Learning Axure RP Interactive Prototypes

Learning Axure RP Interactive Prototypes
Title Learning Axure RP Interactive Prototypes PDF eBook
Author John Henry Krahenbuhl
Publisher Packt Publishing Ltd
Pages 362
Release 2015-01-31
Genre Computers
ISBN 1783552069

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If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential.

Axure Prototyping Blueprints

Axure Prototyping Blueprints
Title Axure Prototyping Blueprints PDF eBook
Author John Henry Krahenbuhl
Publisher
Pages 334
Release 2015-07-31
Genre Computers
ISBN 9781783551972

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Become an Axure Master! Explore designs and interactions leveraging adaptive views, AxShare plugins, repeaters and more!About This Book• Optimize designs for desktop, tablet and mobile viewports with Adaptive Views• Build mastery of Repeater widgets and interactions• Expand Axure's core interactions by using AxShare Plugins with JavaScriptIn DetailAxure garners rave reviews from the design community and is one of the leading tools for rapid prototyping in use today. With Axure one can easily create wireframes and clickable prototypes. Additional enhancements to Axure (e.g. the Repeater widget and Adaptive Views) as well as AxShare (e.g. AxShare Plugins) and the AxShare Mobile App, provide a new level of prototyping excellence.To begin, this book provides you with a rapid introduction to Axure's interfaces and adaptive views and quickly familiarizes you with pages, panes, and the design area. After a brief introduction to Axure, this book will help you to develop the capabilities to build simple to more complex interactive prototypes. This goal will be accomplished with a quick run through of Axure's fundamentals, followed by an exploration of detailed blueprints of different prototypes. From there, you'll walk through creating common interactions for a header, an interactive carousel, right column feed to social media channels, and a footer for a community site prototype. You'll also learn how to build a Content Aggregator, pulling together information from multiple sources and a sample portfolio prototype. You'll learn to incorporate social media feeds from Facebook and Twitter and also build a photo contest for a Facebook application. Towards the end of the book you'll utilize the Repeater Widget to build an eCommerce prototype.This book will exhibit to novice as well as experienced users, common design patterns for exploration and continued learning. Equipped with these new design patterns and methods, readers can complete engaging interactive projects faster.What You Will Learn• Explore foundational interactions for popular design patterns• Construct advanced interactions (i.e. parallax scrolling, etc.) using the default widget library• Expand Axure's core set of interactions by using AxShare Plugins with JavaScript• Construct a reusable Social Media module that includes live feeds from Facebook, Twitter, Instagram and Pinterest• Build a Community Site that includes header and footer masters, and an interactive Carousel• Leverage the Repeater widget to create an adaptive Photo Gallery• Create a Photo Contest with registration for desktop, tablet and mobile viewports utlizing Adaptive Views• Enable an interactive eCommerce Shopping Cart optimized for desktop, tablet and mobile using an adaptive repeater widgetWho This Book Is ForIf you are a user experienced professional, designer, information architect or business analyst who wants to explore common design patterns and enhance your interactive prototyping skills with Axure, then this book is ideal for you. Having some experience in creating wireframes as well as an interest in interaction design and want to create immersive interactive prototypes will be a add-on bonus.Style and approachStarting with the fundamentals, you will create progressively complex prototypes while learning basic, intermediate, and advanced interactions in Axure. You will apply what you learn to create an increasingly interactive prototype.

Axure RP 6 Prototyping Essentials

Axure RP 6 Prototyping Essentials
Title Axure RP 6 Prototyping Essentials PDF eBook
Author Ezra Schwartz
Publisher Packt Publishing Ltd
Pages 504
Release 2012-01-24
Genre Computers
ISBN 1849691657

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2. Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets; Flow widgets; Creating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font.

Axure RP for UX Design

Axure RP for UX Design
Title Axure RP for UX Design PDF eBook
Author
Publisher
Pages
Release 2016
Genre
ISBN

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Learn how to create user flows and sitemaps, click-through wireframes, and robust, fully interactive prototypes with Axure RP.

A Web for Everyone

A Web for Everyone
Title A Web for Everyone PDF eBook
Author Sarah Horton
Publisher Rosenfeld Media
Pages 289
Release 2014-01-15
Genre Computers
ISBN 193382039X

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If you are in charge of the user experience, development, or strategy for a web site, A Web for Everyone will help you make your site accessible without sacrificing design or innovation. Rooted in universal design principles, this book provides solutions: practical advice and examples of how to create sites that everyone can use.

Axure RP: Beyond the Basics

Axure RP: Beyond the Basics
Title Axure RP: Beyond the Basics PDF eBook
Author Renata Phillippi
Publisher
Pages
Release 2016
Genre
ISBN

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Design for Software

Design for Software
Title Design for Software PDF eBook
Author Erik Klimczak
Publisher John Wiley & Sons
Pages 413
Release 2013-03-07
Genre Computers
ISBN 1119943701

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A unique resource to help software developers create a desirable user experience Today, top-flight software must feature a desirable user experience. This one-of-a-kind book creates a design process specifically for software, making it easy for developers who lack design background to create that compelling user experience. Appealing to both tech-savvy designers and creative-minded technologists, it establishes a hybrid discipline that will produce first-rate software. Illustrated in full color, it shows how to plan and visualize the design to create software that works on every level. Today's software demands attention to the quality of the user experience; this book guides you through a practical design process to achieve that goal Approaches the mechanics of design with a process inspired by art and science Avoids the abstract and moves step by step through techniques you can put to use immediately Covers planning your design, tested methods, how to visualize like a designer, psychology of design, and how to create software that developers will appreciate Explores such elements as choosing the right typeface and managing interactivity Design for Software: A Playbook for Developers brings the art of good design together with the science of software development to create programs with pizazz.