Maxon Cinema 4D 2023
Title | Maxon Cinema 4D 2023 PDF eBook |
Author | Pradeep Mamgain |
Publisher | |
Pages | 0 |
Release | 2023-03-04 |
Genre | |
ISBN |
The MAXON Cinema 4D 2023: Modeling Essentials book provides a detailed, step-by-step guide on how to create 3D models using Cinema 4D 2023. It is an excellent resource for individuals with varying levels of experience, including those transitioning from other software to Cinema 4D. This guide is designed to assist readers in getting started with modeling in Cinema 4D by teaching them essential concepts and techniques related to 3D modeling. By applying these skills, readers can produce hard-surfaced objects for their projects. Furthermore, the book covers the OpenVDB-based Volume Builder and Volume Mesher functions of Cinema 4D, which enable users to develop complex models by utilizing boolean-type operations such as adding and subtracting basic shapes. The objective of this book is to help readers improve their skills as Cinema 4D artists and increase their workflow efficiency by offering a variety of tips, tricks, notes, and cautions throughout. It serves as a valuable teaching resource for anyone interested in learning modeling with Cinema 4D 2023. The language used in the book is straightforward and easily understandable, without any technical jargon. The book includes tutorials that take readers through each step of executing tasks in Cinema 4D 2023. Contents Chapter 1 - Introduction to Cinema 4D 2023 Chapter 2 - Tools Chapter 3 - Spline Modeling Chapter 4 - Polygon Modeling-I Chapter 5 - Polygon Modeling-II Chapter 6 - Edge Flow and Topology Chapter 7 - Volumes Key Features Learn about the user interface, navigation, tools, functions, and commands in Cinema 4D. Covers all of the fundamentals as well as advanced subjects through easy-to-follow tutorials. Polygon, subdivision, and spline modeling techniques are covered. Volumetric modeling techniques are covered. Comprehensive covering of tools and functions. More than 39 tutorials are included, along with before and after files. There are 36 practice exercises to put your newfound knowledge to the test. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The material presented under the heading "What just happened?" provides an explanation of how the instructions are functioning. Under the "What next?" heading, the content outlines the steps that should be taken after completing a particular step or set of steps. The resources for this textbook include an ePub file that contains color images of the screenshots and illustrations featured in the book. These images are provided to enhance the learning experience and are included as part of the resources. Access to the starting and ending states of each tutorial, as well as the resources used in the tutorials, is available to you. For more information visit, Neurons Factory website.
Maxon Cinema 4D 2023: Modeling Essentials
Title | Maxon Cinema 4D 2023: Modeling Essentials PDF eBook |
Author | Pradeep Mamgain |
Publisher | Neurons Factory |
Pages | 521 |
Release | |
Genre | Computers |
ISBN |
The MAXON Cinema 4D 2023: Modeling Essentials book provides a detailed, step-by-step guide on how to create 3D models using Cinema 4D 2023. It is an excellent resource for individuals with varying levels of experience, including those transitioning from other software to Cinema 4D. This guide is designed to assist readers in getting started with modeling in Cinema 4D by teaching them essential concepts and techniques related to 3D modeling. By applying these skills, readers can produce hard-surfaced objects for their projects. Furthermore, the book covers the OpenVDB-based Volume Builder and Volume Mesher functions of Cinema 4D, which enable users to develop complex models by utilizing boolean-type operations such as adding and subtracting basic shapes. The objective of this book is to help readers improve their skills as Cinema 4D artists and increase their workflow efficiency by offering a variety of tips, tricks, notes, and cautions throughout. It serves as a valuable teaching resource for anyone interested in learning modeling with Cinema 4D 2023. The language used in the book is straightforward and easily understandable, without any technical jargon. The book includes tutorials that take readers through each step of executing tasks in Cinema 4D 2023. One of the most effective methods for skill improvement is through practice. This book includes practice exercises that are strongly recommended to help readers build confidence and prepare for real-world projects. By completing these exercises, readers can master the powerful features of Cinema 4D and gain the ability to create hard-surface models. By the end of the book, readers will have the necessary skills to work with confidence in Cinema 4D. Content Chapter 1 - Introduction to Cinema 4D 2023 Chapter 2 - Tools Chapter 3 - Spline Modeling Chapter 4 - Polygon Modeling-I Chapter 5 - Polygon Modeling-II Chapter 6 - Edge Flow and Topology Chapter 7 - Volumes For more information visit Neurons Factory website.
MAXON Cinema 4D R20: Modeling Essentials
Title | MAXON Cinema 4D R20: Modeling Essentials PDF eBook |
Author | Pradeep Mamgain |
Publisher | Padexi Academy |
Pages | 215 |
Release | 2020-07-30 |
Genre | Computers |
ISBN |
The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities Cinema 4D. By the time you’re done, you’ll be ready to create hard-surface models in Cinema 4D. What are the key features of the book? Learn Cinema 4D’s updated user interface, navigation, tools, functions, and commands. Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Covers polygon, subdivision, and spline modeling techniques. Covers volumetric modeling techniques. Detailed coverage of tools and features. Features more than 29 hands-on exercises – complete with before and after files. Contains 25 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.
