Master Builder 50 Awesome Builds
Title | Master Builder 50 Awesome Builds PDF eBook |
Author | Triumph Books |
Publisher | Triumph Books |
Pages | 89 |
Release | 2015-11-15 |
Genre | Games & Activities |
ISBN | 1633195457 |
Master Builder 50 Awesome Builds is an inspiring collection of unique and inspiring MinecraftTM creations. Are you looking to build a world inspired by fantasy or science fiction? Create a modern home that’s the envy of your friends? Build massive natural structures? This guide will help you achieve your creative goals. Showcasing the best-of-the-best in the MinecraftTM world, 50 Awesome Builds will spark your imagination and get you itching to pick up your Pickaxe and get building!
GamesMasters Presents: The Ultimate Minecraft Builder's Guide
Title | GamesMasters Presents: The Ultimate Minecraft Builder's Guide PDF eBook |
Author | Future Publishing |
Publisher | Scholastic Inc. |
Pages | 180 |
Release | 2019-11-05 |
Genre | Young Adult Nonfiction |
ISBN | 133861584X |
The ultimate guide for every gamer who wants to master Minecraft! This book is full of cool Minecraft builds, awesome tips, and lists of all the best tools and resources you need to become a master builder. Creation is arguably the most important aspect of Minecraft, from mining resources to crafting buildings, vehicles, and even entire worlds. For those who want to master the art of creation, The Ultimate Minecraft Builder's Guide is the definitive book out there. Perfect for players of all ages who want to improve their building skills, this book will take you all the way from crafting your first shelter, to putting the finishing touches to your very own mega-build master classes. Includes full-color images and step-by-step instructions for cool Minecraft builds. 100% unofficial. Created by Future plc and GamesMaster, leaders in video game publishing.
Hacks for Minecrafters
Title | Hacks for Minecrafters PDF eBook |
Author | Megan Miller |
Publisher | Simon and Schuster |
Pages | 199 |
Release | 2018-11-06 |
Genre | Juvenile Nonfiction |
ISBN | 151074388X |
A New York Times bestseller, now in paperback for the first time and completely revised and updated! With more than 100 million registered players, Minecraft has taken control of gamers all over the world. With Hacks for Minecrafters, you'll be able to take back that control! Only with the help found in Hacks for Minecrafters will you be able to craft your world exactly how you want it to look, all while discovering the hidden gems of the game. Now being released in paperback, Hacks for Minecrafters has been updated for Minecraft 1.12, the World of Color update that added new function and crafting systems, illusioners, parrots, and building materials like glazed terracotta and concrete. In this hacker's guide, you'll find expertise on: Mining—including diamonds and rare minerals! Farming—growing tricks, seed hacks, and the best tree-replanting techniques! Battle—for the best weapons and armor! Magic—top crafting hacks and book modifiers! You will never be stuck again! With more than one hundred full-color screenshots of in-game footage, you’ll be able to carefully follow every tip with precision. It doesn’t matter if you’re playing on a PC, mobile device, or home console; with Hacks for Minecrafters, you’ll be beating the game in no time. Every block has been accounted for, all living entities have been taken into consideration, and all modes of game-play are covered!
Master Builders of Byzantium
Title | Master Builders of Byzantium PDF eBook |
Author | Robert Ousterhout |
Publisher | UPenn Museum of Archaeology |
Pages | 338 |
Release | 2008-02 |
Genre | Architecture |
ISBN | 9781934536032 |
Abstract:
Applying Earned Value Management to Design-Bid-Build Projects to Assess Productivity Disruption
Title | Applying Earned Value Management to Design-Bid-Build Projects to Assess Productivity Disruption PDF eBook |
Author | Stephen P. Warhoe |
Publisher | Universal-Publishers |
Pages | 392 |
Release | 2013 |
Genre | Business & Economics |
ISBN | 1612334164 |
One of the most important jobs of a project manager is to manage a project's budget and schedule. These tasks can easily be very difficult to accomplish on projects that are complex, especially since successful project execution relies heavily on people who are expected to perform their roles individually and as a team. One of the most difficult aspects of managing projects is estimating how fast and effectively humans will perform a task; that is, determining how productive workers collectively will be each day, each week, or within any time period during the life of a project. Because projects are unique and are typically one-off endeavors, there is usually little previous empirical data to rely upon for the project manager to forecast productivity before or during the project's execution. The crux of the problem lies with adequately identifying not only the labor work flow process, but also the influences that affect the work flow process. When scope changes are introduced into the work flow of a project, the types and number of influences and their cause and effect relationships can significantly increase in numbers. This phenomenon often turns complicated projects into extremely complex ones and the final outcome can be greater than the sum of the individual inputs. For project managers who are unable to get their arms around this very real situation, forecasting the outcome of a project often becomes out of control, especially for projects that are large and heavily labor intensive. This study takes a post-positivist approach to design and builds a system dynamic model with which construction projects that are delivered using the design-bid-build methodology can be simulated to show generically how the influences that affect construction projects can affect worker productivity. No other studies are known to exist that design or build such a model for construction projects that use the design-bid-build delivery method. The model that was designed in the study is based on the works of several academics' works as well as the input of several experts in the construction field, including this study's author. As opposed to attempting to create a simulation model based on the uniqueness of a single project, a "mosaic" approach was used in creating the model in that elements of the model were identified and taken from studies found through the literature review as well as interviews with construction industry experts. The stock and flow structure of the study's model is intended to be a composite of many construction projects and can be used for any project delivered using the design-bid-build methodology. From the research, the model was created and tested using good modeling practice in that the model testing phase followed the process created by one of the pre-eminent system dynamic modelers in the world (refer to Sterman, 2000). The result is a model that simulates the work flow of labor hours in a design-bid-build construction project which can be affected by an immeasurable number of influences that can and do occur on construction projects.
Master Builder Fortnite: Creative Mode
Title | Master Builder Fortnite: Creative Mode PDF eBook |
Author | Triumph Books |
Publisher | Triumph Books (IL) |
Pages | 0 |
Release | 2019-06-04 |
Genre | Computers |
ISBN | 9781629377384 |
Offers a guide for building playable worlds with Fortnite Creative, covering such topics as construction materials, building mechanics, and game modes like racing and obstacle courses.
The Works of the Right Reverend Father in God Thomas Wilson, Fifty-eight Years Lord Bishop of Sodor and Man
Title | The Works of the Right Reverend Father in God Thomas Wilson, Fifty-eight Years Lord Bishop of Sodor and Man PDF eBook |
Author | Thomas Wilson |
Publisher | |
Pages | 1012 |
Release | 1782 |
Genre | Theology |
ISBN |