Myst IV

Myst IV
Title Myst IV PDF eBook
Author Bryan Stratton
Publisher
Pages 0
Release 2004
Genre Computer adventure games
ISBN 9780761549116

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- Full and complete walkthrough of your journey, from Tomahna to Serenia - Supplemental background information about every Age that you can't get anywhere else - Comprehensive puzzle solutions that explain the logic of each riddle, not just their answers - Lavishly illustrated with hundreds of screenshots and previously unseen concept art - Quick-reference appendix that includes every journal found in the game - All branching storyline pathways explored and explained - Fill in the missing aspects of the story that began in Myst and continues in Uru

The Myst Reader

The Myst Reader
Title The Myst Reader PDF eBook
Author Rand Miller
Publisher Hachette Books
Pages 1005
Release 2004-09-01
Genre Fiction
ISBN 1401382215

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This omnibus edition of the hugely popular Myst trilogy is published to coincide with the release of Myst Revelations, the latest in the line of the bestselling Myst interactive CD-ROM games. The award-winning Myst series is one of the most successful interactive CD-ROM computer games in history with sales of more than 12 million copies worldwide. Myst captivated the world when it was first conceived and created by brothers Rand and Robyn Miller. Its extraordinary success has gone on to spawn Riven, Myst III Exile, and most recently, Uru: The Ages Beyond Myst. Devoted fans of these surreal adventure games gather yearly at "Mysterium" (whose event sites are spreading to other countries) to exchange game strategies, share stories, and meet up with old friends. The Myst Reader is a literary companion to the CD-ROM games and a compendium of the bestselling official Myst trilogy: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni. Devoted fans and new players alike will be delighted to have three books in this mythic saga together for the first time in one value-priced volume, which will be published in time to coincide with the long-awaited release of Myst Revelations.

Myst: The Book of Atrus

Myst: The Book of Atrus
Title Myst: The Book of Atrus PDF eBook
Author Rand Miller
Publisher Hyperion
Pages 0
Release 1995-11-02
Genre Fiction
ISBN 9780786861590

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Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.

Myst, the book of Ti'ana

Myst, the book of Ti'ana
Title Myst, the book of Ti'ana PDF eBook
Author Rand Miller
Publisher
Pages 0
Release
Genre
ISBN

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Sons of the King

Sons of the King
Title Sons of the King PDF eBook
Author Kimia Wood
Publisher CreateSpace
Pages 192
Release 2015-01-25
Genre Juvenile Fiction
ISBN 9781507614730

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A driven young man's quest for justice is transformed by a chance night-time encounter with his greatest rival. Power and fear. Murder and sacrifice. Family and justice. Edward is a tenacious young man bent on avenging his father's murder. If only he had a workable plan for how to go about it! Hector is a prince and the heir-apparent to the throne. His secret knowledge won't let him smile. Morcar is a king with an interest inpoison. He's terrified someone will use it on him one day. Eleanor is a queen who dearly loves her two daughters. What will happen when she gives birth to her next child?

The Feminine Mystique

The Feminine Mystique
Title The Feminine Mystique PDF eBook
Author Betty Friedan
Publisher W. W. Norton & Company
Pages 587
Release 2001-09-17
Genre Psychology
ISBN 0393322572

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The book that changed the consciousness of a country—and the world. Landmark, groundbreaking, classic—these adjectives barely describe the earthshaking and long-lasting effects of Betty Friedan's The Feminine Mystique. This is the book that defined "the problem that has no name," that launched the Second Wave of the feminist movement, and has been awakening women and men with its insights into social relations, which still remain fresh, ever since. A national bestseller, with over 1 million copies sold.

Before the Crash

Before the Crash
Title Before the Crash PDF eBook
Author Mark J. P. Wolf
Publisher Wayne State University Press
Pages 270
Release 2012-06-15
Genre Games & Activities
ISBN 0814337228

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Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age. Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf assembles essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games’ lack of availability or their perceived "primitiveness" when compared to contemporary video games. In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early period—from aesthetic, economic, industrial, and legal perspectives. Since the video game industry and culture got their start and found their form in this era, these years shaped much of what video games would come to be. This volume of early history, then, not only helps readers to understand the pre-crash era, but also reveals much about the present state of the industry. Before the Crash will give readers a thorough overview of the early days of video games along with a sense of the optimism, enthusiasm, and excitement of those times. Students and teachers of media studies will enjoy this compelling volume.