Never Misses. Neither Should You... ·Founded in 1997, Cold FuZion Studios (CFZ) is an IP Development and Visual Arts & Design Studio that handles many Intellectual Properties as well as their development. Currently, we have studios in New York, Pennsylvania, and California that each operates independently from one another. CFZ excels in the areas of Cinematic & Comic Storyboarding, Character & Concept Designs, Sculpting, Live & 3D Modeling, Photography, Music, Animation (Production and Design), Creative Script Writing, Logo - Graphic & Web Design and Development, Color Rendering, and complete Product Packaging. CFZ’s current client list includes giants such as Microsoft & Lucas Films to Video Game Developers like Activision Inc. No matter the size or budget of the project, Cold FuZion Studios prides itself on delivering a professional product, on time and with competitive biding along with the highest quality possible. ·Eric S. Trautmann is content developer for Microsoft’s Franchise Development Group, where he writes and edits story bibles for a variety of Xbox and PC game properties. He has contributed dialogue and web content for a variety of Microsoft games, including MechWarrior 4: Vengeance, Allegiance, Crimson Skies, and Halo. He is the author of “The Art of Halo: Creating A Digital World” (along with Frank O’Connor) and edited and contributed to theCrimson Skiesfiction anthology (both published by Del Rey). He resides on the Pacific coast of Washington