Minecraft

Minecraft
Title Minecraft PDF eBook
Author James Zeiger
Publisher
Pages 0
Release 2016
Genre Minecraft (Game)
ISBN 9781634706414

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Learn all about the many resources found in the world of Minecraft, from how they are gathered to what they are used for.

The Unofficial Guide to Minecraft Mining and Farming

The Unofficial Guide to Minecraft Mining and Farming
Title The Unofficial Guide to Minecraft Mining and Farming PDF eBook
Author Heather E. Schwartz
Publisher Lerner Classroom
Pages 36
Release 2019
Genre Juvenile Nonfiction
ISBN 1541546113

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This high-interest guide to Minecraft makes STEM and coding content accessible to readers.

The Unofficial Guide to Mining in Minecraft

The Unofficial Guide to Mining in Minecraft
Title The Unofficial Guide to Mining in Minecraft PDF eBook
Author Eric J. Tower
Publisher The Rosen Publishing Group, Inc
Pages 26
Release 2018-12-15
Genre Juvenile Nonfiction
ISBN 1538342502

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It should come as no surprise that mining is a very important way to obtain resources in the game of Minecraft. It's also a very important way to get resources in the real world. This informative book shows young readers more about how people build real-life mines and what they mine for, including in-game resources such as diamonds, iron, gold, and coal. It will also show them how to use that information to make their Minecraft mines safer and even more productive.

366 Days of World War II

366 Days of World War II
Title 366 Days of World War II PDF eBook
Author Richard Binder
Publisher Richard Binder
Pages 440
Release 2015-02-21
Genre
ISBN 9780988407954

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World War II lasted six years. That's 2,194 days. What happened in those six years? In this new "diary," author Richard Binder takes a radical new approach to telling the story of the worst conflict humanity has ever experienced. Instead of trying to cover everything, he relates the happenings of just 366 days, the length of a single year. Choosing events great and small from the beginning of the war to its bitter end, he gives you a fascinating and sometimes shocking look at things you know from your high-school history and things you may never have heard of.

Unofficial Minecraft Life Hacks Lab for Kids

Unofficial Minecraft Life Hacks Lab for Kids
Title Unofficial Minecraft Life Hacks Lab for Kids PDF eBook
Author Adam Clarke
Publisher Quarry Books
Pages 147
Release 2019-07-02
Genre Juvenile Nonfiction
ISBN 1631597221

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In Unofficial Minecraft Life Hacks Lab for Kids, Adam Clarke (aka Wizard Keen) and Victoria Bennett offer projects and gameplay that will guide you to make great choices as a player and a person. Minecraft is an amazing game that stimulates your creativity as you build whatever you can imagine, but it’s also great for learning about how to be a good citizen and mining positive connections with other players—in-game, elsewhere online, and in real life. With this book, you’ll learn about: How to set good gaming ground rules, collaborate, and resolve conflicts. Online resources, servers, and organizations that promote and guide positive play. Minecraft projects that promote and guide positive play and positive digital citizenship. Make every build a block party by learning to think critically, behave safely, and participate responsibly with Unofficial Minecraft Life Hacks Lab for Kids! The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus—all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.

The Big Book of Building

The Big Book of Building
Title The Big Book of Building PDF eBook
Author
Publisher Triumph Books
Pages 193
Release 2014-11-01
Genre Games & Activities
ISBN 1623689406

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Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.

The Game Mindcraft

The Game Mindcraft
Title The Game Mindcraft PDF eBook
Author Huxley Rivers
Publisher Publifye AS
Pages 218
Release 2024-10-05
Genre Computers
ISBN 8233932280

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""The Game Mindcraft: A Journey Through Digital Creativity and Innovation"" explores the revolutionary impact of Minecraft on gaming, education, and digital culture. This comprehensive book delves into the game's origins, its unique approach to player creativity, and its far-reaching influence on various fields. Readers are taken on a journey through Minecraft's evolution, from its humble beginnings to its status as a global phenomenon that blurs the lines between game, educational tool, and creative platform. The book highlights intriguing facts about Minecraft's psychological appeal and its ability to foster global communities. It examines how the game taps into fundamental human desires for creativity and discovery, while also serving as a powerful tool for interactive learning. Through a combination of player statistics, educational case studies, and interviews with experts, the authors present a compelling argument for Minecraft's significance in the digital age. What sets this book apart is its holistic approach, balancing technological analysis with social and educational insights. Written in an engaging, narrative non-fiction style, it offers accessible language for a general audience while maintaining academic rigor. As readers progress through the chapters, they gain a deep understanding of Minecraft's impact on fields ranging from urban planning to digital art, making this an invaluable resource for anyone interested in the intersection of technology, creativity, and social dynamics in the digital world.