Mathematics for Competitive Programming and Data Structures: Mastering the Essentials
Title | Mathematics for Competitive Programming and Data Structures: Mastering the Essentials PDF eBook |
Author | |
Publisher | Ayush Saxena |
Pages | 104 |
Release | 2023-07-01 |
Genre | Antiques & Collectibles |
ISBN |
"Mathematics for Competitive Programming and Data Structures: Mastering the Essentials" is a comprehensive guide that bridges the gap between mathematics and programming, catering specifically to the needs of competitive programmers and those studying data structures and algorithms. This book equips readers with a solid foundation in essential mathematical concepts and techniques that are frequently used in the field of computer science. With a focus on practicality and problem-solving, this book covers a wide range of topics including prime numbers, combinatorics, discrete mathematics, graph theory, trees, order statistics, probability and statistics, geometry, numerical methods, and linear algebra. Each topic is explained in detail, providing clear explanations, algorithms, and code examples in C++ to reinforce understanding and implementation. By exploring prime numbers, permutations, combinations, set theory, graph algorithms, and more, readers will develop a strong mathematical toolkit for solving complex algorithmic problems efficiently. The book also delves into probability theory, statistical measures, geometric algorithms, numerical integration, and linear algebra, empowering readers to tackle a wide variety of programming challenges. Whether you are preparing for competitive programming contests, enhancing your problem-solving skills, or looking to strengthen your foundation in data structures and algorithms, "Mathematics for Competitive Programming and Data Structures" is your go-to resource. Sharpen your mathematical prowess, optimize your coding techniques, and gain the confidence to excel in the world of competitive programming and algorithmic problem-solving.
Guide to Competitive Programming
Title | Guide to Competitive Programming PDF eBook |
Author | Antti Laaksonen |
Publisher | Springer |
Pages | 286 |
Release | 2018-01-02 |
Genre | Computers |
ISBN | 3319725475 |
This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.
Programming Challenges
Title | Programming Challenges PDF eBook |
Author | Steven S Skiena |
Publisher | Springer Science & Business Media |
Pages | 376 |
Release | 2006-04-18 |
Genre | Computers |
ISBN | 038722081X |
There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
Algorithmic Thinking
Title | Algorithmic Thinking PDF eBook |
Author | Daniel Zingaro |
Publisher | No Starch Press |
Pages | 409 |
Release | 2020-12-15 |
Genre | Computers |
ISBN | 1718500807 |
A hands-on, problem-based introduction to building algorithms and data structures to solve problems with a computer. Algorithmic Thinking will teach you how to solve challenging programming problems and design your own algorithms. Daniel Zingaro, a master teacher, draws his examples from world-class programming competitions like USACO and IOI. You'll learn how to classify problems, choose data structures, and identify appropriate algorithms. You'll also learn how your choice of data structure, whether a hash table, heap, or tree, can affect runtime and speed up your algorithms; and how to adopt powerful strategies like recursion, dynamic programming, and binary search to solve challenging problems. Line-by-line breakdowns of the code will teach you how to use algorithms and data structures like: The breadth-first search algorithm to find the optimal way to play a board game or find the best way to translate a book Dijkstra's algorithm to determine how many mice can exit a maze or the number of fastest routes between two locations The union-find data structure to answer questions about connections in a social network or determine who are friends or enemies The heap data structure to determine the amount of money given away in a promotion The hash-table data structure to determine whether snowflakes are unique or identify compound words in a dictionary NOTE: Each problem in this book is available on a programming-judge website. You'll find the site's URL and problem ID in the description. What's better than a free correctness check?
Algorithms in a Nutshell
Title | Algorithms in a Nutshell PDF eBook |
Author | George T. Heineman |
Publisher | "O'Reilly Media, Inc." |
Pages | 366 |
Release | 2008-10-14 |
Genre | Computers |
ISBN | 1449391133 |
Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs -- with just enough math to let you understand and analyze algorithm performance. With its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. Each major algorithm is presented in the style of a design pattern that includes information to help you understand why and when the algorithm is appropriate. With this book, you will: Solve a particular coding problem or improve on the performance of an existing solution Quickly locate algorithms that relate to the problems you want to solve, and determine why a particular algorithm is the right one to use Get algorithmic solutions in C, C++, Java, and Ruby with implementation tips Learn the expected performance of an algorithm, and the conditions it needs to perform at its best Discover the impact that similar design decisions have on different algorithms Learn advanced data structures to improve the efficiency of algorithms With Algorithms in a Nutshell, you'll learn how to improve the performance of key algorithms essential for the success of your software applications.
Math for Programmers
Title | Math for Programmers PDF eBook |
Author | Paul Orland |
Publisher | Manning Publications |
Pages | 686 |
Release | 2021-01-12 |
Genre | Computers |
ISBN | 1617295353 |
In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. Summary To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest programming fields. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! About the book In Math for Programmers you’ll explore important mathematical concepts through hands-on coding. Filled with graphics and more than 300 exercises and mini-projects, this book unlocks the door to interesting–and lucrative!–careers in some of today’s hottest fields. As you tackle the basics of linear algebra, calculus, and machine learning, you’ll master the key Python libraries used to turn them into real-world software applications. What's inside Vector geometry for computer graphics Matrices and linear transformations Core concepts from calculus Simulation and optimization Image and audio processing Machine learning algorithms for regression and classification About the reader For programmers with basic skills in algebra. About the author Paul Orland is a programmer, software entrepreneur, and math enthusiast. He is co-founder of Tachyus, a start-up building predictive analytics software for the energy industry. You can find him online at www.paulor.land. Table of Contents 1 Learning math with code PART I - VECTORS AND GRAPHICS 2 Drawing with 2D vectors 3 Ascending to the 3D world 4 Transforming vectors and graphics 5 Computing transformations with matrices 6 Generalizing to higher dimensions 7 Solving systems of linear equations PART 2 - CALCULUS AND PHYSICAL SIMULATION 8 Understanding rates of change 9 Simulating moving objects 10 Working with symbolic expressions 11 Simulating force fields 12 Optimizing a physical system 13 Analyzing sound waves with a Fourier series PART 3 - MACHINE LEARNING APPLICATIONS 14 Fitting functions to data 15 Classifying data with logistic regression 16 Training neural networks
Computer Mathematics for Programmers
Title | Computer Mathematics for Programmers PDF eBook |
Author | Darrell H. Abney |
Publisher | Elsevier |
Pages | 349 |
Release | 2014-05-09 |
Genre | Reference |
ISBN | 1483272192 |
Computer Mathematics for Programmers presents the Mathematics that is essential to the computer programmer. The book is comprised of 10 chapters. The first chapter introduces several computer number systems. Chapter 2 shows how to perform arithmetic operations using the number systems introduced in Chapter 1. The third chapter covers the way numbers are stored in computers, how the computer performs arithmetic on real numbers and integers, and how round-off errors are generated in computer programs. Chapter 4 details the use of algorithms and flowcharting as problem-solving tools for computer programming. Subsequent chapters focuses on specific mathematical topics such as algebra, sets, logic, Boolean algebra, matrices, graphing and linear programming, and statistics. Students of computer programming will find the text very useful.