Monsters, Aliens, and Holes in the Ground
Title | Monsters, Aliens, and Holes in the Ground PDF eBook |
Author | Stu Horvath |
Publisher | MIT Press |
Pages | 457 |
Release | 2023-10-10 |
Genre | Games & Activities |
ISBN | 0262048221 |
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Title | Monsters, Aliens, and Holes in the Ground, Deluxe Edition PDF eBook |
Author | Stu Horvath |
Publisher | MIT Press |
Pages | 457 |
Release | 2023-10-10 |
Genre | Games & Activities |
ISBN | 026204823X |
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.
Experience Points - the Lost Chapters from Monsters, Aliens, & Holes in the Ground
Title | Experience Points - the Lost Chapters from Monsters, Aliens, & Holes in the Ground PDF eBook |
Author | Stu Horvath |
Publisher | |
Pages | 0 |
Release | 2023-11 |
Genre | |
ISBN |
The Routledge Handbook of Role-Playing Game Studies
Title | The Routledge Handbook of Role-Playing Game Studies PDF eBook |
Author | José P. Zagal |
Publisher | Taylor & Francis |
Pages | 588 |
Release | 2024-06-27 |
Genre | Games & Activities |
ISBN | 1040029760 |
This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.
Man-Made Monsters
Title | Man-Made Monsters PDF eBook |
Author | Bob Curran |
Publisher | Red Wheel/Weiser |
Pages | 224 |
Release | 2010-11-20 |
Genre | Body, Mind & Spirit |
ISBN | 1601637071 |
Life exists all around us, in forms that we can readily and easily identify. But what if there were, lurking in the shadows, other forms of life that are not so familiar, creatures created not by Nature, but by Man? We know their names—Frankenstein, the Golem, the homunculi of the ancient alchemists; they exist in our stories and myths. But just what are these mysterious creatures, and do they actually have some basis in reality? In his fascinating and wide-ranging new book, Dr. Bob Curran explores man-made monsters and the truth behind the myths. You’ll learn fascinating details about: The 19th century scientist who tried to bring the dead back to life—the model for Mary Shelley’s Frankenstein The Man of Clay who lumbered through the streets of medieval Prague at the command of early rabbis Tales of robots that may have existed in the ancient world and threatened Greek and Roman warriors. Cloning and the artificial creation of life, and what strange and mysterious areas they may be heading into. Man-Made Monsters is essential reading for anyone who wants to explore artificial beings and peer into the dark recesses of the human mind...where they may indeed be hiding.
Sign of the Labrys
Title | Sign of the Labrys PDF eBook |
Author | Margaret St. Clair |
Publisher | Courier Dover Publications |
Pages | 177 |
Release | 2016-11-16 |
Genre | Fiction |
ISBN | 0486804100 |
Like others who withstood the pandemic, Sam Sewell lives in a subterranean shelter. The vast catacombs were built before the military's biological weapon leaked out, killing nine out of ten people and leaving the survivors so traumatized that they can barely tolerate each other's company. So it's quite peculiar that some government agents seem to think that Sam lives with a woman, Despoina, who's suspected of conducting germ warfare. Pressured by the agents to locate Despoina, Sam must literally go underground to discover the truth about a hidden world of witchcraft and secret rituals. This Wiccan-themed science fiction novel was cited by Gary Gygax as an inspiration for Dungeons & Dragons. Enthusiasts of the role-playing game will recognize the forerunner of Castle Greyhawk and its labyrinthine setting of multiple levels connected by secret passages. Other readers will savor the fantasy on its own terms, as the poetic recounting of an otherworldly mystery.
Monsters vs. Aliens: Meet the Monsters
Title | Monsters vs. Aliens: Meet the Monsters PDF eBook |
Author | N. T. Raymond |
Publisher | Festival |
Pages | 24 |
Release | 2009-02-17 |
Genre | Juvenile Fiction |
ISBN | 9780061567247 |
Get the inside track on what Dr. Cockroach digs for dinner, why B.O.B. is afraid of pool parties, and why Ginormica is so "ginormous," in these breaking news reports. Plus, find out how The Missing Link keeps his scales so clear and shiny! All the answers to your burning questions about Earth's bravest bunch of monsters are inside!