WALC 6

WALC 6
Title WALC 6 PDF eBook
Author Leslie Bilik-Thompson
Publisher
Pages
Release 2004
Genre Cognition disorders
ISBN

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Provides a comprehensive series of tasks and functional carryover activities allowing for integration of language and cognitive skills for neurologically-impaired adolescents and adults with diverse levels of functioning. Exercises cover a broad scope of skills including orientation, auditory comprehension, verbal expression, and reading comprehension.

Coach: Lessons on the Game of Life

Coach: Lessons on the Game of Life
Title Coach: Lessons on the Game of Life PDF eBook
Author Michael Lewis
Publisher W. W. Norton & Company
Pages 97
Release 2005-04-17
Genre Sports & Recreation
ISBN 0393066355

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A story with a big heart about a boy, a coach, the game of baseball, and the game of life. "There are teachers with a rare ability to enter a child's mind; it's as if their ability to get there at all gives them the right to stay forever." There was a turning point in Michael Lewis's life, in a baseball game when he was fourteen years old. The irascible and often terrifying Coach Fitz put the ball in his hand with the game on the line and managed to convey such confident trust in Lewis's ability that the boy had no choice but to live up to it. "I didn't have words for it then, but I do now: I am about to show the world, and myself, what I can do." The coach's message was not simply about winning but about self-respect, sacrifice, courage, and endurance. In some ways, and now thirty years later, Lewis still finds himself trying to measure up to what Coach Fitz expected of him.

Players Making Decisions

Players Making Decisions
Title Players Making Decisions PDF eBook
Author Zack Hiwiller
Publisher New Riders
Pages 646
Release 2015-12-09
Genre Computers
ISBN 013439464X

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Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

It's All a Game

It's All a Game
Title It's All a Game PDF eBook
Author Tristan Donovan
Publisher Macmillan
Pages 296
Release 2017-05-30
Genre Games & Activities
ISBN 1250082730

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“[A] timely book . . . a wonderfully entertaining trip around the board, through 4,000 years of game history.” —The Wall Street Journal Board games have been with us even longer than the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, Tristan Donovan, British journalist and author of Replay: The History of Video Games, opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games—from chess to Monopoly to Risk and more—have captured hearts and minds all over the world for generations. “Splendid . . . A quick and breezy read, it doesn’t just tell the fascinating stories of the (often struggling) individuals who created our favorite games. It also manages to convey the entire sweep of board game history, from the earliest forms of checkers to modern-day surprise hits like Settlers of Catan.” —Mashable “Artfully weaves together culture, business, and ways games impact society.” —Booklist “A fascinating and insightful discussion not only of games past, but the socioeconomic and historical factors that contributed to their popularity.” —Chicago Review of Books

The Chambers Crossword Dictionary, 4th Edition

The Chambers Crossword Dictionary, 4th Edition
Title The Chambers Crossword Dictionary, 4th Edition PDF eBook
Author Chambers (Ed.)
Publisher Chambers
Pages 0
Release 2016-11-22
Genre Games & Activities
ISBN 9781473608412

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The bestselling reference for crossword solvers and setters The Chambers Crossword Dictionary is the perfect tool for any crossword solver - and you know it because it is used by the setters themselves! What makes The Chambers Crossword Dictionary different? Comprehensive, reliable and easy-to-use, this major new edition has been thoroughly revised and updated by a team of crossword experts, and is specially tailored to the needs of crossword solvers. With more than 500,000 solutions to cryptic and quick clues, plus explanations of cryptic clue types and the use of anagram and other indicators, and insights into the world of crossword setting and memorable clues, it is truly the ultimate crossword bible. This new edition features: - Over 500,000 solutions for every kind of crossword. - More than 2,500 crossword code words alerting you to cryptic ploys. - Over 19,500 'one-stop' entries, with both synonyms and encyclopaedic material, for extra guidance in finding the right answer. - A wealth of recent synonyms to give you up-to-the-minute answers. - New topic lists to help you solve general-knowledge clues. - Word lists sorted by length and then alphabetically to make finding solutions easy. - Includes words, phrases, abbreviations, symbols, codes and other cryptic 'building blocks'. - Packed with crossword jargon, anagram and other indicators and essential cryptic vocabulary. - Draws on the latest edition of The Chambers Dictionary and the authoritative Chambers reference range. It is packed with expert advice and editorial from: - Derek Arthur (1945-2010), co-editor of The Listener crossword in The Times and of The Chambers Crossword Dictionary, 2nd edition - Ross Beresford, former co-editor of The Listener crossword - Peter Biddlecombe, The Sunday Times crossword editor and The Times Crossword Championship winner (2000, 2007) - Jonathan Crowther, better known to cryptic crossword solvers as Azed, having set crosswords for The Observer for over 40 years - Don Manley, crossword setter for many quality newspapers under various pseudonyms (Duck, Quixote, Bradman, Giovanni) and Church Times crossword editor - Tim Moorey, crossword setter for The Sunday Times and The Times, and crossword editor and setter for The Week and MoneyWeek magazines. He is author of How to Crack Cryptic Crosswords Chambers is one of the world's most respected dictionary and thesaurus publishers.

The New York Times Guide to Essential Knowledge

The New York Times Guide to Essential Knowledge
Title The New York Times Guide to Essential Knowledge PDF eBook
Author The New York Times
Publisher St. Martin's Press
Pages 1378
Release 2011-10-25
Genre Reference
ISBN 1429950854

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A COMPLETE REVISION AND THOROUGH UPDATING OF THE ULTIMATE REFERENCE FROM THE NEWSPAPER OF RECORD. A comprehensive guide offering insight and clarity on a broad range of even more essential subjects. Whether you are researching the history of Western art, investigating an obscure medical test, following current environmental trends, studying Shakespeare, brushing up on your crossword and Sudoku skills, or simply looking for a deeper understanding of the world, this book is for you. An indispensable resource for every home, office, dorm room, and library, this new edition of The New York Times Guide to Essential Knowledge offers in-depth explorations of art, astronomy, biology, business, economics, the environment, film, geography, history, the Internet, literature, mathematics, music, mythology, philosophy, photography, sports, theater, film, and many other subjects. This one volume is designed to offer more information than any other book on the most important subjects, as well as provide easy-to-access data critical to everyday life. It is the only universal reference book to include authoritative and engaging essays from New York Times experts in almost every field of endeavor. The New York Times Guide to Essential Knowledge provides information with matchless accuracy and exceptional clarity. This new revised and expanded third edition covers major categories with an emphasis on depth and historical context, providing easy access to data vital for everyday living. Covering nearly 50 major categories, and providing an immediate grasp of complex topics with charts, sidebars, and maps, the third edition features 50 pages of new material, including new sections on * Atheism * Digital Media * Inventions and Discoveries * Endangered Species * Inflation * Musical Theater * Book Publishing *Wikileaks *The Financial Crisis *Nuclear Weapons *Energy *The Global Food Supply Every section has been thoroughly updated, making this third edition more useful and comprehensive than ever. It informs, educates, answers, illustrates and clarifies---it's the only one-volume reference book you need.

The Bronx Zoo

The Bronx Zoo
Title The Bronx Zoo PDF eBook
Author Sparky Lyle
Publisher Triumph Books (IL)
Pages 260
Release 2005
Genre Nature
ISBN

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The former "New York Times" bestseller is now available in trade paperback a quarter century after Golenbock's detailed examination of the 1979 New York Yankees World Series championship became hailed as one of the best baseball books written.