Level Up Your Classroom
Title | Level Up Your Classroom PDF eBook |
Author | Jonathan Cassie |
Publisher | ASCD |
Pages | 195 |
Release | 2016-06-28 |
Genre | Education |
ISBN | 1416622055 |
In this lively and practical book, seasoned educator Jonathan Cassie shines a spotlight on gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best ones feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, and gently punish failure and encourage risk-taking behavior. Players feel challenged, but not overwhelmed. A gamified lesson bears these same hallmarks. It is explicitly gamelike in its design and fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they’ve learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers * What happens to student learning when it is gamified. * Why you might want to gamify instruction for your students. * The process for gamifying both your classroom and your lessons. If you want to see your students engaged, motivated, and excited about learning, join Jonathan Cassie on a journey that will add a powerful new set of ideas and practices to your teaching toolkit. The gamified classroom—an exciting new frontier of 21st century learning—awaits you and your students. Will you answer the call?
Mrs. McBloom, Clean Up Your Classroom!
Title | Mrs. McBloom, Clean Up Your Classroom! PDF eBook |
Author | Kelly DiPucchio |
Publisher | Disney-Hyperion |
Pages | 0 |
Release | 2005-09-01 |
Genre | Juvenile Fiction |
ISBN | 9780786809325 |
The entire town of Up Yonder joins in to help their favorite teacher clean up her messy classroom.
Level Up Your Classroom
Title | Level Up Your Classroom PDF eBook |
Author | Jonathan Cassie |
Publisher | ASCD |
Pages | 195 |
Release | 2016 |
Genre | Education |
ISBN | 1416622063 |
This book shines a spotlight on gamification, an instructional approach that's revolutionizing K-12 education. Students build knowledge through experimentation and then apply what they've learned to fuel further exploration at higher levels of understanding.
Power Up Your Classroom
Title | Power Up Your Classroom PDF eBook |
Author | Lindsey Blass |
Publisher | International Society for Technology in Education |
Pages | 129 |
Release | 2022-08-24 |
Genre | Education |
ISBN | 1564847969 |
Learn to design learning experiences that leverage gameplay to increase motivation and engagement, while building classroom community. By the time Lindsey Blass and Cate Tolnai’s paths crossed, both had taken a path from teacher to coach to central/county office roles focused on innovative learning design, all while noticing three trends that extended beyond their classrooms: students who weren’t able to own and connect to their learning experience became disengaged; students and teachers alike had a general fear of failure; and teachers were perplexed at how to design learning experiences that fostered student choice and celebrated failure as an opportunity for iteration. Together, they began to ask … what if? What if we designed learning experiences that leveraged the power of gameplay to create more motivated learners? What if we modeled this type of learning with educators so they could experience the impact firsthand and spread the excitement and innovation in their classrooms? What if learning was fun for both students and teachers? This book: • Includes visual elements that model the theme of engaging in a game with tips, hints and suggestions sprinkled throughout the chapters. • Features a downloadable full-color game board that can be used in tandem with the book. • Provides access to an accompanying website that offers dynamic elements and book study questions. • Features the voices of experts and innovators in the fields of gamification and game-based learning. With a uniquely fun and inviting format, Power Up Your Classroom helps educators implement gamification and game-based learning in their classes to drive student engagement and learning.
Flip Your Classroom
Title | Flip Your Classroom PDF eBook |
Author | Jonathan Bergmann |
Publisher | International Society for Technology in Education |
Pages | 123 |
Release | 2012-06-21 |
Genre | Education |
ISBN | 1564844684 |
Learn what a flipped classroom is and why it works, and get the information you need to flip a classroom. You’ll also learn the flipped mastery model, where students learn at their own pace, furthering opportunities for personalized education. This simple concept is easily replicable in any classroom, doesn’t cost much to implement, and helps foster self-directed learning. Once you flip, you won’t want to go back!
Gamify Your Classroom
Title | Gamify Your Classroom PDF eBook |
Author | Matthew Farber |
Publisher | New Literacies and Digital Epistemologies |
Pages | 0 |
Release | 2014 |
Genre | Educational games |
ISBN | 9781433126703 |
This book is a field guide on how to implement game-based learning and «gamification» techniques to everyday teaching. It is a survey of best practices aggregated from interviews with experts in the field. Much of the book draws on the author's experiences implementing games with his middle school students.
The Noisy Classroom
Title | The Noisy Classroom PDF eBook |
Author | Angela Shanté |
Publisher | Graphic Arts Books |
Pages | 34 |
Release | 2020-05-05 |
Genre | Juvenile Fiction |
ISBN | 1513262939 |
Silver Medalist, 2020 Wishing Shelf Book Awards: Books for 6–8 Year Olds Winner, 2020 American Fiction Awards for Best Cover Design: Children's Books Finalist, 2020 American Fiction Awards for Children's Fiction The first day of school is coming... and I'm going to be in the noisy class. Any class but the noisy class will do! A young girl is about to enter the third grade, but this year she's put into Ms. Johnson's noisy class. Everything about the noisy class is odd. While all the other classes are quiet, Ms. Johnson sings and the kids chatter all day. The door is always closed, yet sounds from it can be heard in the hallway. With summer coming to an end and school starting, the girl realizes that soon she'll be going to the noisy class. What will school be like now? Featuring the honest and delightful humor of debut author Angela Shanté and the bold, graphic imagery of debut illustrator Alison Hawkins, The Noisy Classroom encourages those with first-day jitters to reevaluate a scary situation by looking at it from a different angle and to embrace how fun school can be, even in nontraditional ways.