Objects, Models, Components, Patterns
Title | Objects, Models, Components, Patterns PDF eBook |
Author | Jan Vitek |
Publisher | Springer |
Pages | 319 |
Release | 2010-06-29 |
Genre | Computers |
ISBN | 3642139531 |
This book constitutes the proceedings of the 48th International Conference on Objects, Models, Components, Patterns, held in Málaga, Spain, in June/July 2010.
Object, Models, Components, Patterns
Title | Object, Models, Components, Patterns PDF eBook |
Author | Carlo A. Furia |
Publisher | Springer |
Pages | 380 |
Release | 2012-05-27 |
Genre | Computers |
ISBN | 364230561X |
This book constitutes the refereed proceedings of the 50th International Conference on Objects, Models, Components, Patterns, TOOLS Europe 2012, held in Prague, Czech Republic, during May 29-31,2012. The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. The papers discuss all aspects of object technology and related fields and demonstrate practical applications backed up by formal analysis and thorough experimental evaluation. In particular, every topic in advanced software technology is adressed the scope of TOOLS.
Objects, Components, Models and Patterns
Title | Objects, Components, Models and Patterns PDF eBook |
Author | Richard F. Paige |
Publisher | Springer Science & Business Media |
Pages | 422 |
Release | 2008-07-12 |
Genre | Computers |
ISBN | 3540698248 |
This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008. The 21 papers presented in this book were carefully reviewed and selected from 58 submissions. TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry.
Object Models
Title | Object Models PDF eBook |
Author | Peter Coad |
Publisher | Pearson Education |
Pages | 0 |
Release | 1997 |
Genre | Database design |
ISBN | 9780138401177 |
This is a new edition of this pack which covers the three leading object modelling notations, Coad, OMT and the new Unified (Booch-Rumbaugh) methodology. It presents 177 state-of-the-art strategies and 31 patterns for object model development. The new edition includes 29 new strategies which include: using feature milestones to deliver results more quickly; extracting useful content from data models; using patterns to discover new features, separating definition from usage; when to use, or not use, inheritance; how to decide whether you need an attribute or something more; and why you should nearly always ask for more than a data value.
Analysis Patterns
Title | Analysis Patterns PDF eBook |
Author | Martin Fowler |
Publisher | Addison-Wesley Professional |
Pages | 398 |
Release | 1997 |
Genre | Object-oriented methods (Computer science). |
ISBN | 9780201895421 |
Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.
Game Programming Patterns
Title | Game Programming Patterns PDF eBook |
Author | Robert Nystrom |
Publisher | Genever Benning |
Pages | 353 |
Release | 2014-11-03 |
Genre | Computers |
ISBN | 0990582914 |
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Cognitive Patterns
Title | Cognitive Patterns PDF eBook |
Author | Karen M. Gardner |
Publisher | Cambridge University Press |
Pages | 254 |
Release | 1998-04-28 |
Genre | Computers |
ISBN | 9780521649988 |
Presents the concepts and terminology of cognitive patterns and modeling and explains the uniqueness of cognitive patterns as an approach in modeling business systems and processes.