iOS Game Programming Cookbook

iOS Game Programming Cookbook
Title iOS Game Programming Cookbook PDF eBook
Author Bhanu Birani
Publisher Packt Publishing Ltd
Pages 300
Release 2015-03-25
Genre Computers
ISBN 1784395579

Download iOS Game Programming Cookbook Book in PDF, Epub and Kindle

This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.

iOS Swift Game Development Cookbook

iOS Swift Game Development Cookbook
Title iOS Swift Game Development Cookbook PDF eBook
Author Jonathon Manning
Publisher O'Reilly Media
Pages 349
Release 2018-10-02
Genre Computers
ISBN 1491999055

Download iOS Swift Game Development Cookbook Book in PDF, Epub and Kindle

Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift.

iOS Game Development Cookbook

iOS Game Development Cookbook
Title iOS Game Development Cookbook PDF eBook
Author Jonathon Manning
Publisher "O'Reilly Media, Inc."
Pages 498
Release 2014-04-21
Genre Computers
ISBN 1449369650

Download iOS Game Development Cookbook Book in PDF, Epub and Kindle

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens

IOS Swift Game Development Cookbook

IOS Swift Game Development Cookbook
Title IOS Swift Game Development Cookbook PDF eBook
Author Paris Buttfield-Addison
Publisher O'Reilly Media
Pages 424
Release 2015-05-25
Genre Computers
ISBN 9781491920800

Download IOS Swift Game Development Cookbook Book in PDF, Epub and Kindle

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS, Objective-C, and Swift this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens

IOS Game Development Cookbook

IOS Game Development Cookbook
Title IOS Game Development Cookbook PDF eBook
Author Jonathon Manning
Publisher
Pages 500
Release 2014
Genre
ISBN 9781449369644

Download IOS Game Development Cookbook Book in PDF, Epub and Kindle

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you{u2019}re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You{u2019}ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens.

IOS Swift Game Development Cookbook, 3rd Edition

IOS Swift Game Development Cookbook, 3rd Edition
Title IOS Swift Game Development Cookbook, 3rd Edition PDF eBook
Author Jonathon Manning
Publisher
Pages 347
Release 2018
Genre
ISBN

Download IOS Swift Game Development Cookbook, 3rd Edition Book in PDF, Epub and Kindle

Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-​game-dev-cookbook-swift .

The iOS 5 Developer's Cookbook

The iOS 5 Developer's Cookbook
Title The iOS 5 Developer's Cookbook PDF eBook
Author Erica Sadun
Publisher Addison-Wesley
Pages 519
Release 2012-02-13
Genre Computers
ISBN 0133028437

Download The iOS 5 Developer's Cookbook Book in PDF, Epub and Kindle

This title contains the nine additional chapters that are also included in The iOS 5 Developer’s Cookbook: Expanded Electronic Edition. Note that this material is in addition to the print edition and standard eBook edition of The iOS 5 Developer’s Cookbook. Erica Sadun’s iOS “Developer’s Cookbooks” have established themselves as the single best source of knowledge and sample code for production-quality iOS development. There’s only one problem: To support Apple’s breakthrough iOS 5, Sadun has created more great content and recipes than can fit in a single printed book. So we’ve bundled nine chapters of powerful iOS 5 solutions into an indispensable low-cost online supplement: The iOS 5 Developer’s Cookbook: The Additional Recipes. These “Additional Recipes” will help you master the latest iOS 5 techniques and best practices for managing documents and data sharing; connecting to the iOS Address Book; integrating Apple’s iCloud; working with Core Location and MapKit; integrating audio and video with MediaKit; providing push notifications to users; improving accessibility; integrating in-app purchasing with StoreKit; and even building games with GameKit. As with all Sadun’s proven iOS guides, Sadun teaches every new concept and technique through robust code that’s easy to reuse and extend. This isn’t just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective development. Whether you own Sadun’s previous books or not, if you want to build state-of-the-art iOS 5 apps, you’ll find these “Additional Recipes” absolutely indispensable.