Materializing New Media

Materializing New Media
Title Materializing New Media PDF eBook
Author Anna Munster
Publisher UPNE
Pages 254
Release 2011-11-15
Genre Computers
ISBN 1611682940

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A significant contribution to investigations of the social and cultural impact of new media and digital technologies

Materializing Digital Futures

Materializing Digital Futures
Title Materializing Digital Futures PDF eBook
Author Toija Cinque
Publisher Bloomsbury Publishing USA
Pages 352
Release 2022-01-27
Genre Social Science
ISBN 1501361279

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Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.

Materializing Memory in Art and Popular Culture

Materializing Memory in Art and Popular Culture
Title Materializing Memory in Art and Popular Culture PDF eBook
Author Laszlo Muntean
Publisher Routledge
Pages 312
Release 2016-12-08
Genre Social Science
ISBN 1315472155

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Memory matters. It matters because memory brings the past into the present, and opens it up to the future. But it also matters literally, because memory is mediated materially. Materiality is the stuff of memory. Meaningful objects that we love (or hate) function not only as aide-mémoire but are integral to memory. Drawing on previous scholarship on the interrelation of memory and materiality, this book applies recent theories of new materialism to explore the material dimension of memory in art and popular culture. The book’s underlying premise is twofold: on the one hand, memory is performed, mediated, and stored through the material world that surrounds us; on the other hand, inanimate objects and things also have agency on their own, which affects practices of memory, as well as forgetting. Chapters 1, 4, and 5 of this book are freely available as downloadable Open Access PDFs at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 3.0 license.

Posthumanism and the Graphic Novel in Latin America

Posthumanism and the Graphic Novel in Latin America
Title Posthumanism and the Graphic Novel in Latin America PDF eBook
Author Edward King
Publisher UCL Press
Pages 266
Release 2017-07-03
Genre Literary Collections
ISBN 1911576453

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Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4

Out of Hand

Out of Hand
Title Out of Hand PDF eBook
Author Museum of Arts and Design (New York, N.Y.)
Publisher
Pages 312
Release 2013
Genre Architecture
ISBN

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Out of Hand: Materializing the Postdigital will explore the many areas of 21st-century creativity made possible by advanced methods of computer-assisted production known as digital fabrication. In today’s postdigital world, artists are using these means to achieve levels of expression never before possible – an explosive, unprecedented scope of artistic expression that extends from sculptural fantasy to functional beauty.

Materializing Poverty

Materializing Poverty
Title Materializing Poverty PDF eBook
Author Erin B. Taylor
Publisher Rowman & Littlefield
Pages 193
Release 2013-10-10
Genre Social Science
ISBN 0759124221

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Poverty is generally defined as a lack of material resources. However, the relationships that poor people have with their possessions are not just about deprivation. Material things play a positive role in the lives of poor people: they help people to build social relationships, address inequalities, and fulfill emotional needs. In this book, anthropologist Erin Taylor explores how residents of a squatter settlement in Santo Domingo, Dominican Republic, use their material resources creatively to solve everyday problems and, over a few decades, radically transform the community. Their struggles show how these everyday engagements with materiality, rather than more dramatic efforts, generate social change and build futures.

Materializing Difference

Materializing Difference
Title Materializing Difference PDF eBook
Author Péter Berta
Publisher University of Toronto Press
Pages 419
Release 2019-04-08
Genre Social Science
ISBN 1487520409

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How do objects mediate human relationships, and possess their own social and political agency? What role does material culture - such as prestige consumption as well as commodity aesthetics, biographies, and ownership histories - play in the production of social and political identities, differences, and hierarchies? How do (informal) consumer subcultures of collectors organize and manage themselves? Drawing on theories from anthropology and sociology, specifically material culture, consumption, museum, ethnicity, and post-socialist studies, Materializing Difference addresses these questions via analysis of the practices and ideologies connected to Gabor Roma beakers and roofed tankards made of antique silver. The consumer subculture organized around these objects - defined as ethnicized and gendered prestige goods by the Gabor Roma living in Romania - is a contemporary, second-hand culture based on patina-oriented consumption. Materializing Difference reveals the inner dynamics of the complex relationships and interactions between objects (silver beakers and roofed tankards) and subjects (Romanian Roma) and investigates how these relationships and interactions contribute to the construction, materialization, and reformulation of social, economic, and political identities, boundaries, and differences. It also discusses how, after 1989, the political transformation in Romania led to the emergence of a new, post-socialist consumer sensitivity among the Gabor Roma, and how this sensitivity reshaped the pre-regime-change patterns, meanings, and value preferences of prestige consumption.