Mario Kart
Title | Mario Kart PDF eBook |
Author | Doug Walsh |
Publisher | Bradygames |
Pages | 0 |
Release | 2001 |
Genre | Game Boy video games |
ISBN | 9780744000917 |
BradyGames "Mario Kart: Super Circuit Official Racing Guide" provides strategies for each playable character and course maps for the various tracks. Tips for finding shortcuts in the track courses are included along with coverage of power-up icons and other important items. Game secrets revealed!
Mario Titles
Title | Mario Titles PDF eBook |
Author | |
Publisher | PediaPress |
Pages | 489 |
Release | |
Genre | |
ISBN |
Super Mario
Title | Super Mario PDF eBook |
Author | Jeff Ryan |
Publisher | Penguin |
Pages | 322 |
Release | 2012-09-25 |
Genre | Business & Economics |
ISBN | 1591845637 |
The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featuring an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, generating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.
Discrete and Computational Geometry and Graphs
Title | Discrete and Computational Geometry and Graphs PDF eBook |
Author | Jin Akiyama |
Publisher | Springer |
Pages | 306 |
Release | 2016-11-24 |
Genre | Computers |
ISBN | 3319485326 |
This book constitutes the thoroughly refereed post-conference proceedings of the 18th Japanese Conference on Discrete and Computational Geometry and Graphs, JDCDGG 2015, held in Kyoto, Japan, in September 2015. The total of 25 papers included in this volume was carefully reviewed and selected from 64 submissions. The papers feature advances made in the field of computational geometry and focus on emerging technologies, new methodology and applications, graph theory and dynamics. This proceedings are dedicated to Naoki Katoh on the occasion of his retirement from Kyoto University.
Nintendo
Title | Nintendo PDF eBook |
Author | Paige V. Polinsky |
Publisher | Bellwether Media |
Pages | 32 |
Release | 2023-01-01 |
Genre | Juvenile Nonfiction |
ISBN |
Some of the world’s most well-known video game characters were created by Nintendo! In this engaging title, readers are introduced to the iconic gaming brand through crisp photos and fact-filled text. They will explore the brand from its early days to the present, including famous games, favorite consoles, charitable giving, fan engagement, and more. Features locate the company headquarters, profile an important person within the brand, highlight sales figures, lay out important events in a timeline, and more. This title is full of Nintendo fun!
Mario Kart, Super Circuit
Title | Mario Kart, Super Circuit PDF eBook |
Author | Stratton Bros |
Publisher | |
Pages | 0 |
Release | 2001 |
Genre | Video games |
ISBN | 9780761537090 |
Shigeru Miyamoto
Title | Shigeru Miyamoto PDF eBook |
Author | Jennifer deWinter |
Publisher | Bloomsbury Publishing USA |
Pages | 201 |
Release | 2015-05-21 |
Genre | Games & Activities |
ISBN | 1628923881 |
Steven Spielberg. Vincent Van Gogh. David Bowie. A few examples of superstars in film directing, painting and music for which interest and study has yet to decline. Now, as game studies is becoming more of a mainstay in academia, there is a great need to uncover the masterminds behind the screen. Influential Game Designers and Their Teams is the first series to take seriously the role of the game designer, by profiling those who have shaped contemporary video gaming, and providing insights into the practice, history, and artistry of game design. You may never have heard of Shigeru Miyamoto, but his output is sure to stir in you feelings of nostalgia and contentment. Joining Nintendo in the late 1970s, Miyamoto was the creator of lasting game franchises, such asSuper Mario Bros., The Legend of Zelda, and Donkey Kong, just to name a few. His being named to Time Magazine's 100 Most Influential People in 2007 also proves his continued relevance in game design, game history and pop culture. Combining critical essays with interviews, bibliographies, and striking visuals, Shigeru Miyamoto launches this exciting new series, in order to provide gamers, industry professional, and scholars with a history of the games they love and the design teams behind them, focusing on both the processes and products of game design.