Programming Boot Sector Games
Title | Programming Boot Sector Games PDF eBook |
Author | Oscar Toledo Gutierrez |
Publisher | Lulu.com |
Pages | 280 |
Release | 2019-07-27 |
Genre | Computers |
ISBN | 035976262X |
"So in this book we are going through a crash course on 8086/8088 assembly language. We will fly fast and try to practice each thing as we learn it. And no example exceeds 512 bytes of machine code! Also you'll see how you can build small games using assembly language speaking directly to the heart of the computer. I've included 4 of my best examples of boot sector games: F-Bird, Invaders, Pillman, and Toledo Atomchess. For learning purposes I've included screen art programs in sections 4.3 (text mode) and 5.6 (Mandelbrot set). For this book I assume you have previous knowledge of programming in any high-level language that includes hexadecimal numbers, like C, C++, PHP, Java, Javascript, etc., and how to use command-line on Windows, Linux or Mac OS X." -- page x.
More Boot Sector Games
Title | More Boot Sector Games PDF eBook |
Author | Oscar Toledo Gutierrez |
Publisher | |
Pages | 0 |
Release | 2020-02-27 |
Genre | Computers |
ISBN | 9781678104641 |
After the success of Programming Boot Sector Games, inside this book you'll find even more deep secrets of 8086/8088 assembler programming, and of course: More boot sector games!!! Prepare to be surprised by the following programs in only 510 bytes: - bootOS, operating system. - Follow the Lights game. - bootRogue, a rogue-like RPG. - Bricks, paddle and ball game. - CubicDoom, a 3D ray-casting game.
Toledo Nanochess
Title | Toledo Nanochess PDF eBook |
Author | Oscar Toledo Gutierrez |
Publisher | |
Pages | 182 |
Release | 2014-02 |
Genre | Technology & Engineering |
ISBN | 9781304864376 |
Toledo Nanochess is the world's current smallest chess program written in C language. Now for the first time is published the complete documented source code. Also including the documented source code of the JS1K 2010 Chess entry (2nd place winner)
Programming Boot Sector Games
Title | Programming Boot Sector Games PDF eBook |
Author | Oscar Toledo Gutierrez |
Publisher | Lulu.com |
Pages | 280 |
Release | 2019-07-27 |
Genre | Computers |
ISBN | 0359816312 |
"So in this book we are going through a crash course on 8086/8088 assembly language. We will fly fast and try to practice each thing as we learn it. And no example exceeds 512 bytes of machine code! Also you'll see how you can build small games using assembly language speaking directly to the heart of the computer. I've included 4 of my best examples of boot sector games: F-Bird, Invaders, Pillman, and Toledo Atomchess. For learning purposes I've included screen art programs in sections 4.3 (text mode) and 5.6 (Mandelbrot set). For this book I assume you have previous knowledge of programming in any high-level language that includes hexadecimal numbers, like C, C++, PHP, Java, Javascript, etc., and how to use command-line on Windows, Linux or Mac OS X." -- page x.
Making Games for the NES
Title | Making Games for the NES PDF eBook |
Author | Steven Hugg |
Publisher | Puzzling Plans LLC |
Pages | 244 |
Release | 2019-08-08 |
Genre | Computers |
ISBN | 1075952727 |
Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of our Web-based IDE to see your code run instantly in the browser. We'll also talk about different "mappers" which add extra ROM and additional features to cartridges. Most of the examples use the CC65 C compiler using the NESLib library. We'll also write 6502 assembly language, programming the PPU and APU directly, and carefully timing our code to produce advanced psuedo-3D raster effects. Create your own graphics and sound, and share your games with friends!
Playing to Win
Title | Playing to Win PDF eBook |
Author | Robert Alan Brookey |
Publisher | Indiana University Press |
Pages | 260 |
Release | 2015-01-12 |
Genre | Technology & Engineering |
ISBN | 0253015057 |
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.
Legend
Title | Legend PDF eBook |
Author | Marie Lu |
Publisher | Penguin |
Pages | 318 |
Release | 2011-11-29 |
Genre | Young Adult Fiction |
ISBN | 110154595X |
"Legend doesn't merely survive the hype, it deserves it." From the New York Times bestselling author of The Young Elites What was once the western United States is now home to the Republic, a nation perpetually at war with its neighbors. Born into an elite family in one of the Republic's wealthiest districts, fifteen-year-old June is a prodigy being groomed for success in the Republic's highest military circles. Born into the slums, fifteen-year-old Day is the country's most wanted criminal. But his motives may not be as malicious as they seem. From very different worlds, June and Day have no reason to cross paths - until the day June's brother, Metias, is murdered and Day becomes the prime suspect. Caught in the ultimate game of cat and mouse, Day is in a race for his family's survival, while June seeks to avenge Metias's death. But in a shocking turn of events, the two uncover the truth of what has really brought them together, and the sinister lengths their country will go to keep its secrets. Full of nonstop action, suspense, and romance, this novel is sure to move readers as much as it thrills.