New Material as New Media

New Material as New Media
Title New Material as New Media PDF eBook
Author Marion Boulton Stroud
Publisher Mit Press
Pages 320
Release 2002
Genre Architecture
ISBN 9780262194891

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Based on work produced over the past quarter-century at the Fabric Workshop and Museum in Philadelphia, this stunning retrospective highlights the work of Marina Abramovic, Doug Aitken, Louise Bourgeois, Roy Lichtenstein, Chris Burden, Faith Ringgold, Yinka Shonibare, Robert Venturi, and other outstanding artists. (Fine Arts)

Material Media-making in the Digital Age

Material Media-making in the Digital Age
Title Material Media-making in the Digital Age PDF eBook
Author
Publisher
Pages
Release
Genre
ISBN 9781789383492

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New Media Technology

New Media Technology
Title New Media Technology PDF eBook
Author John Vernon Pavlik
Publisher Addison-Wesley Longman
Pages 0
Release 1998
Genre Electronic publications
ISBN 9780205270934

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New Media Technology provides a clear and conceptual mapping of this rapidly changing field. Readers will enjoy its comprehensive scope, the level of appropriate detail, and real world examples. Its focus on enduring yet timely issues gives the book a usefulness not found elsewhere. Previously published under the title, New Media and the Information Superhighway, the book examines current trends and advances in media technology, for instance, the impact of the World Wide Web. It addition, this text also explores laboratory experimental technologies, such as omni-directional imaging, and theoretical implications of new media. Special attention is also paid towards marketing issues, a topic currently overlooked in other texts of this nature. New material includes updated information on global positioning, satellite mapping as well as the latest legal ramifications affecting the industry, specifically the Telecommunications Act of 1996. New Media specialists, journalists, and advertising and public relations employees. Part of the Allyn & Bacon Series in Mass Communication.

New Media

New Media
Title New Media PDF eBook
Author Terry Flew
Publisher
Pages 368
Release 2018-02-26
Genre
ISBN 9780199026340

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This fully up-to-date survey examines the social, political, and economic impacts of new media from the early days of the telegraph to the latest network technologies. Featuring an in-depth treatment of new media theories, engaging case studies, and Canadian examples throughout, this textoffers students a concise yet comprehensive introduction to new media from a Canadian perspective.

Media Studies

Media Studies
Title Media Studies PDF eBook
Author Sue Thornham
Publisher NYU Press
Pages 913
Release 2009
Genre Social Science
ISBN 0814796265

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Why are some people more capable than others? What are the reasons for someone gaining unusual abilities or special expertise, or being especially creative? What has to happen in order for a young person to become a child prodigy or genius? How can we help today's children to reach high levels of ability, and to shine in the arts or the sciences, in sports or games, or to excel in other fields of expertise? The Psychology of High Abilities explains how, when, and why people acquire such special expertise, and illuminates ways to make it possible for larger numbers of young people to extend their capabilities. Examining how and why people differ in their capabilities, it investigates the actual causes underlying impressive accomplishments and achievements. The volume reveals the kinds of influences that contribute to high abilities and provides practical insights into the most effective ways for extending the abilities of young people and creating higher levels of expertise.

The New Media Reader

The New Media Reader
Title The New Media Reader PDF eBook
Author Noah Wardrip-Fruin
Publisher MIT Press
Pages 872
Release 2003-02-14
Genre Social Science
ISBN 9780262232272

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A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.

Media Heterotopias

Media Heterotopias
Title Media Heterotopias PDF eBook
Author Hye Jean Chung
Publisher Duke University Press
Pages 194
Release 2018-02-22
Genre Performing Arts
ISBN 0822372150

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In Media Heterotopias Hye Jean Chung challenges the widespread tendency among audiences and critics to disregard the material conditions of digital film production. Drawing on interviews with directors, producers, special effects supervisors, and other film industry workers, Chung traces how the rhetorical and visual emphasis on seamlessness masks the social, political, and economic realities of global filmmaking and digital labor. In films such as Avatar (2009), Interstellar (2014), and The Host (2006)—which combine live action footage with CGI to create new hybrid environments—filmmaking techniques and "seamless" digital effects allow the globally dispersed labor involved to go unnoticed by audiences. Chung adapts Foucault's notion of heterotopic spaces to foreground this labor and to theorize cinematic space as a textured, multilayered assemblage in which filmmaking occurs in transnational collaborations that depend upon the global movement of bodies, resources, images, and commodities. Acknowledging cinema's increasingly digitized and globalized workflow, Chung reconnects digitally constructed and composited imagery with the reality of production spaces and laboring bodies to highlight the political, social, ethical, and aesthetic stakes in recognizing the materiality of collaborative filmmaking.