Kinect in Motion – Audio and Visual Tracking by Example

Kinect in Motion – Audio and Visual Tracking by Example
Title Kinect in Motion – Audio and Visual Tracking by Example PDF eBook
Author Clemente Giori
Publisher Packt Publishing Ltd
Pages 173
Release 2013-04-25
Genre Computers
ISBN 1849697191

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The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It’s assumed that you have some experience in C# and XAML already.

Interactivity, Game Creation, Design, Learning, and Innovation

Interactivity, Game Creation, Design, Learning, and Innovation
Title Interactivity, Game Creation, Design, Learning, and Innovation PDF eBook
Author Anthony L. Brooks
Publisher Springer
Pages 334
Release 2017-03-17
Genre Computers
ISBN 331955834X

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This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”. The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.

Echoes of Other Worlds: Sound in Virtual Reality

Echoes of Other Worlds: Sound in Virtual Reality
Title Echoes of Other Worlds: Sound in Virtual Reality PDF eBook
Author Tom A. Garner
Publisher Springer
Pages 384
Release 2017-09-01
Genre Social Science
ISBN 3319657089

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This book explores the nature and importance of sound in virtual reality (VR). Approaching the subject from a holistic perspective, the book delivers an emergent framework of VR sound. This framework brings together numerous elements that collectively determine the nature of sound in VR; from various aspects of VR technology, to the physiological and psychological complexities of the user, to the wider technological, historical and sociocultural issues. Garner asks, amongst other things: what is the meaning of sound? How have fictional visions of VR shaped our expectations for present technology? How can VR sound hope to evoke the desired responses for such an infinitely heterogeneous user base? This book if for those with an interest in sound and VR, who wish to learn more about the great complexities of the subject and discover the contemporary issues from which future VR will surely advance.

Computer Vision and Graphics

Computer Vision and Graphics
Title Computer Vision and Graphics PDF eBook
Author Leszek J. Chmielewski
Publisher Springer
Pages 656
Release 2016-09-09
Genre Computers
ISBN 3319464183

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This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphic, ICCVG 2016, held in Warsaw, Poland, in September 2016. The 68 full papers presented were carefully reviewed and selected from various submissions. They show various opportunities for valuable research at the border of applied information sciences, agribusiness, veterinary medicine and the broadly understood domains of biology and economy.

Image Processing and Communications

Image Processing and Communications
Title Image Processing and Communications PDF eBook
Author Michał Choraś
Publisher Springer Nature
Pages 337
Release 2019-09-10
Genre Technology & Engineering
ISBN 3030312542

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This book presents a selection of high-quality peer-reviewed research papers on various aspects of computer science and networks. It not only discusses emerging applications of currently available solutions, but also outlines potential future techniques and lines of research in pattern recognition, image processing and communications. Given its scope, the book will be of considerable interest to researchers, students and practitioners alike. All papers gathered here were presented at the Image Processing and Communications Conference, held in Bydgoszcz, Poland on September 11–13, 2019.

Proceedings of the 9th International Conference on Computer Recognition Systems CORES 2015

Proceedings of the 9th International Conference on Computer Recognition Systems CORES 2015
Title Proceedings of the 9th International Conference on Computer Recognition Systems CORES 2015 PDF eBook
Author Robert Burduk
Publisher Springer
Pages 827
Release 2016-03-05
Genre Computers
ISBN 3319262270

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The computer recognition systems are nowadays one of the most promising directions in artificial intelligence. This book is the most comprehensive study of this field. It contains a collection of 79 carefully selected articles contributed by experts of pattern recognition. It reports on current research with respect to both methodology and applications. In particular, it includes the following sections: Features, learning, and classifiers Biometrics Data Stream Classification and Big Data Analytics Image processing and computer vision Medical applications Applications RGB-D perception: recent developments and applications This book is a great reference tool for scientists who deal with the problems of designing computer pattern recognition systems. Its target readers can be the as well researchers as students of computer science, artificial intelligence or robotics.

Spatial Audio

Spatial Audio
Title Spatial Audio PDF eBook
Author Woon Seng Gan
Publisher MDPI
Pages 363
Release 2018-03-23
Genre Technology & Engineering
ISBN 3038425850

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This book is a printed edition of the Special Issue "Spatial Audio" that was published in Applied Sciences