Shigeru Miyamoto
Title | Shigeru Miyamoto PDF eBook |
Author | Jennifer deWinter |
Publisher | Bloomsbury Publishing USA |
Pages | 201 |
Release | 2015-05-21 |
Genre | Games & Activities |
ISBN | 1628923873 |
Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen. You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late 1970s, Miyamoto created the powerhouse franchises Super Mario Bros., The Legend of Zelda, and Donkey Kong-games so ubiquitous that Miyamoto was named one of TIME's 100 Most Influential People in 2007. Combining critical essays with interviews, bibliographies, and striking visuals, Shigeru Miyamoto unveils the artist behind thousands of glowing gaming screens, tracing out his design decisions, aesthetic preferences, and the material conditions that shaped his work. With this incredible (and incredibly unknown) figure, series editors Jennifer DeWinter and Carly Kocurek launch the Influential Video Game Designers series, at last giving these artists the recognition they deserve.
Shigeru Miyamoto
Title | Shigeru Miyamoto PDF eBook |
Author | Jan Burns |
Publisher | Greenhaven Publishing LLC |
Pages | 50 |
Release | 2006-05-05 |
Genre | Juvenile Nonfiction |
ISBN | 0737754869 |
As a child, Shigeru Miyamoto was a natural explorer. One of the caves he found in his youth would later inspire one of his creations, The Legend of Zelda. Unless living in a cave yourself, you've probably heard of a few of his other inventions, such as Donkey Kong, Mario, Star Fox, F-Zero, and Pikmin. He is considered to be the most successful video game designer in the world. Treat your readers to an up-close look at this video game genius.
The Legend of Zelda: Hyrule Historia
Title | The Legend of Zelda: Hyrule Historia PDF eBook |
Author | Eiji Aonuma |
Publisher | Dark Horse Comics |
Pages | 284 |
Release | 2020-04-14 |
Genre | Games & Activities |
ISBN | 1506721389 |
Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!
Nintendo Video Game Designer Shigeru Miyamoto
Title | Nintendo Video Game Designer Shigeru Miyamoto PDF eBook |
Author | Kari Cornell |
Publisher | Lerner Publications (Tm) |
Pages | 36 |
Release | 2016 |
Genre | Juvenile Nonfiction |
ISBN | 1467795313 |
Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.
Nintendo: Makers of Mario and Zelda
Title | Nintendo: Makers of Mario and Zelda PDF eBook |
Author | Walt K. Moon |
Publisher | ABDO |
Pages | 115 |
Release | 2023-08-01 |
Genre | Juvenile Nonfiction |
ISBN | 1098276809 |
This book introduces readers to Nintendo, the technology company behind many consoles and hit franchises such as Mario, Zelda, and Animal Crossing. Readers will explore the company's history, its vast roster of iconic characters both old and new, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.
Super Mario
Title | Super Mario PDF eBook |
Author | Jeff Ryan |
Publisher | Penguin |
Pages | 322 |
Release | 2012-09-25 |
Genre | Business & Economics |
ISBN | 1591845637 |
The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featuring an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, generating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.
Retro Gaming Hacks
Title | Retro Gaming Hacks PDF eBook |
Author | Chris Kohler |
Publisher | "O'Reilly Media, Inc." |
Pages | 568 |
Release | 2005-10-12 |
Genre | Games & Activities |
ISBN | 1449303900 |
Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.