King of Fools

King of Fools
Title King of Fools PDF eBook
Author Amanda Foody
Publisher Harlequin
Pages 590
Release 2019-04-30
Genre Young Adult Fiction
ISBN 1488034281

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To survive in the City of Sin, an innocent girl must choose her new identity in this dark YA fantasy—the sequel to Ace of Shades. Indulge your vices in the City of Sin, where a sinister street war is brewing and fame is the deadliest killer of them all. Prim and proper Enne Salta never expected to team up with an infamous con man like Levi Glaiyser. But winning the Shadow Game was not the victory they imagined. Now the duo are wanted for murder and Enne is forced to live in disguise as Séance, a mysterious figure of the underworld. Desperate to build his empire, Levi makes a deal with the estranged son of Mafia donna Vianca Augustine, while Enna remains trapped by Vianca’s binding oath, unsure whether to embrace the role of refined lady or cunning street lord. As they walk a path of unimaginable wealth, a dangerous game of crime and politics swirls around them. And when unforeseen players enter, they must each make an impossible choice: sacrifice everything . . . Or die as legends.

Gerald's Game

Gerald's Game
Title Gerald's Game PDF eBook
Author Stephen King
Publisher Simon and Schuster
Pages 400
Release 2016-02-16
Genre Fiction
ISBN 1501144200

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When rough sex between Jessie and Gerald Burlingame turns deadly, leaving Gerald dead and Jessie handcuffed to the bed, it sets in motion a terrifying and psychologically twisted twenty-eight hours.

The Lion King Official Game Book

The Lion King Official Game Book
Title The Lion King Official Game Book PDF eBook
Author Ronald Wartow
Publisher Bradygames
Pages 132
Release 1994
Genre Games & Activities
ISBN 9781566862318

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Sales of the just-released The Lion King computer game are expected to be between 4.5 and 6 million. Now, this official guide presents strategies, codes, and tips for parents and children who want to get the very most from the game. November re-release of the movie.

Back In the Game

Back In the Game
Title Back In the Game PDF eBook
Author
Publisher
Pages
Release
Genre
ISBN

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Game on

Game on
Title Game on PDF eBook
Author Lucien King
Publisher Laurence King
Pages 143
Release 2008-01-01
Genre Video games
ISBN 9781920805241

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Games are a key part of contemporary culture worldwide, familiar to millions of us even if we never actually play them. They have influenced music, art and film, and characters from Mario to Lara Croft have become modern cultural icons. Game On examines the world of videogames from a global perspective, exploring key themes, from the design of characters and games environments to multi-player online gaming and future technical developments.

Game of Thrones: Hand of the King Hardcover Ruled Journal

Game of Thrones: Hand of the King Hardcover Ruled Journal
Title Game of Thrones: Hand of the King Hardcover Ruled Journal PDF eBook
Author . HBO
Publisher Insights
Pages 0
Release 2016-01-12
Genre Performing Arts
ISBN 9781608877188

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Enter the epic fantasy world of HBO’s Game of Thrones with this stunning new addition to Insight Editions’ best-selling journal series, featuring the Hand of the King emblem. The Hand of the King serves as the head of the reigning monarch’s small council in King’s Landing. In the King’s absence, the Hand becomes his proxy. Often the real power behind the throne during the reign of a weak monarch, the King’s Hand wears a badge of office shaped like a hand, symbolizing the authority to make decisions in the King’s name. As the popular saying goes, “What the King dreams, the Hand builds.” A thrilling new addition to our internationally best-selling line of Game of Thrones stationery, the Game of Thrones: Hand of the King Hardcover Ruled Journal pays homage to this powerful piece of pop culture iconography. With sturdy construction and sewn binding, this journal lies flat, and the 192 lined, acid-free pages of high-quality heavy stock paper take both pen and pencil nicely to invite a flow of inspiration. All this, plus a ribbon placeholder, elastic closure, and 7.5 x 4.5–inch back pocket, perfect for holding photographs and mementos, makes this journal a must-have for fans everywhere.

Road of the King

Road of the King
Title Road of the King PDF eBook
Author Patrick Hoban
Publisher Createspace Independent Publishing Platform
Pages 470
Release 2016-03-10
Genre
ISBN 9781523990719

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This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.