Character Modeling with Maya and ZBrush
Title | Character Modeling with Maya and ZBrush PDF eBook |
Author | Jason Patnode |
Publisher | Taylor & Francis |
Pages | 410 |
Release | 2012-08-06 |
Genre | Computers |
ISBN | 1136141812 |
Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Maya Character Creation
Title | Maya Character Creation PDF eBook |
Author | Chris Maraffi |
Publisher | New Riders |
Pages | 385 |
Release | 2003-09-11 |
Genre | Computers |
ISBN | 0132798239 |
A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.
Maya 8.0 Character Modeling
Title | Maya 8.0 Character Modeling PDF eBook |
Author | Gary Oliverio |
Publisher | Wordware Publishing, Inc. |
Pages | 506 |
Release | 2006-01-31 |
Genre | Computers |
ISBN | 1449633765 |
Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.
Beginner's Guide to Character Creation in Maya
Title | Beginner's Guide to Character Creation in Maya PDF eBook |
Author | Jahirul Amin |
Publisher | 3dtotal Publishing |
Pages | 0 |
Release | 2015-05-12 |
Genre | Computer animation |
ISBN | 9781909414204 |
The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.
Maya 2008 Character Modeling and Animation
Title | Maya 2008 Character Modeling and Animation PDF eBook |
Author | Tereza Flaxman |
Publisher | Charles River Media |
Pages | 0 |
Release | 2008 |
Genre | Cartoon characters |
ISBN | 9781584505563 |
Explains how to use Maya to create a variety of believable 3D characters, presenting a series of concepts, programming techniques, and Maya tools, as well as hands-on exercises.
Character Modeling with Maya and Zbrush
Title | Character Modeling with Maya and Zbrush PDF eBook |
Author | Jason Patnode |
Publisher | Taylor & Francis |
Pages | 410 |
Release | 2008 |
Genre | Art |
ISBN | 0240520343 |
Maya is the most powerful and popular 3D graphics software in the film industry and is being increasingly adopted by games developers. Modeling believable human and non-human characters is an absolutely vital skill for 3D artists in both industries, and this book-and-DVD package shows them exactly how to do just that.
An Essential Introduction to Maya Character Rigging with DVD
Title | An Essential Introduction to Maya Character Rigging with DVD PDF eBook |
Author | Cheryl Cabrera |
Publisher | CRC Press |
Pages | 409 |
Release | 2012-09-10 |
Genre | Art |
ISBN | 1136140069 |
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character