Kinect Open Source Programming Secrets

Kinect Open Source Programming Secrets
Title Kinect Open Source Programming Secrets PDF eBook
Author Andrew Davison
Publisher McGraw Hill Professional
Pages 337
Release 2012-05-22
Genre Technology & Engineering
ISBN 0071783180

Download Kinect Open Source Programming Secrets Book in PDF, Epub and Kindle

Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect Open Source Programming Secrets lets YOU harness the Kinect's powerful sensing capabilities for gaming, science, multimedia projects, and a mind-boggling array of other applications on platforms running Windows, Mac OS, and Linux. Dr. Andrew Davison, a user interface programming expert, delivers exclusive coverage of how to program the Kinect sensor with the Java wrappers for OpenNI and NITE, which are APIs created by PrimeSense, the primary developers of the Kinect's technology. Beginning with the basics--depth imaging, 3D point clouds, skeletal tracking, and hand gestures--the book examines many other topics, including Kinect gaming, FAAST-style gestures that aren't part of standard NITE, motion detection using OpenCV, how to create gesture-driven GUIs, accessing the Kinect's motor and accelerometer, and other tips and techniques. Inside: Free open source APIs to let you develop amazing Kinect hacks for commercial or private use Full coverage of depth detection, camera, and infrared imaging point clouds; Kinect gaming; 3D programming; gesture-based GUIs, and more Online access to detailed code examples on the author's web site, plus bonus chapters on speech recognition, beamforming, and other exotica

Electrodynamic and Mechatronic Systems

Electrodynamic and Mechatronic Systems
Title Electrodynamic and Mechatronic Systems PDF eBook
Author Bronisław Tomczuk
Publisher Trans Tech Publications Ltd
Pages 160
Release 2014-02-27
Genre Technology & Engineering
ISBN 3038264253

Download Electrodynamic and Mechatronic Systems Book in PDF, Epub and Kindle

Selected, peer reviewed extended papers from the International Symposium on Electrodynamic and Mechatronic Systems (SELM 2013), May 15-18, 2013, Zawiercie, Poland

Kinect in Motion – Audio and Visual Tracking by Example

Kinect in Motion – Audio and Visual Tracking by Example
Title Kinect in Motion – Audio and Visual Tracking by Example PDF eBook
Author Clemente Giori
Publisher Packt Publishing Ltd
Pages 173
Release 2013-04-25
Genre Computers
ISBN 1849697191

Download Kinect in Motion – Audio and Visual Tracking by Example Book in PDF, Epub and Kindle

The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It’s assumed that you have some experience in C# and XAML already.

Beginning Kinect Programming with the Microsoft Kinect SDK

Beginning Kinect Programming with the Microsoft Kinect SDK
Title Beginning Kinect Programming with the Microsoft Kinect SDK PDF eBook
Author Jarrett Webb
Publisher Apress
Pages 320
Release 2012-06-12
Genre Computers
ISBN 1430241055

Download Beginning Kinect Programming with the Microsoft Kinect SDK Book in PDF, Epub and Kindle

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning

La Stanza Sensibile

La Stanza Sensibile
Title La Stanza Sensibile PDF eBook
Author Luigi Agostini
Publisher Lulu.com
Pages 165
Release 2012-12-31
Genre Reference
ISBN 1291266828

Download La Stanza Sensibile Book in PDF, Epub and Kindle

La nuova frontiera da abbattere, per la composizione musicale, il sound design e la domotica avanzata, potrebbe essere proprio la "stanza sensibile". L'ultima intuizione di Luigi Agostini, musicista, compositore, autore ma soprattutto creativo e visionario costantemente in anticipo sui tempi, rappresenta l'evoluzione naturale di quanto già espresso nel suo best-seller "Creare Paesaggi Sonori" del 2007. La versione cartacea del breve saggio contiene la prefazione di Fabio De Sanctis De Benedictis, una ricca bibliografia ipertestuale e i seguenti capitoli: Alle origini dell'idea, Le basi tecniche del progetto, Come riconoscere le emozioni analizzando il comportamento? Che collegamento esiste tra suono ed emozione? Creare paesaggi sonori 3D interattivi, Estetica del Sound Design, Immaginando o suonando?

Advances in Visual Computing

Advances in Visual Computing
Title Advances in Visual Computing PDF eBook
Author George Bebis
Publisher Springer
Pages 819
Release 2011-09-24
Genre Computers
ISBN 3642240283

Download Advances in Visual Computing Book in PDF, Epub and Kindle

The two volume set LNCS 6938 and LNCS 6939 constitutes the refereed proceedings of the 7th International Symposium on Visual Computing, ISVC 2011, held in Las Vegas, NV, USA, in September 2011. The 68 revised full papers and 46 poster papers presented together with 30 papers in the special tracks were carefully reviewed and selected from more than 240 submissions. The papers of part I (LNCS 6938) are organized in computational bioimaging, computer graphics, motion and tracking, segmentation, visualization; mapping modeling and surface reconstruction, biomedical imaging, computer graphics, interactive visualization in novel and heterogeneous display environments, object detection and recognition. Part II (LNCS 6939) comprises topics such as immersive visualization, applications, object detection and recognition, virtual reality, and best practices in teaching visual computing.

Make: Arduino Bots and Gadgets

Make: Arduino Bots and Gadgets
Title Make: Arduino Bots and Gadgets PDF eBook
Author Kimmo Karvinen
Publisher "O'Reilly Media, Inc."
Pages 295
Release 2011-03-24
Genre Computers
ISBN 1449389716

Download Make: Arduino Bots and Gadgets Book in PDF, Epub and Kindle

Provides information on creating a variety of gadgets and controllers using Arduino.