Online Game: Becoming God
Title | Online Game: Becoming God PDF eBook |
Author | Feng YuCaiHong |
Publisher | Funstory |
Pages | 690 |
Release | 2020-07-14 |
Genre | Fiction |
ISBN | 1649911564 |
Three years before his rebirth, when the game "God of Conferred" opened, the former king of the game was just a small follower who followed the Second Miss into the game.
The God Game
Title | The God Game PDF eBook |
Author | Danny Tobey |
Publisher | Hachette UK |
Pages | 452 |
Release | 2020-01-09 |
Genre | Fiction |
ISBN | 1473224500 |
'Like an episode of Black Mirror written by Stephen King' John Marrs, bestselling author of The One 'Immersive, claustrophobic . . . addictive' Guardian Win and All Your Dreams Come TrueTM! ;) Charlie and his friends have entered the God Game. Tasks are delivered through their phones. When they accomplish a mission, the game rewards them. Charlie's money problems could be over. Vanhi can erase the one bad grade on her university application. It's all fun and games - at first. Then the threatening messages start. Obey me. Mysterious packages show up at their homes. Shadowy figures start following them. Who else is playing this game, and how far will they go to win? As Charlie looks for a way out, there's only one rule he knows for sure. If you die in the game, you die for real. 'Smart, propulsive and gripping' Harlan Coben, #1 Sunday Times bestselling author
Secrets of Xen'drik
Title | Secrets of Xen'drik PDF eBook |
Author | Keith Baker |
Publisher | |
Pages | 0 |
Release | 2006-07 |
Genre | Dungeons and Dragons (Game) |
ISBN | 9780786939169 |
A source book for play and exploration across the mysterious Eberron continent of Xen'drik, this first in-depth book into the subject includes specific locations of interest, new information on the secretive drow of Xen'drik, adventure seeds, and more.
God in the Machine
Title | God in the Machine PDF eBook |
Author | Liel Leibovitz |
Publisher | Templeton Foundation Press |
Pages | 157 |
Release | 2014-02-21 |
Genre | Social Science |
ISBN | 1599474506 |
What might Heidegger say about Halo, the popular video game franchise, if he were alive today? What would Augustine think about Assassin’s Creed? What could Maimonides teach us about Nintendo’s eponymous hero, Mario? While some critics might dismiss such inquiries outright, protesting that these great thinkers would never concern themselves with a medium so crude and mindless as video games, it is important to recognize that games like these are becoming the defining medium of our time. We spend more time and money on video games than on books, television, or film, and any serious thinker of our age should be concerned with these games, what they are saying about us, and what we are learning from them. Yet video games remain relatively unexplored by both scholars and pundits alike. Few have advanced beyond outmoded and futile attempts to tie gameplay to violent behavior. With this rumor now thoroughly and repeatedly disproven, it is time to delve deeper. Just as the Museum of Modern Art in Manhattan recently acquired fourteen games as part of its permanent collection, so too must we seek to add a serious consideration of virtual worlds to the pantheon of philosophical inquiry. In God in the Machine, author Liel Leibovitz leads a fascinating tour of the emerging virtual landscape and its many dazzling vistas from which we are offered new vantage points on age-old theological and philosophical questions. Free will vs. determinism, the importance of ritual, transcendence through mastery, notions of the self, justice and sin, life, death, and resurrection all come into play in the video games that some critics so quickly write off as mind-numbing wastes of time. When one looks closely at how these games are designed, their inherent logic, and their cognitive effects on players, it becomes clear that playing these games creates a state of awareness vastly different from when we watch television or read a book. Indeed, the gameplay is a far more dynamic process that draws on various faculties of mind and body to evoke sensations that might more commonly be associated with religious experience. Getting swept away in an engaging game can be a profoundly spiritual activity. It is not to think, but rather to be, a logic that sustained our ancestors for millennia as they looked heavenward for answers. As more and more of us look “screenward,” it is crucial to investigate these games for their vast potential as fine instruments of moral training. Anyone seeking a concise and well-reasoned introduction to the subject would do well to start with God in the Machine. By illuminating both where video game storytelling is now and where it currently butts up against certain inherent limitations, Liebovitz intriguingly implies how the field and, in turn, our experiences might continue to evolve and advance in the coming years.
Reclaiming Vatican II
Title | Reclaiming Vatican II PDF eBook |
Author | Fr. Blake Britton |
Publisher | Ave Maria Press |
Pages | 224 |
Release | 2021-10-08 |
Genre | Religion |
ISBN | 1646800303 |
Winner of a first-place award for a first time author and second-place in popular presentation of the faith from the Catholic Media Association. During the past five decades, the Second Vatican Council has been alternately celebrated or maligned for its supposed break with tradition and embrace of the modern world. But what if we’ve gotten it all wrong? Have Catholics—both those who embrace the spirit of Vatican II and those who regard it with suspicion—misunderstood what the council was really about? Fr. Blake Britton discovered the truth and beauty of the council while he was in seminary and he has witnessed firsthand the power of its teachings in the life of his own parish. In Reclaiming Vatican II—a partnership between Ave Maria Press and Word on Fire Catholic Ministries—Britton presses beyond the political narrative foisted upon the post-conciliar Church and contends that Vatican II was neither conservative nor liberal, but something much more beautiful and challenging. Britton clears up misconceptions about the council and reveals how—when properly understood and applied—it fosters a richer experience of being in the Church. Britton says Vatican II promotes a radical return to the Church Fathers and the Scriptures, holding both a commitment to tradition and the need for constant renewal in life-giving balance, recenters the Church on sacred liturgy and encourages both active participation and genuine encounter with transcendence, and charts a clear path for the Church’s renewal and empowers it for evangelism and transformative engagement with the world. Britton invites all Catholics to step beyond the polarization and embrace Vatican II as one of our greatest resources for being in the Church in a way that is faithful, engaged, and effective if we answer its radical call to worship and renewal.
Of Games and God
Title | Of Games and God PDF eBook |
Author | Kevin Schut |
Publisher | Baker Books |
Pages | 281 |
Release | 2013-01-15 |
Genre | Religion |
ISBN | 1441240519 |
Video games are big business, generating billions of dollars annually. The long-held stereotype of the gamer as a solitary teen hunched in front of his computer screen for hours is inconsistent with the current makeup of a diverse and vibrant gaming community. The rise of this cultural phenomenon raises a host of questions: Are some games too violent? Do they hurt or help our learning? Do they encourage escapism? How do games portray gender? Such questions have generated lots of talk, but missing from much of the discussion has been a Christian perspective. Kevin Schut, a communications expert and an enthusiastic gamer himself, offers a lively, balanced, and informed Christian evaluation of video games and video game culture. He expertly engages a variety of issues, encouraging readers to consider both the perils and the promise of this major cultural phenomenon. The book includes a foreword by Quentin J. Schultze.
God of Fishing
Title | God of Fishing PDF eBook |
Author | Pig That Can Howl Like A Wolf |
Publisher | WWW.WEBNOVEL.COM (Cloudary Holdings Limited) |
Pages | 308 |
Release | 2020-04-01 |
Genre | Fiction |
ISBN |
In a world where humanity lives in suspended space, children undergo a fishing test when they come of age. Those with immaculate talents have the possibility of becoming great fishing masters. In the endless sea, every life is imbued with a sacred mission. There are fish that can fly, turtles that have absorbed the worldly essence, and whales that can devour the heaven and earth… There are also countless fishers. Fishing is an art. There is an ancient saying: If you can't fish, you might as well be bait.