Metal Gear Solid
Title | Metal Gear Solid PDF eBook |
Author | Raymond Benson |
Publisher | Random House Digital, Inc. |
Pages | 337 |
Release | 2008 |
Genre | Adventure stories |
ISBN | 0345503287 |
This explosive Metal Gear Solid novel ventures beyond the thrilling videogame and delves into the dark heart of Solid Snake’s world! Highly skilled former FOXHOUND agent Solid Snake is called out of retirement to do what he does best–neutralize a crisis of epic proportions. A deadly team of renegade FOXHOUND operatives has taken over the nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands aren’t met, a powerful, top-secret weapon will be unleashed upon the world. Solid Snake’s mission is to breach the heavily fortified base to rescue hostages and to destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six first-rate killers with extraordinary abilities. All alone in hostile territory, armed with nothing but his wits, Snake has only a snowball’s chance in hell of taking out his target and keeping nuclear nightfall from descending on the earth. But nothing is as it seems. Somebody is hiding something. Somebody has a hidden agenda. And somebody wants Snake to learn secrets about his dark past–secrets that would shake any man to his core.
Art of Metal Gear Solid V
Title | Art of Metal Gear Solid V PDF eBook |
Author | Konami |
Publisher | Dark Horse Books |
Pages | 0 |
Release | 2016 |
Genre | Adventure games |
ISBN | 9781506701103 |
Witness the concept and design behind the genre-defining science fiction military action and drama with The Art of Metal Gear Solid V! Chronicling the development of Kojima Productions's magnum opus, and featuring hundreds of pieces of never-before-seen art, this beautifully assembled volume is an essential addition to any gamer's collection. Dark Horse is proud to offer a piece of gaming history with The Art of Metal Gear Solid V!
Metal Gear Solid Omnibus
Title | Metal Gear Solid Omnibus PDF eBook |
Author | Kris Oprisko |
Publisher | |
Pages | 0 |
Release | 2017 |
Genre | Alaska |
ISBN | 9781684052127 |
"Originally published as Metal Gear Solid issues #1-12 and Metal Gear Solid: Sons of Liberty issues #0-12."--Title page verso.
How to Do Things with Videogames
Title | How to Do Things with Videogames PDF eBook |
Author | Ian Bogost |
Publisher | U of Minnesota Press |
Pages | 194 |
Release | 2011-08-05 |
Genre | Games & Activities |
ISBN | 145293312X |
In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.
Ape Escape 2 Official Strategy Guide
Title | Ape Escape 2 Official Strategy Guide PDF eBook |
Author | Tim Bogenn |
Publisher | Bradygames |
Pages | 148 |
Release | 2003 |
Genre | Games & Activities |
ISBN | 9780744002935 |
BradyGames' Ape Escape 2 Official Strategy Guidefeatures a step-by-step walkthrough to guide players through every environment. Coverage of each delinquent monkey, and all mini-games. Expert boss tactics, plus complete item and vehicle lists. Game secrets revealed, and more!
Horror Video Games
Title | Horror Video Games PDF eBook |
Author | Bernard Perron |
Publisher | McFarland |
Pages | 311 |
Release | 2014-01-10 |
Genre | Games & Activities |
ISBN | 0786454792 |
In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.
Metal Gear Solid: Guns of the Patriots
Title | Metal Gear Solid: Guns of the Patriots PDF eBook |
Author | Project Itoh |
Publisher | VIZ Media LLC |
Pages | 282 |
Release | 2012-06-19 |
Genre | Fiction |
ISBN | 1421550873 |
From the legendary video game franchise! Solid Snake is a soldier and part of a worldwide nanotechnology network known as the Sons of the Patriots System. Time is running out for Snake as, thanks to the deadly FOXDIE virus, he has been transformed into a walking biological weapon. Not only is the clock ticking for Snake, but for the world itself. Snake turns to the SOP for help, only to find that it has been hacked by his old enemy Liquid—and whoever controls the SOP System controls the world. -- VIZ Media