Mortal Kombat X Vol 3

Mortal Kombat X Vol 3
Title Mortal Kombat X Vol 3 PDF eBook
Author Shawn Kittelsen
Publisher
Pages 0
Release 2016
Genre Comic books, strips, etc
ISBN 9781401260842

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"Originally published as MORTAL KOMBAT X 9-12 and online as MORTAL KOMBAT X Digital Chapters 25-36."

Mortal Kombat X Vol. 1

Mortal Kombat X Vol. 1
Title Mortal Kombat X Vol. 1 PDF eBook
Author Shawn Kittelsen
Publisher DC Comics
Pages 148
Release 2015-04-14
Genre Comics & Graphic Novels
ISBN 1401259413

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THE PREQUEL TO THE VIDEO GAME PHENOMENON IS HERE! For years, a tenuous peace has existed between the realms, time enough for old champions to fall and a new generation to rise. But peace can never last for long . . . The Thunder God Raiden has seen visions of a great evil entering our world, one so powerful it could change the very face of the universe. The one hope to stop the sinister force lies in six ancient relics, mystical blades imbued with the Blood Magick of the One Being—the Kamidogu daggers. But Raiden and his allies are not the only ones searching for the all-powerful weapons. Another has spent years acquiring each blade through cunning and guile. For not only can the Kamidogu daggers contain a god, they also have the power to create one . . . Kombatants old and new will fight for the future of our realm and the realms beyond in this red-hot debut by writer Shawn Kittelsen. Together with artists Dexter Soy (DC UNIVERSE VS MASTERS OF THE UNIVERSE) and Veronica Gandini (JUSTICE LEAGUE BEYOND 2.0), they’ll start this action-packed newest chapter in the Mortal Kombat saga off with a bloodbath!

Mortal Kombat X Vol. 2

Mortal Kombat X Vol. 2
Title Mortal Kombat X Vol. 2 PDF eBook
Author Shawn Kittelsen
Publisher DC Comics
Pages 138
Release 2015-10-20
Genre Comics & Graphic Novels
ISBN 1401262856

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The quest for the Kamidogu daggers continues…fight! Great changes are coming to Outworld and Earthrealm alike. Whether they seek to protect the worlds of gods and men or to rule them, Kombatants new and old are heading toward bloody conflict. Hoping to thwart the coming evil, Raiden has conscripted Hanzo Hasashi-Scorpion-and his charge, Takeda Takahashi, to gather the mystical Kamidogu daggers. Their journey leads them to an old foe, who holds one of the powerful cursed weapons-Kuai Liang, the ninja known as Sub-Zero! With Sub-Zero corrupted by the Blood Magik of the dagger and Scorpion's deadly thirst for vengeance, the two will lock in a Mortal Kombat for the ages! Elsewhere, Kotal Kahn faces a challenge to his rule from the scorned tribe of the Shokan. King Gorbak is leading an army of Shokan and Oni warriors powerful enough to decimate the Emperor of Outworld. Though Kahn refuses to unleash his Kamidogu's Blood Magik again, he has an unlikely group of allies in the Earthrealmers Johnny Cage and Sonya Blade. The pair only wishes to rescue their daughter from the clutches of Reiko, but first they'll have to help Kahn protect his throne-which means an alliance with Kano and the Black Dragon! Writer SHAWN KITTELSEN continues his epic debut with the help of artists DEXTER SOY (DC UNIVERSE VS MASTERS OF THE UNIVERSE), IGOR VITORINO (Green Hornet) and DANIEL SAMPERE (BATGIRL), as they paint the blood-soaked story that leads into the video game phenomenon in MORTAL KOMBAT X: BLOOD GODS! Collects issues #5-8.

Mortal Kombat: Blood & Thunder

Mortal Kombat: Blood & Thunder
Title Mortal Kombat: Blood & Thunder PDF eBook
Author Charles Marshall
Publisher
Pages 49
Release 1995
Genre
ISBN 9781852866129

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Mortal Kombat X (2015-) #4

Mortal Kombat X (2015-) #4
Title Mortal Kombat X (2015-) #4 PDF eBook
Author Shawn Kittelsen
Publisher DC
Pages 47
Release
Genre Comics & Graphic Novels
ISBN

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As the daughter of Johnny Cage and Sonya Blade, Cassie Cage thinks she's seen it all. But when she finds herself in an illegal MMA deathmatch, Cassie must decide if she's ready for her first taste of Mortal Kombat!

Mortal Kombat X Vol. 3: Blood Island

Mortal Kombat X Vol. 3: Blood Island
Title Mortal Kombat X Vol. 3: Blood Island PDF eBook
Author Shawn Kittelsen
Publisher DC Comics
Pages 132
Release 2016-04-19
Genre Comics & Graphic Novels
ISBN 1401269621

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The bloody finale of the best-selling digital-first series that leads into the hit video game! The Thunder God Raiden and his champions saved Earthrealm from the Elder God Shinnok and his undead army, but a greater threat now rises on the shores of Shang Tsung's Island. Havik, the Cleric of Chaos, has allied himself with General Reiko, who has been made unkillable by the same Kamidogu Blood Majik that enhances his forces and possesses the daughters of Sonya Blade, Johnny Cage and "Jax" Briggs-as well as Raiden himself. To stop Reiko from becoming a Blood God and Havik from obtaining the all-powerful Amulet of Shinnok, Earthrealm and Outworld's greatest Kombatants must put aside their mutual hatred and join forces. But when the combined might of Kotal Kahn, Mileena, Johnny Cage, Sonya Blade and Ermac isn't enough to turn their foes into fatalities, all hope for Earthrealm's salvation may rest with the least likely hero-Scorpion's lowly apprentice, Takeda Takahashi! From writer Shawn Kittelsen and artists including Dexter Soy (DC UNIVERSE VS. MASTERS OF THE UNIVERSE), Igor Vitorino (GREEN HORNET) and Daniel Sampere (BATGIRL), MORTAL KOMBAT X VOL. 3: BLOOD ISLAND collects issues #9-12.

From Barbie® to Mortal Kombat

From Barbie® to Mortal Kombat
Title From Barbie® to Mortal Kombat PDF eBook
Author Justine Cassell
Publisher MIT Press
Pages 400
Release 2000-02-28
Genre Social Science
ISBN 9780262531689

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Girls and computer games—and the movement to overcome the stereotyping that dominates the toy aisles. Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. Although many people associate video games mainly with boys, the girls games' movement has emerged from an unusual alliance between feminist activists (who want to change the "gendering" of digital technology) and industry leaders (who want to create a girls' market for their games). The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers. Contributors Aurora, Dorothy Bennett, Stephanie Bergman, Cornelia Brunner, Mary Bryson, Lee McEnany Caraher, Justine Cassell, Suzanne de Castell, Nikki Douglas, Theresa Duncan, Monica Gesue, Michelle Goulet, Patricia Greenfield, Margaret Honey, Henry Jenkins, Cal Jones, Yasmin Kafai, Heather Kelley, Marsha Kinder, Brenda Laurel, Nancie Martin, Aliza Sherman, Kaveri Subrahmanyam