Mathematics for Computer Graphics Applications

Mathematics for Computer Graphics Applications
Title Mathematics for Computer Graphics Applications PDF eBook
Author Michael E. Mortenson
Publisher Industrial Press Inc.
Pages 372
Release 1999
Genre Computers
ISBN 9780831131111

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"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.

Mathematics for Computer Graphics

Mathematics for Computer Graphics
Title Mathematics for Computer Graphics PDF eBook
Author John Vince
Publisher Springer Science & Business Media
Pages 251
Release 2005-12-19
Genre Computers
ISBN 1846282837

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.

Mathematical Tools in Computer Graphics with C# Implementations

Mathematical Tools in Computer Graphics with C# Implementations
Title Mathematical Tools in Computer Graphics with C# Implementations PDF eBook
Author Alexandre Hardy
Publisher World Scientific
Pages 494
Release 2008
Genre Computers
ISBN 9812791027

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Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. It contains the classes in C# necessary for computer graphics, and offers an explanation of the code.

Calculus for Computer Graphics

Calculus for Computer Graphics
Title Calculus for Computer Graphics PDF eBook
Author John Vince
Publisher Springer
Pages 303
Release 2019-03-12
Genre Computers
ISBN 3030113760

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Students studying different branches of computer graphics have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems. In this 2nd edition, the author extends the scope of the original book to include applications of calculus in the areas of arc-length parameterisation of curves, geometric continuity, tangent and normal vectors, and curvature. The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear no more challenging than any other branch of mathematics. He introduces the subject by examining how functions depend upon their independent variables, and then derives the appropriate mathematical underpinning and definitions. This gives rise to a function’s derivative and its antiderivative, or integral. Using the idea of limits, the reader is introduced to derivatives and integrals of many common functions. Other chapters address higher-order derivatives, partial derivatives, Jacobians, vector-based functions, single, double and triple integrals, with numerous worked examples, and over a hundred and seventy colour illustrations. This book complements the author’s other books on mathematics for computer graphics, and assumes that the reader is familiar with everyday algebra, trigonometry, vectors and determinants. After studying this book, the reader should understand calculus and its application within the world of computer graphics, games and animation.

Computer Graphics through Key Mathematics

Computer Graphics through Key Mathematics
Title Computer Graphics through Key Mathematics PDF eBook
Author Huw Jones
Publisher Springer Science & Business Media
Pages 358
Release 2012-12-06
Genre Computers
ISBN 1447102975

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This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills of ow to do'things. The author discusses those aspects of mathematics that relate to the computer synthesis of images, and so gives users a better understanding of the limitations of computer graphics systems. Users of computer graphics who have no formal training and wish to understand the essential foundations of computer graphics systems will find this book very useful, as will mathematicians who want to understand how their subject is used in computer image synthesis. '

Mathematical and Computer Programming Techniques for Computer Graphics

Mathematical and Computer Programming Techniques for Computer Graphics
Title Mathematical and Computer Programming Techniques for Computer Graphics PDF eBook
Author Peter Comninos
Publisher Springer Science & Business Media
Pages 556
Release 2010-04-06
Genre Computers
ISBN 1846282926

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Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)

Applied Geometry for Computer Graphics and CAD

Applied Geometry for Computer Graphics and CAD
Title Applied Geometry for Computer Graphics and CAD PDF eBook
Author Duncan Marsh
Publisher Springer
Pages 361
Release 2006-03-30
Genre Computers
ISBN 1846281091

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Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.