3D Photoshop for Creative Professionals
Title | 3D Photoshop for Creative Professionals PDF eBook |
Author | Stephen Burns |
Publisher | CRC Press |
Pages | 311 |
Release | 2015-12-07 |
Genre | Photography |
ISBN | 1317552725 |
Photoshop is the cornerstone of the graphics industry and understanding its 3D capabilities is becoming a requirement for graphic designers, photographers, and creatives alike. Starting with the fundamental tools and ending with advanced resources, Adobe Community Professional Stephen Burns guides you with a clear voice and creative exercises that encourage you to work as you read. Accompanied by a free app that includes video tutorials, interactive models to compare your activity work from the book against, and on-going updates about the latest Photoshopreleases, this book will elevate your art off the page and into a new world of possibilities. (The app is available for the iPad and iPhone in the iTunes App Store, and Android users can find it through Google Play. Just search for 3D Photoshop on either of these platforms and download it to your device.)
GPU Gems 2
Title | GPU Gems 2 PDF eBook |
Author | Matt Pharr |
Publisher | Addison-Wesley Professional |
Pages | 814 |
Release | 2005 |
Genre | Computers |
ISBN | 9780321335593 |
More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.
Digital Currencies
Title | Digital Currencies PDF eBook |
Author | David Peterson |
Publisher | Partridge Publishing Singapore |
Pages | 137 |
Release | 2017-04-10 |
Genre | Business & Economics |
ISBN | 1543740472 |
Crypto-currencies arent without their share of controversies. These virtual currencies have created a revolution in both the economic and the financial front. Whether the founders of the crypto-currenciessuch as Satoshi Nakamoto (Bitcoin), Charles Lee (Litecoin), Paul Snow (Factom), Vitalik Buterin (Ethereum), and many othershave profited from their product is not known. But their efforts have certainly contributed a digital revolution in the form of a radical new currencythe virtual currencythat, once all the loopholes are plugged, can one day replace the paper and plastic currencies as they had replaced gold as a mode of payment in the past. The introduction of the digital currencies has brought forth a whole new set of regulations, technical jargons, and standard practices. In the e-book Digital Currencies: Unlocking the Secrets of the Crypto-Currencies, you will uncover the secrets of the virtual currency including: history and evolution of crypto-currency, the next generation of digital currencies, technology that powers the digital currency, big data and the network effect, the market equilibrium and the baseline mode, legal and tax issues regarding virtual currency, and much more. So are you ready to get in-depth knowledge about the crypto-currency revolution? Lets delve in to find out more.
Hands-On GPU Computing with Python
Title | Hands-On GPU Computing with Python PDF eBook |
Author | Avimanyu Bandyopadhyay |
Publisher | Packt Publishing Ltd |
Pages | 441 |
Release | 2019-05-14 |
Genre | Computers |
ISBN | 1789342406 |
Explore GPU-enabled programmable environment for machine learning, scientific applications, and gaming using PuCUDA, PyOpenGL, and Anaconda Accelerate Key FeaturesUnderstand effective synchronization strategies for faster processing using GPUsWrite parallel processing scripts with PyCuda and PyOpenCLLearn to use the CUDA libraries like CuDNN for deep learning on GPUsBook Description GPUs are proving to be excellent general purpose-parallel computing solutions for high performance tasks such as deep learning and scientific computing. This book will be your guide to getting started with GPU computing. It will start with introducing GPU computing and explain the architecture and programming models for GPUs. You will learn, by example, how to perform GPU programming with Python, and you’ll look at using integrations such as PyCUDA, PyOpenCL, CuPy and Numba with Anaconda for various tasks such as machine learning and data mining. Going further, you will get to grips with GPU work flows, management, and deployment using modern containerization solutions. Toward the end of the book, you will get familiar with the principles of distributed computing for training machine learning models and enhancing efficiency and performance. By the end of this book, you will be able to set up a GPU ecosystem for running complex applications and data models that demand great processing capabilities, and be able to efficiently manage memory to compute your application effectively and quickly. What you will learnUtilize Python libraries and frameworks for GPU accelerationSet up a GPU-enabled programmable machine learning environment on your system with AnacondaDeploy your machine learning system on cloud containers with illustrated examplesExplore PyCUDA and PyOpenCL and compare them with platforms such as CUDA, OpenCL and ROCm.Perform data mining tasks with machine learning models on GPUsExtend your knowledge of GPU computing in scientific applicationsWho this book is for Data Scientist, Machine Learning enthusiasts and professionals who wants to get started with GPU computation and perform the complex tasks with low-latency. Intermediate knowledge of Python programming is assumed.
Real-Time Rendering
Title | Real-Time Rendering PDF eBook |
Author | Tomas Akenine-Möller |
Publisher | CRC Press |
Pages | 1046 |
Release | 2019-01-18 |
Genre | Computers |
ISBN | 1315362007 |
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
Boot
Title | Boot PDF eBook |
Author | |
Publisher | |
Pages | 716 |
Release | 1998 |
Genre | CD-ROMs |
ISBN |
iOS 7 Programming Pushing the Limits
Title | iOS 7 Programming Pushing the Limits PDF eBook |
Author | Rob Napier |
Publisher | John Wiley & Sons |
Pages | 504 |
Release | 2014-01-28 |
Genre | Technology & Engineering |
ISBN | 1118818342 |
Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.