Myst and Riven
Title | Myst and Riven PDF eBook |
Author | Mark J. P. Wolf |
Publisher | University of Michigan Press |
Pages | 134 |
Release | 2011-05-26 |
Genre | Games & Activities |
ISBN | 0472051490 |
The inaugural title in the Landmark Video Games series
Myst: The Book of Atrus
Title | Myst: The Book of Atrus PDF eBook |
Author | Rand Miller |
Publisher | Hyperion |
Pages | 0 |
Release | 1995-11-02 |
Genre | Fiction |
ISBN | 9780786861590 |
Based on the best-selling CD-ROM game on the market, a novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.
The Myst Reader
Title | The Myst Reader PDF eBook |
Author | Rand Miller |
Publisher | Hachette Books |
Pages | 1005 |
Release | 2004-09-01 |
Genre | Fiction |
ISBN | 1401382215 |
This omnibus edition of the hugely popular Myst trilogy is published to coincide with the release of Myst Revelations, the latest in the line of the bestselling Myst interactive CD-ROM games. The award-winning Myst series is one of the most successful interactive CD-ROM computer games in history with sales of more than 12 million copies worldwide. Myst captivated the world when it was first conceived and created by brothers Rand and Robyn Miller. Its extraordinary success has gone on to spawn Riven, Myst III Exile, and most recently, Uru: The Ages Beyond Myst. Devoted fans of these surreal adventure games gather yearly at "Mysterium" (whose event sites are spreading to other countries) to exchange game strategies, share stories, and meet up with old friends. The Myst Reader is a literary companion to the CD-ROM games and a compendium of the bestselling official Myst trilogy: The Book of Atrus, The Book of Ti'ana, and The Book of D'ni. Devoted fans and new players alike will be delighted to have three books in this mythic saga together for the first time in one value-priced volume, which will be published in time to coincide with the long-awaited release of Myst Revelations.
Riven
Title | Riven PDF eBook |
Author | Rick Barba |
Publisher | Prima Games |
Pages | 0 |
Release | 2000-05 |
Genre | Riven |
ISBN | 9780761528975 |
Mend all that is riven. You hold in your hands a powerful tome- make it serve you to find Gehn, free Catherine, and rescue Riven's natives before it's too late. Get "Riven(TM) Prima's Official Strategy Guide" for: - Clear, step-by-step walkthroughs - Detailed visual aids for exact guidance - Easy-to-find solutions to every imaginable puzzle - In-depth instruction via the Complete Riven Journal - And Ages, upon Ages more! Get the best that "any" Age has to offer. Get "Riven(TM) Prima's Official Strategy Guide" so you can act while there is still time! Get the only book that Atrus can never tear apart!
Myst, the book of Ti'ana
Title | Myst, the book of Ti'ana PDF eBook |
Author | Rand Miller |
Publisher | |
Pages | 0 |
Release | |
Genre | |
ISBN |
From Myst to Riven
Title | From Myst to Riven PDF eBook |
Author | Richard Kadrey |
Publisher | Hyperion |
Pages | 0 |
Release | 1997-11-01 |
Genre | Games & Activities |
ISBN | 9780786863655 |
With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
Myst and Riven
Title | Myst and Riven PDF eBook |
Author | Mark J. P. Wolf |
Publisher | University of Michigan Press |
Pages | 134 |
Release | 2011-06-22 |
Genre | Games & Activities |
ISBN | 0472027492 |
“Myst and Riven is well-written, interesting, on-topic, insightful, and a real pleasure to read.” —Edward Castronova, Indiana University Video games have become a major cultural force, and within their history, Myst and its sequel Riven stand out as influential examples. Myst and Riven: The World of the D’ni is a close analysis of two of the most popular and significant video games in the history of the genre, investigating in detail their design, their functionality, and the gameplay experience they provide players. While scholarly close analysis has been applied to films for some time now, it has only rarely been applied at this level to video games. Mark J. P. Wolf uses elements such as graphics and sound, the games’ mood and atmosphere and how they are generated, the geography and design of the digital worlds, and the narrative structures of the games to examine their appeal to both critical and general audiences, their legacy, and what made them great. Myst and Riven is the inaugural book in the Landmark Video Games series, edited by Mark J. P. Wolf and Bernard Perron, which is the first series to examine individual video games of historical significance.