MAXON Cinema 4D R20: A Detailed Guide to XPresso
Title | MAXON Cinema 4D R20: A Detailed Guide to XPresso PDF eBook |
Author | Pradeep Mamgain |
Publisher | Padexi Academy |
Pages | 168 |
Release | 2020-07-30 |
Genre | Computers |
ISBN |
XPresso is a node based system in Cinema 4D that is used to create automated object interactions. You can create these interactions by drawing wires from one node to another. From rotating fan blades to rigged objects, from propellers to the bouncing ball, from clock mechanism to organic movement of a jellyfish, XPresso allows you to create animations with ease. The MAXON Cinema 4D R20: A Detailed Guide to XPresso book introduces students to the XPresso module of the CINEMA 4D which is a node-based visual scripting language. This book covers XPresso Editor and different nodes of the XPresso and MoGraph classes and takes you step-by-step through the whole process of building node networks in XPresso Editor. Numerous examples and hands-on exercises are used to show the functioning of the nodes. Moving ahead, this book broadens your XPresso knowledge by taking you step-by-step through the process of creating four Cinema 4D lighting presets. You can use these presets to quickly and easily illuminate the scenes and produce cool looking renders. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities Cinema 4D. By the time you’re done, you’ll be ready to create hard-surface models in Cinema 4D. If you buy this book, you’ll also get access to all preset files, Cinema 4D files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the lessons. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning XPresso module with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in XPresso step-by-step. As students move from one exercise to another, they will be gaining robust knowledge about the XPresso module of Cinema 4D. What are the key features of the book? Explains XPresso Editor and node-based approach. Covers nodes of the XPresso and MoGraph classes. Step-by-step instructions to create four lighting presets from scratch. Covers nodes and features in detail. Features 30 examples showing functioning of the nodes. Features more than 18 hands-on exercises – complete with before and after files. Contains 10 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.
Exploring 3D Modeling with CINEMA 4D R19: a Beginner's Guide
Title | Exploring 3D Modeling with CINEMA 4D R19: a Beginner's Guide PDF eBook |
Author | Pradeep Mamgain |
Publisher | Createspace Independent Publishing Platform |
Pages | 198 |
Release | 2018-05-03 |
Genre | |
ISBN | 9781718701939 |
DescriptionThe Exploring 3D Modeling with CINEMA 4D R19 - A Beginner's Guide textbook walks you through every step of creating 3D models with CINEMA 4D R19. This guide is perfect for both novices and those moving from other software to CINEMA 4D. This book will help you to get started with modeling in CINEMA 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D modeler and you will be able to speed up your workflow.The first page of the every chapter summarizes the topics that will be covered in the chapter. Every chapter of this textbook contains tutorials which instruct users how things can be done in CINEMA 4D step-by-step. Practicing is one of the best ways to improve skills. Each chapter of this textbook ends with some practice activities which you are highly encouraged to complete and gain confidence for the real-world projects. By completing these activities, you will be able to master the powerful capabilities of CINEMA 4D. Although, this book is designed for beginners, it is aimed to be a solid teaching resource for 3D modeling. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. By the time you're done, you'll be ready to create hard-surfaced models for your 3D projects. The rich companion website PADEXI Academy (www.padexi.academy) contains additional CINEMA 4D resources that will help you quickly master CINEMA 4D. Key features Learn CINEMA 4D's updated user interface, navigation, tools, functions, and commands. Polygon, subdivision, and spline modeling techniques covered. Detailed coverage of tools and features. Contains 24 standalone tutorials. Contains 14 practice activities to test the knowledge gained. Additional guidance is provided in form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each tutorial's initial and final states along with the resources used in the tutorials. Quiz to assess the knowledge. Bonus tutorials. Brief Table of Contents This book is divided into following chapters: Chapter M1: Introduction to CINEMA 4D R19 Chapter M2: Tools of the Trade Chapter M3: Spline Modeling Chapter M4: Polygon Modeling Chapter M5: Bonus Tutorials More info: wp.me/p9r5f7-i0
Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition
Title | Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition PDF eBook |
Author | Pradeep Mamgain |
Publisher | Padexi Academy |
Pages | 335 |
Release | 2020-07-30 |
Genre | Computers |
ISBN |
The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality models using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Detailed coverage of tools and features. Features 34 hands-on exercises – complete with before and after files. Features 8 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.
Unity for Architectural Visualization
Title | Unity for Architectural Visualization PDF eBook |
Author | Stefan Boeykens |
Publisher | Packt Publishing Ltd |
Pages | 202 |
Release | 2013-09-25 |
Genre | Computers |
ISBN | 1783559071 |
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.