Learning BASIC Through Graphics on the Commodore 64

Learning BASIC Through Graphics on the Commodore 64
Title Learning BASIC Through Graphics on the Commodore 64 PDF eBook
Author John Berestiansky
Publisher Reston
Pages 150
Release 1985
Genre Computers
ISBN

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Programming the Commodore 64

Programming the Commodore 64
Title Programming the Commodore 64 PDF eBook
Author Raeto Collin West
Publisher Compute Publications International
Pages 644
Release 1985
Genre Computers
ISBN

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Mastering Machine Code On Your Commodore 64

Mastering Machine Code On Your Commodore 64
Title Mastering Machine Code On Your Commodore 64 PDF eBook
Author Mark Greenshields
Publisher Andrews UK Limited
Pages 236
Release 2022-03-31
Genre Computers
ISBN 1789828082

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First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Commodore 64 Basics

Commodore 64 Basics
Title Commodore 64 Basics PDF eBook
Author Ann Harris
Publisher Wiley
Pages 460
Release 1985-01-18
Genre Computers
ISBN 9780471880080

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This inviting, introductory self-teaching guide shows you how to use and program the Commodore 64 computer. It covers everything from turning on the machine and connecting the peripherals, through BASIC programming and structured programming--even how to use the machine's music and graphics capabilities. Includes programs for home management, entertainment, and education--from board and adventure games to checkbook balancing and data files. Programs become progressively more complex through useful and interesting examples.

Home Applications and Games for the Commodore 64

Home Applications and Games for the Commodore 64
Title Home Applications and Games for the Commodore 64 PDF eBook
Author Timothy P Banse
Publisher Middle Coast Publishing
Pages 160
Release 2019-09-13
Genre
ISBN 9780934523905

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This vintage microcomputer book from 1982 has been reissued for 2020. It is an appropriate title for Novice and experts alike. Even someone who has never programmed a single line of BASIC code will find multiple streets of joy within this book's pages. Some of the programs are bare bones simple, others take advantage of Commodore BASIC's sophisticated colour graphics and sound. Keep in mind the Commodore 64/128 and the VIC-20 were both famous for their colourful, sound-arific games! Each Commodore BASIC program is introduced with background information: A line-by-line explanation of how the program works, plus string and numeric variable tables spell out what each variable stands for. Just type in the program using your Commodore keyboard and run the programs as is. The panoply of game and utility Programs include: Checkbook Balancer ■ Budget Power ■ Number Averaging ■ Calorie Counter ■ Blood Alcohol Test ■ Crypto System ■ Medical History ■ Electronic Postage Meter ■ Car Ownership Cost ■ Trip Cost Calculator ■ Meal Planner ■ Utility Audit ■ Heat Loss Cost Analysis ■ Bulk Purchase Tabulator ■ Smart Typewriter-Dumb Word Processor ■ Carpool Worksheet ■ Typing Tutor ■ Home Inventory Log ■ Tax Deduction Recorder ■ Jogger's Logbook ■ Credit Card Manager Ghost Town Vampire Girls ■ Beowulf V. Grendel ■ Jet Jockey ■ Bridge Buster ■ .44 Magnum Russian Roulette ■ Oracle at Delphi ■ I-Ching Coin Toss ■ Adventure Die Cast ■ R Is for Red ■ Music Composer. The author has published several books on BASIC programming and served as an editor on a major computer magazine.

Sprite Graphics for the Commodore 64

Sprite Graphics for the Commodore 64
Title Sprite Graphics for the Commodore 64 PDF eBook
Author Sally Greenwood Larsen
Publisher Prentice Hall
Pages 184
Release 1983-01-01
Genre Commodore 64 (Computer)
ISBN 9780138381363

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Contains Ready-to-Run Programs of Sprite Graphics for Beginners

Using the Commodore 64 Without Learning BASIC

Using the Commodore 64 Without Learning BASIC
Title Using the Commodore 64 Without Learning BASIC PDF eBook
Author Tim Kelly
Publisher
Pages 134
Release 1984
Genre Computers
ISBN

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